Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LunarMaster
Artemis
Level 160
God Stats
13W - 5L
1,785 SR
Queue Stats
96W - 74L
1,712 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Monochromé
Morgan Le Fay
Level 160
God Stats
2W - 3L
1,523 SR
Queue Stats
137W - 130L
1,673 Elo+
Solo
Horus
Horus
oMillion
Horus
Level 148
God Stats
5W - 5L
1,555 SR
Queue Stats
238W - 246L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
raidog
Gilgamesh
Level 158
God Stats
8W - 8L
1,657 SR
Queue Stats
316W - 258L
1,664 Elo+
Solo
Team Averages
Level 146
1,604 SR
1,631 Elo+

VS

Team Averages
Level 128
1,660 SR
1,703 Elo+
Susano
Susano
CaboDios
Susano
Level 108
God Stats
25W - 8L
1,673 SR
Queue Stats
269W - 241L
1,648 Elo+
Solo
Sol
Sol
KamixJ
Sol
Level 153
God Stats
0W - 3L
1,532 SR
Queue Stats
267W - 245L
1,668 Elo+
Solo
Hou Yi
Hou Yi
StankBoxSniffer
Hou Yi
Level 63
God Stats
18W - 6L
1,807 SR
Queue Stats
41W - 19L
1,809 Elo+
Solo
Geb
Geb
Zoawsome
Geb
Level 160
God Stats
4W - 4L
1,613 SR
Queue Stats
263W - 222L
1,727 Elo+
Solo
Hercules
Hercules
kevinRQ123
Hercules
Level 157
God Stats
2W - 2L
1,672 SR
Queue Stats
148W - 137L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
4 / 0 / 12
13,226
551
9,739
22,634
38,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LunarMaster
Artemis
20
10 / 1 / 4
16,276
678
20,434
17,856
7,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Monochromé
Morgan Le Fay
19
3 / 3 / 7
13,214
551
15,883
12,002
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Horus
oMillion
Horus
18
2 / 7 / 5
12,650
527
9,329
24,711
14,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
raidog
Gilgamesh
19
3 / 3 / 9
13,242
552
9,736
20,310
15,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CaboDios
Susano
20
5 / 3 / 3
12,690
529
11,610
18,375
7,823
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
KamixJ
Sol
20
3 / 5 / 0
12,803
533
19,535
19,012
6,620
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 6 / 0
9,230
385
4,249
10,001
1,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 3 / 1
10,481
437
5,937
15,757
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
kevinRQ123
Hercules
18
5 / 5 / 3
12,387
516
17,522
27,444
18,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
22
Kills
14
14
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
12
10
L
Susano
CaboDios
Susano
5
3
3
2.17
L
Sol
KamixJ
Sol
3
5
0
0.6
W
Artemis
LunarMaster
Artemis
10
1
4
12
W
Morgan Le Fay
Monochromé
Morgan Le Fay
3
3
7
2.17
L
1
6
0
0.17
L
0
3
1
0.17
L
Hercules
kevinRQ123
Hercules
5
5
3
1.3
W
Horus
oMillion
Horus
2
7
5
0.64
W
Gilgamesh
raidog
Gilgamesh
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,121
Damage
58,853
97,513
Taken
90,589
81,366
Mitigated
49,653
44,564
Healing
27,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,739
1,608
231
7,160
22,634
38,573
1,100
7,616
14,737
26,918
0
L
Susano
CaboDios
Susano
11,610
2,052
0
6,946
18,375
7,823
0
4,521
13,527
0
107,499
L
Sol
KamixJ
Sol
19,535
9,237
0
8,067
19,012
6,620
0
8,331
10,281
139,331
0
W
Artemis
LunarMaster
Artemis
20,434
13,822
0
12,749
17,856
7,722
7,593
4,954
12,808
0
177,176
W
Morgan Le Fay
Monochromé
Morgan Le Fay
15,883
870
0
2,547
12,002
5,314
2,131
6,412
5,422
91,821
0
L
4,249
1,969
0
1,212
10,001
1,277
0
516
9,485
0
44,554
L
5,937
189
324
2,527
15,757
15,321
0
6,022
9,372
36,463
0
L
Hercules
kevinRQ123
Hercules
17,522
4,904
348
8,537
27,444
18,612
102
5,480
21,011
6,660
74,506
W
Horus
oMillion
Horus
9,329
4,108
3,995
11,352
24,711
14,131
2,244
4,889
19,110
0
58,026
W
Gilgamesh
raidog
Gilgamesh
9,736
2,601
0
6,530
20,310
15,626
2,028
7,817
12,365
0
88,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,608
Gold Earned
57,591
623
Minions Killed
693
0
Camps Cleared
0
2,516,758
Distance Traveled
2,225,574
45
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,226
551
46
2
0
509,481
9
L
Susano
12,690
529
177
7
0
555,610
0
L
Sol
12,803
533
238
10
0
417,191
2
W
Artemis
16,276
678
215
9
0
472,953
8
W
Morgan Le Fay
13,214
551
146
6
0
503,384
14
L
Hou Yi
9,230
385
87
4
0
247,100
2
L
Geb
10,481
437
29
1
0
516,784
14
L
Hercules
12,387
516
162
7
0
488,889
7
W
Horus
12,650
527
94
4
0
480,542
6
W
Gilgamesh
13,242
552
122
5
0
550,398
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role