Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Limez012
Merlin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 28L
1,398 Elo+
Party 1
Achilles
Achilles
TheStonedEmu420
Achilles
Level 24
God Stats
35W - 30L
1,536 SR
Queue Stats
51W - 69L
1,410 Elo+
Party 1
Team Averages
Level 52
1,512 SR
1,436 Elo+

VS

Team Averages
Level 57
1,356 SR
1,244 Elo+
Thoth
Thoth
Rayloax
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,212 Elo+
Party 2
Mulan
Mulan
SkoobiDew
Mulan
Level 86
God Stats
10W - 20L
1,358 SR
Queue Stats
183W - 293L
1,303 Elo+
Party 2
Arachne
Arachne
kamikaze_SLUG
Arachne
Level 66
God Stats
5W - 16L
1,209 SR
Queue Stats
112W - 205L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
13 / 0 / 3
9,750
886
10,589
2,584
938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Limez012
Merlin
12
1 / 1 / 11
8,137
740
6,512
4,884
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
2 / 1 / 13
8,156
741
7,525
8,584
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Rayloax
Thoth
10
1 / 8 / 1
7,029
639
1,709
8,968
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
SkoobiDew
Mulan
10
0 / 3 / 2
6,599
600
3,867
13,003
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
9
0 / 5 / 0
6,225
566
793
10,178
3,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
1
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
0
3
14.5
W
Merlin
Limez012
Merlin
1
1
11
6.5
L
Thoth
Rayloax
Thoth
1
8
1
0.19
L
Mulan
SkoobiDew
Mulan
0
3
2
0.33
W
Achilles
2
1
13
8.5
L
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,626
Damage
6,369
16,052
Taken
32,149
9,449
Mitigated
13,514
3,312
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,589
3,419
207
654
2,584
938
1,307
330
2,187
0
29,241
W
Merlin
Limez012
Merlin
6,512
528
0
250
4,884
1,714
729
1,070
3,744
38,127
0
L
Thoth
Rayloax
Thoth
1,709
312
0
145
8,968
2,380
0
2,555
6,140
10,905
0
L
Mulan
SkoobiDew
Mulan
3,867
327
337
2,377
13,003
7,918
0
1,669
10,742
0
14,844
W
Achilles
7,525
1,430
0
2,201
8,584
6,797
827
917
7,379
0
14,763
L
Arachne
793
585
202
1,243
10,178
3,216
0
1,970
7,832
0
10,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,043
Gold Earned
19,853
139
Minions Killed
70
8
Camps Cleared
1
604,406
Distance Traveled
541,240
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,750
886
41
4
0
225,322
1
W
Merlin
8,137
740
80
7
7
180,840
1
L
Thoth
7,029
639
19
2
0
145,103
0
L
Mulan
6,599
600
22
2
1
197,307
3
W
Achilles
8,156
741
18
2
1
198,244
1
L
Arachne
6,225
566
29
3
0
198,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role