Player Matchup

Sun Wukong
Sun Wukong
Chaddy13
Sun Wukong
Level 35
God Stats
31W - 30L
1,546 SR
Queue Stats
97W - 129L
1,372 Elo+
Party 1
Arachne
Arachne
DOCx2 eLPolo
Arachne
Level 44
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 3L
1,341 Elo+
Party 2
Atlas
Atlas
GoogleBlue3005
Atlas
Level 128
God Stats
0W - 1L
1,481 SR
Queue Stats
6W - 13L
1,293 Elo+
Party 2
Chaac
Chaac
mindkillaz666
Chaac
Level 37
God Stats
2W - 6L
1,277 SR
Queue Stats
8W - 22L
1,164 Elo+
Solo
Merlin
Merlin
あんしろ
Merlin
Level 27
God Stats
1W - 2L
1,719 SR
Queue Stats
54W - 81L
1,335 Elo+
Party 1
Team Averages
Level 54
1,548 SR
1,301 Elo+

VS

Team Averages
Level 102
1,497 SR
1,435 Elo+
Cernunnos
Cernunnos
Lylapgia
Cernunnos
Level 141
God Stats
6W - 5L
1,579 SR
Queue Stats
81W - 74L
1,371 Elo+
Solo
Amaterasu
Amaterasu
PennsMom
Amaterasu
Level 66
God Stats
2W - 4L
1,347 SR
Queue Stats
212W - 184L
1,536 Elo+
Solo
Bastet
Bastet
TonkaTiny
Bastet
Level 109
God Stats
4W - 2L
1,663 SR
Queue Stats
19W - 17L
1,460 Elo+
Solo
Sol
Sol
popemanz
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
xShabazzx
Kumbhakarna
Level 105
God Stats
3W - 1L
1,397 SR
Queue Stats
16W - 22L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaddy13
Sun Wukong
14
1 / 2 / 1
7,584
689
6,725
10,840
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
DOCx2 eLPolo
Arachne
13
2 / 6 / 0
7,670
697
3,675
9,246
5,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 4 / 1
6,797
618
3,570
9,195
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 1
6,509
592
5,733
14,051
7,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
15
2 / 3 / 1
8,322
757
8,646
5,912
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lylapgia
Cernunnos
15
0 / 1 / 8
8,296
754
4,784
6,180
2,012
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
PennsMom
Amaterasu
15
4 / 2 / 8
8,826
802
5,521
9,596
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
TonkaTiny
Bastet
16
11 / 0 / 7
10,837
985
14,679
7,447
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 2 / 9
9,601
873
12,319
8,740
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
xShabazzx
Kumbhakarna
14
0 / 0 / 11
8,376
761
3,415
10,896
7,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
5
Kills
21
21
Deaths
5
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chaddy13
Sun Wukong
1
2
1
0.75
L
Arachne
DOCx2 eLPolo
Arachne
2
6
0
0.33
L
0
4
1
0.13
W
Cernunnos
Lylapgia
Cernunnos
0
1
8
4
W
Amaterasu
PennsMom
Amaterasu
4
2
8
4
W
Bastet
TonkaTiny
Bastet
11
0
7
14.5
L
0
6
1
0.08
W
6
2
9
5.25
W
Kumbhakarna
xShabazzx
Kumbhakarna
0
0
11
5.5
L
Merlin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,349
Damage
40,718
49,244
Taken
42,859
31,114
Mitigated
23,422
7,775
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chaddy13
Sun Wukong
6,725
889
0
1,468
10,840
8,666
0
3,711
6,586
0
26,232
L
Arachne
DOCx2 eLPolo
Arachne
3,675
2,753
0
559
9,246
5,893
70
2,525
6,535
0
10,796
L
3,570
1,066
72
838
9,195
7,246
29
3,756
5,276
11,608
0
W
Cernunnos
Lylapgia
Cernunnos
4,784
1,961
7
1,615
6,180
2,012
1
1,760
4,108
0
32,404
W
Amaterasu
PennsMom
Amaterasu
5,521
2,086
0
3,420
9,596
6,477
593
2,280
7,029
5,100
14,826
W
Bastet
TonkaTiny
Bastet
14,679
3,545
0
1,804
7,447
3,379
69
2,441
4,623
0
25,686
L
5,733
450
0
3,793
14,051
7,507
28
4,911
8,588
0
17,861
W
12,319
5,478
0
3,044
8,740
3,607
909
1,940
6,605
35,732
3,294
W
Kumbhakarna
xShabazzx
Kumbhakarna
3,415
172
1,630
2,724
10,896
7,947
190
4,134
6,460
11,891
0
L
Merlin
8,646
490
0
1,045
5,912
1,802
64
675
5,067
30,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
45,936
192
Minions Killed
231
5
Camps Cleared
9
958,777
Distance Traveled
1,073,655
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,584
689
53
5
2
216,646
0
L
Arachne
7,670
697
21
2
0
180,272
0
L
Atlas
6,797
618
19
2
0
195,271
2
W
Cernunnos
8,296
754
76
7
1
197,734
0
W
Amaterasu
8,826
802
26
2
1
219,017
0
W
Bastet
10,837
985
34
3
4
251,996
0
L
Chaac
6,509
592
30
3
0
187,347
1
W
Sol
9,601
873
70
6
3
199,793
0
W
Kumbhakarna
8,376
761
25
2
0
205,115
0
L
Merlin
8,322
757
69
6
3
179,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role