Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EZISJopran
Ah Muzen Cab
Level 69
God Stats
2W - 5L
1,370 SR
Queue Stats
237W - 281L
1,449 Elo+
Solo
Olorun
Olorun
ElderBatka
Olorun
Level 56
God Stats
2W - 4L
1,485 SR
Queue Stats
39W - 70L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lionthefol
Tsukuyomi
Level 7
God Stats
1W - 7L
1,234 SR
Queue Stats
3W - 8L
1,163 Elo+
Party 1
Sol
Sol
RoferShow
Sol
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,159 Elo+
Party 1
Ares
Ares
derjoker1234567
Ares
Level 41
God Stats
0W - 1L
1,631 SR
Queue Stats
3W - 9L
1,196 Elo+
Solo
Team Averages
Level 45
1,444 SR
1,268 Elo+

VS

Team Averages
Level 61
1,529 SR
1,367 Elo+
Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Raulbinus
Nu Wa
Level 100
God Stats
21W - 16L
1,578 SR
Queue Stats
71W - 76L
1,343 Elo+
Solo
Jing Wei
Jing Wei
auuro_95
Jing Wei
Level 28
God Stats
7W - 10L
1,517 SR
Queue Stats
37W - 80L
1,233 Elo+
Party 2
Sol
Sol
frog1345
Sol
Level 66
God Stats
4W - 1L
1,551 SR
Queue Stats
183W - 226L
1,353 Elo+
Solo
Da Ji
Da Ji
linkdarklight
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EZISJopran
Ah Muzen Cab
11
3 / 5 / 2
7,056
504
10,682
9,156
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
ElderBatka
Olorun
10
0 / 6 / 3
6,609
472
5,433
10,304
3,299
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Lionthefol
Tsukuyomi
9
1 / 8 / 2
6,128
438
2,165
10,718
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 4 / 3
7,635
545
5,768
9,262
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 6 / 0
4,967
355
491
10,346
5,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 2 / 11
7,329
524
6,575
11,477
6,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
Raulbinus
Nu Wa
13
3 / 1 / 9
7,827
559
8,089
9,214
2,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
auuro_95
Jing Wei
12
3 / 1 / 10
7,048
503
3,315
7,431
2,296
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
16 / 1 / 4
9,347
668
15,392
9,904
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 7
8,048
575
3,149
8,077
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
6
Kills
28
29
Deaths
6
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
11
4.25
L
Ah Muzen Cab
EZISJopran
Ah Muzen Cab
3
5
2
0.8
L
Olorun
ElderBatka
Olorun
0
6
3
0.25
L
Tsukuyomi
Lionthefol
Tsukuyomi
1
8
2
0.25
W
Nu Wa
Raulbinus
Nu Wa
3
1
9
7.5
L
2
4
3
0.88
W
Jing Wei
auuro_95
Jing Wei
3
1
10
8
L
0
6
0
0
W
16
1
4
18
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,539
Damage
36,520
49,786
Taken
46,103
17,548
Mitigated
18,174
10,804
Healing
22,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,575
1,341
532
4,772
11,477
6,858
591
1,957
9,520
0
32,360
L
Ah Muzen Cab
EZISJopran
Ah Muzen Cab
10,682
4,128
0
2,466
9,156
2,618
627
3,561
5,595
0
42,874
L
Olorun
ElderBatka
Olorun
5,433
1,927
0
2,279
10,304
3,299
41
6,979
3,325
38,781
0
L
Tsukuyomi
Lionthefol
Tsukuyomi
2,165
683
0
2,070
10,718
3,138
0
4,297
6,421
0
21,897
W
Nu Wa
Raulbinus
Nu Wa
8,089
3,215
86
3,214
9,214
2,840
2,135
2,325
6,889
43,434
0
L
5,768
1,796
0
3,769
9,262
3,386
0
5,041
4,221
35,723
4,053
W
Jing Wei
auuro_95
Jing Wei
3,315
2,999
732
2,996
7,431
2,296
798
2,244
5,187
0
31,363
L
491
236
0
220
10,346
5,107
0
3,758
6,588
6,097
0
W
15,392
5,337
0
6,526
9,904
3,264
2,497
3,519
6,385
55,470
0
W
3,149
623
0
3,838
8,077
2,916
621
1,154
6,923
0
47,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,395
Gold Earned
39,599
285
Minions Killed
410
0
Camps Cleared
0
1,160,851
Distance Traveled
1,270,557
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,329
524
61
4
0
284,932
4
L
Ah Muzen Cab
7,056
504
68
5
0
225,810
5
L
Olorun
6,609
472
68
5
0
217,098
2
L
Tsukuyomi
6,128
438
49
4
0
250,303
0
W
Nu Wa
7,827
559
78
6
0
221,315
0
L
Sol
7,635
545
90
6
0
244,409
1
W
Jing Wei
7,048
503
63
5
0
223,772
1
L
Ares
4,967
355
10
1
0
223,231
0
W
Sol
9,347
668
102
7
0
259,143
0
W
Da Ji
8,048
575
106
8
0
281,395
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role