Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Nightrohk
Danzaburou
Level 99
God Stats
7W - 2L
1,749 SR
Queue Stats
53W - 36L
1,655 Elo+
Party 2
Da Ji
Da Ji
Overdozio
Da Ji
Level 135
God Stats
1W - 0L
1,510 SR
Queue Stats
37W - 26L
1,544 Elo+
Party 1
Artio
Artio
Skamjohn
Artio
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
tacoman8611
Baron Samedi
Level 27
God Stats
5W - 3L
1,577 SR
Queue Stats
22W - 19L
1,500 Elo+
Solo
Team Averages
Level 79
1,567 SR
1,567 Elo+

VS

Team Averages
Level 46
1,481 SR
1,595 Elo+
Bacchus
Bacchus
 
Bacchus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GrimaceLeDingue
Terra
Level 142
God Stats
0W - 3L
1,407 SR
Queue Stats
164W - 178L
1,497 Elo+
Solo
Charybdis
Charybdis
Momsdestroyer69
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Izanami
Izanami
Sandared
Izanami
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 1 / 15
9,400
855
10,955
6,863
2,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Nightrohk
Danzaburou
16
7 / 1 / 13
11,347
1,032
17,561
12,374
8,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Overdozio
Da Ji
15
4 / 4 / 7
9,487
862
12,492
13,493
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Skamjohn
Artio
15
3 / 1 / 18
9,761
887
7,350
15,997
16,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
tacoman8611
Baron Samedi
17
9 / 1 / 10
10,607
964
15,715
10,793
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 3 / 0
8,568
779
8,802
20,703
26,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
 
Eset
13
1 / 4 / 5
7,993
727
10,603
9,768
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 5 / 4
8,249
750
7,204
16,498
16,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Momsdestroyer69
Charybdis
13
2 / 8 / 1
8,358
760
6,747
12,883
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Sandared
Izanami
13
0 / 6 / 1
6,794
618
6,703
12,046
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
19
26
Kills
8
8
Deaths
26
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
15
10.5
L
Bacchus
 
Bacchus
4
3
0
1.33
L
Eset
 
Eset
1
4
5
0.88
L
1
5
4
0.6
L
Charybdis
Momsdestroyer69
Charybdis
2
8
1
0.31
W
Danzaburou
Nightrohk
Danzaburou
7
1
13
13.5
W
Da Ji
Overdozio
Da Ji
4
4
7
1.88
L
Izanami
Sandared
Izanami
0
6
1
0.08
W
Artio
Skamjohn
Artio
3
1
18
12
W
Baron Samedi
tacoman8611
Baron Samedi
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,073
Damage
40,059
59,520
Taken
71,898
41,489
Mitigated
56,449
29,265
Healing
17,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,955
5,049
0
1,496
6,863
2,865
2,903
2,464
4,399
0
36,592
L
Bacchus
 
Bacchus
8,802
586
1,013
4,112
20,703
26,433
0
6,559
13,946
18,140
0
L
Eset
 
Eset
10,603
500
940
1,197
9,768
3,852
0
4,073
5,567
22,372
0
L
7,204
401
3,909
3,637
16,498
16,594
0
4,878
11,347
24,259
0
L
Charybdis
Momsdestroyer69
Charybdis
6,747
3,271
0
939
12,883
4,982
0
4,066
8,600
0
20,218
W
Danzaburou
Nightrohk
Danzaburou
17,561
7,065
1,692
4,585
12,374
8,922
715
7,315
5,059
237
36,216
W
Da Ji
Overdozio
Da Ji
12,492
3,703
0
2,520
13,493
7,665
238
6,243
7,250
0
37,441
L
Izanami
Sandared
Izanami
6,703
3,303
0
2,164
12,046
4,588
0
4,097
7,797
0
26,075
W
Artio
Skamjohn
Artio
7,350
551
2,062
4,290
15,997
16,353
303
6,641
9,356
15,819
0
W
Baron Samedi
tacoman8611
Baron Samedi
15,715
589
6,510
6,110
10,793
5,684
0
4,246
6,547
37,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,602
Gold Earned
39,962
235
Minions Killed
184
9
Camps Cleared
4
990,187
Distance Traveled
995,864
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,400
855
55
5
0
158,135
1
L
Bacchus
8,568
779
19
2
0
230,041
3
L
Eset
7,993
727
36
3
0
211,114
3
L
Terra
8,249
750
31
3
1
201,908
2
L
Charybdis
8,358
760
41
4
1
169,946
3
W
Danzaburou
11,347
1,032
45
4
1
197,071
3
W
Da Ji
9,487
862
60
5
5
208,751
2
L
Izanami
6,794
618
57
5
2
182,855
2
W
Artio
9,761
887
20
2
1
226,507
1
W
Baron Samedi
10,607
964
55
5
2
199,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role