Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BorkBorkNomNoms
Baron Samedi
Level 160
God Stats
48W - 28L
1,767 SR
Queue Stats
1,194W - 1,090L
1,707 Elo+
Solo
Erlang Shen
Erlang Shen
THE WARLORD BOX
Erlang Shen
Level 144
God Stats
2W - 4L
1,395 SR
Queue Stats
240W - 238L
1,615 Elo+
Solo
Freya
Freya
TenGates
Freya
Level 145
God Stats
3W - 2L
1,649 SR
Queue Stats
300W - 281L
1,596 Elo+
Solo
Odin
Odin
maldivess
Odin
Level 144
God Stats
6W - 6L
1,673 SR
Queue Stats
263W - 232L
1,555 Elo+
Solo
Team Averages
Level 151
1,597 SR
1,595 Elo+

VS

Team Averages
Level 142
1,633 SR
1,582 Elo+
Chaac
Chaac
Alucard_0399
Chaac
Level 128
God Stats
7W - 4L
1,699 SR
Queue Stats
431W - 422L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Avatar934
Sylvanus
Level 155
God Stats
4W - 4L
1,570 SR
Queue Stats
296W - 286L
1,492 Elo+
Solo
Hera
Hera
Firedrake123
Hera
Level 160
God Stats
15W - 9L
1,682 SR
Queue Stats
970W - 935L
1,673 Elo+
Solo
Heimdallr
Heimdallr
MoogaFooga568
Heimdallr
Level 106
God Stats
7W - 3L
1,624 SR
Queue Stats
71W - 72L
1,601 Elo+
Solo
Thanatos
Thanatos
eggner
Thanatos
Level 160
God Stats
9W - 7L
1,592 SR
Queue Stats
47W - 41L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 5 / 4
7,348
432
2,931
15,753
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
BorkBorkNomNoms
Baron Samedi
15
5 / 5 / 0
9,259
545
7,865
10,998
4,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
THE WARLORD BOX
Erlang Shen
12
1 / 4 / 4
7,670
451
9,344
14,574
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
TenGates
Freya
13
0 / 4 / 1
7,960
468
5,284
10,541
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
14
4 / 4 / 1
9,294
547
9,083
14,057
11,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
8,840
520
7,841
12,998
6,753
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Avatar934
Sylvanus
13
2 / 2 / 11
8,649
509
8,145
14,324
13,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 2 / 6
9,781
575
11,865
7,390
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
MoogaFooga568
Heimdallr
15
9 / 1 / 7
9,917
583
11,250
9,331
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
eggner
Thanatos
14
3 / 2 / 8
8,668
510
11,850
14,377
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
11
Kills
22
22
Deaths
11
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
4
0.6
W
1
4
4
0.75
W
Sylvanus
Avatar934
Sylvanus
2
2
11
3.75
L
Baron Samedi
BorkBorkNomNoms
Baron Samedi
5
5
0
1
W
7
2
6
5
W
Heimdallr
MoogaFooga568
Heimdallr
9
1
7
12.5
L
Erlang Shen
THE WARLORD BOX
Erlang Shen
1
4
4
0.75
L
Freya
TenGates
Freya
0
4
1
0.13
W
Thanatos
eggner
Thanatos
3
2
8
3.5
L
Odin
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,507
Damage
50,951
65,923
Taken
58,420
39,647
Mitigated
32,198
17,393
Healing
28,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,931
125
0
4,537
15,753
13,103
0
5,901
9,812
18,804
0
W
7,841
1,356
0
4,624
12,998
6,753
304
2,761
9,535
3,547
49,910
W
Sylvanus
Avatar934
Sylvanus
8,145
1,910
2,528
5,626
14,324
13,654
137
6,692
7,374
25,537
0
L
Baron Samedi
BorkBorkNomNoms
Baron Samedi
7,865
789
919
1,812
10,998
4,850
376
4,414
6,458
67,092
0
W
11,865
3,413
0
1,408
7,390
2,437
110
2,404
4,830
63,307
0
W
Heimdallr
MoogaFooga568
Heimdallr
11,250
4,876
0
1,840
9,331
3,463
754
3,953
5,332
0
65,324
L
Erlang Shen
THE WARLORD BOX
Erlang Shen
9,344
3,993
0
3,922
14,574
7,318
0
3,672
10,709
0
47,854
L
Freya
TenGates
Freya
5,284
1,872
0
3,720
10,541
2,763
0
3,240
7,221
55,775
0
W
Thanatos
eggner
Thanatos
11,850
3,969
0
12,762
14,377
5,891
0
2,956
11,129
0
63,365
L
Odin
9,083
2,301
0
2,483
14,057
11,613
0
3,169
10,785
192
54,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,531
Gold Earned
45,855
485
Minions Killed
479
0
Camps Cleared
0
1,574,033
Distance Traveled
1,604,462
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,348
432
30
2
0
329,938
6
W
Chaac
8,840
520
125
7
0
336,475
3
W
Sylvanus
8,649
509
35
2
0
285,416
3
L
Baron Samedi
9,259
545
138
8
0
266,241
5
W
Hera
9,781
575
129
8
0
320,227
3
W
Heimdallr
9,917
583
103
6
0
297,517
3
L
Erlang Shen
7,670
451
70
4
0
374,714
4
L
Freya
7,960
468
121
7
0
303,248
6
W
Thanatos
8,668
510
87
5
0
364,827
7
L
Odin
9,294
547
126
7
0
299,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role