Player Matchup

Morgan Le Fay
Morgan Le Fay
Dark Lord Shaxx
Morgan Le Fay
Level 46
God Stats
3W - 8L
1,285 SR
Queue Stats
107W - 104L
1,455 Elo+
Solo
Hercules
Hercules
Dustinator90
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Solo
Heimdallr
Heimdallr
RAVEN_exe95
Heimdallr
Level 29
God Stats
4W - 13L
1,274 SR
Queue Stats
6W - 20L
1,229 Elo+
Party 1
Arachne
Arachne
Spectral_Enemy
Arachne
Level 64
God Stats
14W - 8L
1,599 SR
Queue Stats
98W - 102L
1,419 Elo+
Party 1
Artemis
Artemis
UpTopWoody66
Artemis
Level 28
God Stats
2W - 6L
1,217 SR
Queue Stats
3W - 13L
1,139 Elo+
Party 1
Team Averages
Level 42
1,375 SR
1,341 Elo+

VS

Team Averages
Level 60
1,439 SR
1,363 Elo+
Skadi
Skadi
A_Huberis
Skadi
Level 134
God Stats
9W - 13L
1,422 SR
Queue Stats
207W - 222L
1,442 Elo+
Party 3
Guan Yu
Guan Yu
BIGCHUNGUS69705
Guan Yu
Level 28
God Stats
1W - 0L
1,256 SR
Queue Stats
11W - 14L
1,290 Elo+
Party 2
Janus
Janus
Contra3030
Janus
Level 46
God Stats
17W - 19L
1,443 SR
Queue Stats
122W - 133L
1,380 Elo+
Party 3
Ares
Ares
Izanagynookami
Ares
Level 46
God Stats
1W - 1L
1,685 SR
Queue Stats
5W - 9L
1,395 Elo+
Solo
Thor
Thor
LazyCanuc
Thor
Level 45
God Stats
1W - 1L
1,388 SR
Queue Stats
26W - 37L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dark Lord Shaxx
Morgan Le Fay
13
0 / 6 / 2
7,205
480
4,126
11,562
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Dustinator90
Hercules
12
0 / 2 / 1
6,595
440
3,402
7,158
4,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
RAVEN_exe95
Heimdallr
12
0 / 5 / 4
7,022
468
4,147
10,986
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 1
8,839
589
10,462
10,246
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
UpTopWoody66
Artemis
11
3 / 6 / 0
6,753
450
6,593
10,231
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
A_Huberis
Skadi
15
8 / 2 / 3
9,156
610
10,575
8,434
2,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 1
8,522
568
4,269
10,439
8,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
13
2 / 2 / 6
8,467
564
6,515
6,079
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 6
7,238
483
4,227
10,503
11,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
13
5 / 5 / 4
8,051
537
9,345
12,868
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
19
20
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
A_Huberis
Skadi
8
2
3
4.75
W
2
1
1
2.5
W
Janus
2
2
6
2.5
L
Morgan Le Fay
Dark Lord Shaxx
Morgan Le Fay
0
6
2
0.17
L
Hercules
Dustinator90
Hercules
0
2
1
0.25
W
2
1
6
5
W
Thor
5
5
4
1.4
L
Heimdallr
RAVEN_exe95
Heimdallr
0
5
4
0.4
L
8
1
1
8.5
L
Artemis
UpTopWoody66
Artemis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,730
Damage
34,931
50,183
Taken
48,323
17,540
Mitigated
27,937
14,994
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
A_Huberis
Skadi
10,575
5,408
0
3,434
8,434
2,616
3,356
78
8,356
0
67,285
W
4,269
773
0
1,830
10,439
8,082
352
1,045
9,394
7,487
41,411
W
Janus
6,515
0
0
1,289
6,079
1,612
662
2,149
3,930
39,443
0
L
Morgan Le Fay
Dark Lord Shaxx
Morgan Le Fay
4,126
488
0
2,670
11,562
3,539
601
3,919
7,643
42,207
0
L
Hercules
Dustinator90
Hercules
3,402
845
0
1,759
7,158
4,189
0
1,570
5,588
7,771
20,868
W
4,227
0
0
2,079
10,503
11,361
370
137
10,366
17,192
0
W
Thor
9,345
2,412
0
2,538
12,868
4,266
699
1,977
10,891
0
47,993
L
Heimdallr
RAVEN_exe95
Heimdallr
4,147
1,693
0
3,045
10,986
3,171
0
2,536
8,166
0
35,542
L
10,462
5,170
0
5,213
10,246
4,010
20
1,340
8,812
0
52,268
L
Artemis
UpTopWoody66
Artemis
6,593
2,521
285
2,022
10,231
2,631
0
1,805
8,317
0
32,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,414
Gold Earned
41,434
338
Minions Killed
407
0
Camps Cleared
0
1,402,176
Distance Traveled
1,530,034
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,156
610
125
8
0
315,969
7
W
Guan Yu
8,522
568
97
6
0
293,871
0
W
Janus
8,467
564
88
6
0
309,500
8
L
Morgan Le Fay
7,205
480
71
5
0
257,987
6
L
Hercules
6,595
440
54
4
0
248,291
4
W
Ares
7,238
483
24
2
0
306,453
4
W
Thor
8,051
537
73
5
0
304,241
0
L
Heimdallr
7,022
468
75
5
0
273,686
0
L
Arachne
8,839
589
80
5
0
369,905
3
L
Artemis
6,753
450
58
4
0
252,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role