Player Matchup

Ares
Ares
AtomicArtic
Ares
Level 67
God Stats
1W - 5L
1,340 SR
Queue Stats
44W - 88L
1,301 Elo+
Solo
Ra
Ra
SaintSauv
Ra
Level 82
God Stats
4W - 0L
1,756 SR
Queue Stats
16W - 16L
1,387 Elo+
Solo
Izanami
Izanami
Scottomize-_-
Izanami
Level 47
God Stats
18W - 13L
1,536 SR
Queue Stats
29W - 32L
1,390 Elo+
Solo
Team Averages
Level 65
1,544 SR
1,359 Elo+

VS

Team Averages
Level 34
1,402 SR
1,212 Elo+
Geb
Geb
Beatpenguin
Geb
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 221L
1,213 Elo+
Party 1
Fenrir
Fenrir
Fefer9642
Fenrir
Level 7
God Stats
3W - 4L
1,441 SR
Queue Stats
3W - 8L
1,176 Elo+
Party 1
Hel
Hel
Thegan_g
Hel
Level 37
God Stats
2W - 9L
1,263 SR
Queue Stats
103W - 184L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 11
9,848
821
6,690
9,992
9,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 3 / 11
10,414
868
14,010
8,309
3,301
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
13
6 / 3 / 7
9,209
767
10,726
8,640
3,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 5
8,383
699
6,105
13,527
13,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Fefer9642
Fenrir
11
3 / 8 / 4
8,164
680
6,526
14,044
7,147
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
4 / 4 / 5
9,142
762
6,289
9,740
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
20
Kills
9
9
Deaths
20
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
2
8
5
0.56
L
Fenrir
Fefer9642
Fenrir
3
8
4
0.63
W
8
3
11
4.5
W
Izanami
6
3
7
3.17
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
18,920
26,941
Taken
37,311
16,663
Mitigated
24,367
6,105
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,690
426
345
420
9,992
9,919
42
4,214
5,374
12,645
0
L
6,105
432
231
1,272
13,527
13,860
0
7,367
6,160
16,410
0
L
Fenrir
Fefer9642
Fenrir
6,526
665
0
135
14,044
7,147
0
9,419
4,625
0
15,965
W
14,010
1,492
1,124
1,826
8,309
3,301
736
4,060
4,001
38,170
0
W
Izanami
10,726
7,573
314
2,076
8,640
3,443
1,622
3,537
4,980
0
35,557
L
6,289
598
2,619
2,931
9,740
3,360
0
4,425
5,315
38,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
25,689
138
Minions Killed
99
3
Camps Cleared
4
640,166
Distance Traveled
517,208
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,848
821
10
1
0
224,245
1
L
Geb
8,383
699
22
2
0
167,416
0
L
Fenrir
8,164
680
15
1
1
165,676
1
W
Ra
10,414
868
72
6
2
233,048
0
W
Izanami
9,209
767
56
5
1
182,873
0
L
Hel
9,142
762
62
5
3
184,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role