Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ASIANatWork
Cthulhu
Level 109
God Stats
1W - 0L
1,266 SR
Queue Stats
4W - 7L
1,345 Elo+
Party 3
Danzaburou
Danzaburou
BillyHndrxx
Danzaburou
Level 28
God Stats
4W - 3L
1,797 SR
Queue Stats
11W - 18L
1,383 Elo+
Party 4
Hades
Hades
T1tti2Chains
Hades
Level 68
God Stats
10W - 12L
1,506 SR
Queue Stats
14W - 22L
1,383 Elo+
Party 4
King Arthur
King Arthur
TBG_SHIFT
King Arthur
Level 29
God Stats
1W - 1L
1,505 SR
Queue Stats
11W - 17L
1,343 Elo+
Party 3
Team Averages
Level 55
1,515 SR
1,391 Elo+

VS

Team Averages
Level 33
1,410 SR
1,434 Elo+
Tiamat
Tiamat
DaGwatest
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dark Lord Shaxx
Morgan Le Fay
Level 46
God Stats
3W - 8L
1,254 SR
Queue Stats
107W - 104L
1,442 Elo+
Solo
Artio
Artio
SpecWar98
Artio
Level 38
God Stats
0W - 2L
1,294 SR
Queue Stats
24W - 39L
1,387 Elo+
Party 2
Loki
Loki
mariosigra
Loki
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
mulanonlyfans
Heimdallr
Level 26
God Stats
8W - 7L
1,500 SR
Queue Stats
14W - 17L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 0 / 1
7,205
554
4,595
7,731
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ASIANatWork
Cthulhu
10
0 / 1 / 9
6,690
515
5,156
9,188
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
BillyHndrxx
Danzaburou
11
6 / 2 / 3
7,231
556
8,047
6,876
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 5
7,374
567
6,654
5,367
2,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TBG_SHIFT
King Arthur
10
0 / 1 / 3
5,818
448
1,872
7,046
3,475
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaGwatest
Tiamat
11
0 / 2 / 1
6,257
481
3,489
4,394
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Dark Lord Shaxx
Morgan Le Fay
11
1 / 5 / 0
6,040
465
2,603
7,877
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
SpecWar98
Artio
9
1 / 3 / 2
5,933
456
1,272
9,863
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 3
5,676
437
2,522
7,866
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
mulanonlyfans
Heimdallr
10
2 / 3 / 1
5,637
434
5,943
7,241
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
4
5
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
1
6.5
W
Cthulhu
ASIANatWork
Cthulhu
0
1
9
4.5
W
Danzaburou
BillyHndrxx
Danzaburou
6
2
3
3.75
L
Tiamat
DaGwatest
Tiamat
0
2
1
0.25
L
Morgan Le Fay
Dark Lord Shaxx
Morgan Le Fay
1
5
0
0.2
L
Artio
SpecWar98
Artio
1
3
2
0.67
W
3
1
5
5.5
W
King Arthur
TBG_SHIFT
King Arthur
0
1
3
1.5
L
0
3
3
0.5
L
Heimdallr
mulanonlyfans
Heimdallr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,324
Damage
15,829
36,208
Taken
37,241
19,067
Mitigated
13,660
11,953
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,595
1,474
0
2,742
7,731
2,893
0
686
6,999
0
36,000
W
Cthulhu
ASIANatWork
Cthulhu
5,156
378
136
2,342
9,188
8,650
50
1,158
8,030
27,790
0
W
Danzaburou
BillyHndrxx
Danzaburou
8,047
3,810
0
2,731
6,876
1,981
466
582
6,294
0
38,498
L
Tiamat
DaGwatest
Tiamat
3,489
117
0
1,205
4,394
1,938
510
0
4,394
21,785
0
L
Morgan Le Fay
Dark Lord Shaxx
Morgan Le Fay
2,603
311
98
1,077
7,877
2,416
657
5,122
2,755
30,910
0
L
Artio
SpecWar98
Artio
1,272
78
322
3,389
9,863
5,670
0
3,858
6,005
9,328
0
W
6,654
329
966
3,036
5,367
2,068
454
1,741
3,626
38,584
0
W
King Arthur
TBG_SHIFT
King Arthur
1,872
247
0
0
7,046
3,475
0
2,742
3,895
0
16,271
L
2,522
551
0
1,707
7,866
1,956
0
1,041
6,825
0
26,478
L
Heimdallr
mulanonlyfans
Heimdallr
5,943
2,253
0
1,851
7,241
1,680
0
1,789
5,452
0
34,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,318
Gold Earned
29,543
280
Minions Killed
227
0
Camps Cleared
0
1,263,889
Distance Traveled
1,100,026
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,205
554
67
5
0
287,417
0
W
Cthulhu
6,690
515
34
3
0
241,969
3
W
Danzaburou
7,231
556
72
6
0
253,130
3
L
Tiamat
6,257
481
52
4
0
217,680
0
L
Morgan Le Fay
6,040
465
53
4
0
213,887
5
L
Artio
5,933
456
17
1
0
220,849
0
W
Hades
7,374
567
75
6
0
249,257
5
W
King Arthur
5,818
448
32
2
0
232,116
1
L
Loki
5,676
437
52
4
0
230,520
0
L
Heimdallr
5,637
434
53
4
0
217,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role