Player Matchup

Osiris
Osiris
Atmm2
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 7L
1,601 Elo+
Party 2
Zeus
Zeus
GingerAxel
Zeus
Level 109
God Stats
21W - 2L
1,662 SR
Queue Stats
169W - 176L
1,520 Elo+
Party 2
Cerberus
Cerberus
Guardi_man
Cerberus
Level 105
God Stats
10W - 4L
1,597 SR
Queue Stats
161W - 161L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
xtoreadly
Ao Kuang
Level 107
God Stats
33W - 20L
1,576 SR
Queue Stats
84W - 72L
1,451 Elo+
Solo
Thanatos
Thanatos
zeppelim
Thanatos
Level 127
God Stats
3W - 2L
1,372 SR
Queue Stats
678W - 539L
1,575 Elo+
Party 2
Team Averages
Level 91
1,541 SR
1,534 Elo+

VS

Team Averages
Level 80
1,431 SR
1,466 Elo+
Cthulhu
Cthulhu
Nexus Lord 101
Cthulhu
Level 66
God Stats
33W - 23L
1,546 SR
Queue Stats
84W - 88L
1,474 Elo+
Solo
Eset
Eset
Red596
Eset
Level 129
God Stats
8W - 6L
1,537 SR
Queue Stats
275W - 299L
1,569 Elo+
Solo
Izanami
Izanami
martin153
Izanami
Level 41
God Stats
21W - 30L
1,437 SR
Queue Stats
109W - 137L
1,399 Elo+
Party 1
Cu Chulainn
Cu Chulainn
supfoolll
Cu Chulainn
Level 119
God Stats
2W - 4L
1,370 SR
Queue Stats
172W - 171L
1,472 Elo+
Party 1
Awilix
Awilix
xKingPWNx
Awilix
Level 45
God Stats
2W - 2L
1,265 SR
Queue Stats
156W - 181L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Atmm2
Osiris
14
2 / 3 / 3
8,251
589
7,318
16,236
10,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 1 / 3
7,698
550
4,149
3,836
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Guardi_man
Cerberus
14
7 / 0 / 4
7,742
553
4,110
5,536
4,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
xtoreadly
Ao Kuang
15
5 / 1 / 2
8,427
602
4,793
10,568
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
zeppelim
Thanatos
15
6 / 1 / 6
8,863
633
10,454
11,469
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,517
394
2,184
9,063
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
Red596
Eset
13
2 / 4 / 0
7,770
555
3,500
6,567
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
martin153
Izanami
10
0 / 6 / 0
6,762
483
3,890
8,623
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
supfoolll
Cu Chulainn
12
1 / 3 / 1
7,379
527
10,190
10,953
7,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
xKingPWNx
Awilix
12
2 / 6 / 1
7,461
533
3,115
11,008
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
21
Kills
5
6
Deaths
22
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
Atmm2
Osiris
2
3
3
1.17
W
1
1
3
2.5
W
Cerberus
Guardi_man
Cerberus
7
0
4
9
L
0
3
0
0
L
Eset
Red596
Eset
2
4
0
0.5
L
Izanami
martin153
Izanami
0
6
0
0
L
Cu Chulainn
supfoolll
Cu Chulainn
1
3
1
0.5
L
Awilix
xKingPWNx
Awilix
2
6
1
0.42
W
Ao Kuang
xtoreadly
Ao Kuang
5
1
2
6
W
Thanatos
zeppelim
Thanatos
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
22,879
47,645
Taken
46,214
24,686
Mitigated
19,027
27,418
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Atmm2
Osiris
7,318
3,229
295
7,462
16,236
10,958
0
2,141
14,095
5,699
45,123
W
4,149
698
0
1,041
3,836
1,362
870
1,851
1,889
56,991
0
W
Cerberus
Guardi_man
Cerberus
4,110
265
0
1,706
5,536
4,884
0
1,393
4,075
23,538
0
L
2,184
345
84
1,290
9,063
4,520
107
4,741
4,322
11,717
0
L
Eset
Red596
Eset
3,500
199
0
809
6,567
1,646
0
4,306
2,261
43,023
0
L
Izanami
martin153
Izanami
3,890
2,874
0
242
8,623
1,252
895
1,449
7,174
0
43,105
L
Cu Chulainn
supfoolll
Cu Chulainn
10,190
1,522
0
664
10,953
7,787
29
1,859
9,094
8,400
38,675
L
Awilix
xKingPWNx
Awilix
3,115
1,676
0
2,475
11,008
3,822
193
1,565
9,443
0
41,965
W
Ao Kuang
xtoreadly
Ao Kuang
4,793
1,468
0
6,748
10,568
3,685
0
1,314
9,230
57,951
0
W
Thanatos
zeppelim
Thanatos
10,454
4,161
0
10,166
11,469
3,797
546
1,254
10,175
0
61,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
34,889
466
Minions Killed
383
0
Camps Cleared
0
1,467,087
Distance Traveled
1,265,079
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,251
589
96
7
0
289,158
4
W
Zeus
7,698
550
117
8
0
273,962
4
W
Cerberus
7,742
553
56
4
0
303,565
4
L
Cthulhu
5,517
394
10
1
0
193,510
0
L
Eset
7,770
555
96
7
0
242,770
0
L
Izanami
6,762
483
98
7
0
269,651
0
L
Cu Chulainn
7,379
527
90
6
0
291,769
0
L
Awilix
7,461
533
89
6
0
267,379
1
W
Ao Kuang
8,427
602
106
8
0
301,610
4
W
Thanatos
8,863
633
91
7
0
298,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role