Player Matchup

Hou Yi
Hou Yi
BonsGamePlay
Hou Yi
Level 124
God Stats
11W - 4L
1,696 SR
Queue Stats
241W - 145L
1,658 Elo+
Party 1
Vamana
Vamana
iEyez
Vamana
Level 126
God Stats
5W - 4L
1,576 SR
Queue Stats
283W - 179L
1,650 Elo+
Party 1
Merlin
Merlin
iliasoulad
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,697 Elo+
Party 1
Team Averages
Level 88
1,591 SR
1,668 Elo+

VS

Team Averages
Level 59
1,482 SR
1,464 Elo+
Merlin
Merlin
Abomonation66
Merlin
Level 65
God Stats
6W - 9L
1,510 SR
Queue Stats
152W - 228L
1,396 Elo+
Solo
King Arthur
King Arthur
WilhelmDerReiche
King Arthur
Level 26
God Stats
0W - 2L
1,248 SR
Queue Stats
83W - 57L
1,507 Elo+
Party 2
Chiron
Chiron
oleistreich
Chiron
Level 85
God Stats
16W - 7L
1,687 SR
Queue Stats
208W - 191L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
4 / 0 / 5
12,064
670
14,283
13,401
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
iEyez
Vamana
17
9 / 4 / 3
12,593
700
19,176
21,050
20,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
iliasoulad
Merlin
14
0 / 5 / 5
10,483
582
8,228
10,665
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
10,431
580
11,528
11,295
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
WilhelmDerReiche
King Arthur
13
2 / 4 / 6
10,486
583
12,245
19,956
20,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
16
7 / 5 / 2
12,249
681
12,519
12,949
5,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
13
Kills
9
9
Deaths
13
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
Hou Yi
4
0
5
6.5
L
King Arthur
WilhelmDerReiche
King Arthur
2
4
6
1.25
W
Vamana
iEyez
Vamana
9
4
3
2.63
W
Merlin
iliasoulad
Merlin
0
5
5
0.5
L
Chiron
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,687
Damage
36,292
45,116
Taken
44,200
30,940
Mitigated
30,478
14,600
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,528
412
192
2,680
11,295
4,525
0
1,731
9,189
41,428
0
W
Hou Yi
14,283
8,160
0
5,199
13,401
6,425
1,565
4,090
9,311
0
76,715
L
King Arthur
WilhelmDerReiche
King Arthur
12,245
1,078
0
500
19,956
20,638
0
4,548
14,940
0
22,221
W
Vamana
iEyez
Vamana
19,176
10,052
0
8,447
21,050
20,622
485
6,077
14,973
113
56,051
W
Merlin
iliasoulad
Merlin
8,228
371
0
954
10,665
3,893
433
2,168
8,497
24,893
0
L
Chiron
12,519
6,448
1,283
3,596
12,949
5,315
0
2,157
10,401
0
41,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,140
Gold Earned
33,166
247
Minions Killed
178
13
Camps Cleared
2
937,980
Distance Traveled
928,383
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,431
580
80
4
1
297,042
3
W
Hou Yi
12,064
670
138
8
11
315,442
5
L
King Arthur
10,486
583
18
1
0
339,291
6
W
Vamana
12,593
700
76
4
2
353,320
3
W
Merlin
10,483
582
33
2
0
269,218
1
L
Chiron
12,249
681
80
4
1
292,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role