Player Matchup

Mercury
Mercury
Flare2g
Mercury
Level 115
God Stats
4W - 5L
1,511 SR
Queue Stats
881W - 995L
1,427 Elo+
Party 2
Medusa
Medusa
NotAmphirax
Medusa
Level 26
God Stats
0W - 2L
1,291 SR
Queue Stats
55W - 47L
1,463 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Toxemicfall
Ah Muzen Cab
Level 126
God Stats
9W - 3L
1,810 SR
Queue Stats
288W - 277L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
Webdoonger9994
Zhong Kui
Level 46
God Stats
2W - 5L
1,377 SR
Queue Stats
114W - 103L
1,542 Elo+
Party 1
Sobek
Sobek
aqua6879
Sobek
Level 38
God Stats
9W - 9L
1,552 SR
Queue Stats
135W - 169L
1,412 Elo+
Party 2
Team Averages
Level 70
1,508 SR
1,477 Elo+

VS

Team Averages
Level 109
1,502 SR
1,609 Elo+
Merlin
Merlin
PapaRegz
Merlin
Level 25
God Stats
1W - 0L
1,137 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 3
Geb
Geb
Tatskun
Geb
Level 158
God Stats
5W - 1L
1,820 SR
Queue Stats
258W - 247L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
garboymir
Zhong Kui
Level 160
God Stats
49W - 44L
1,546 SR
Queue Stats
543W - 530L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
itsgingey
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,798 Elo+
Party 3
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 122
God Stats
385W - 375L
1,506 SR
Queue Stats
605W - 654L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Flare2g
Mercury
19
8 / 7 / 8
12,938
498
13,006
25,072
10,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
18
0 / 5 / 3
11,230
432
6,386
16,233
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Toxemicfall
Ah Muzen Cab
20
10 / 2 / 5
13,675
526
18,110
17,608
8,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Webdoonger9994
Zhong Kui
19
2 / 5 / 3
12,910
497
13,572
24,009
30,560
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
aqua6879
Sobek
14
0 / 5 / 6
10,200
392
1,458
17,963
22,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PapaRegz
Merlin
16
0 / 7 / 8
10,942
421
9,294
10,113
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
19
4 / 6 / 9
13,781
530
11,144
26,114
39,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
garboymir
Zhong Kui
20
6 / 4 / 7
14,412
554
18,888
22,233
15,572
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
itsgingey
Ah Muzen Cab
20
8 / 2 / 8
14,147
544
21,910
13,188
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
tiggurai
Cu Chulainn
20
6 / 1 / 10
14,442
555
13,091
19,308
17,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
20
Kills
24
24
Deaths
20
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
Flare2g
Mercury
8
7
8
1.71
L
Medusa
0
5
3
0.3
W
Merlin
PapaRegz
Merlin
0
7
8
0.57
W
Geb
4
6
9
1.42
L
Ah Muzen Cab
Toxemicfall
Ah Muzen Cab
10
2
5
6.25
L
Zhong Kui
Webdoonger9994
Zhong Kui
2
5
3
0.7
L
Sobek
aqua6879
Sobek
0
5
6
0.6
W
Zhong Kui
garboymir
Zhong Kui
6
4
7
2.38
W
Ah Muzen Cab
itsgingey
Ah Muzen Cab
8
2
8
6
W
Cu Chulainn
tiggurai
Cu Chulainn
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,532
Damage
74,327
100,885
Taken
90,956
78,319
Mitigated
80,888
32,062
Healing
26,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Flare2g
Mercury
13,006
8,263
0
6,398
25,072
10,639
0
10,845
14,227
0
98,703
L
Medusa
6,386
2,726
0
6,208
16,233
5,866
659
3,539
12,694
0
95,241
W
Merlin
PapaRegz
Merlin
9,294
420
0
846
10,113
2,458
656
1,830
8,283
51,354
0
W
Geb
11,144
1,343
0
2,605
26,114
39,088
271
2,758
23,356
54,876
0
L
Ah Muzen Cab
Toxemicfall
Ah Muzen Cab
18,110
5,644
0
6,367
17,608
8,452
58
9,706
7,902
0
102,416
L
Zhong Kui
Webdoonger9994
Zhong Kui
13,572
650
0
9,682
24,009
30,560
600
8,459
15,550
98,338
0
L
Sobek
aqua6879
Sobek
1,458
0
286
3,121
17,963
22,802
0
7,392
10,571
14,500
0
W
Zhong Kui
garboymir
Zhong Kui
18,888
3,410
0
10,969
22,233
15,572
1,767
4,266
17,967
108,679
19,851
W
Ah Muzen Cab
itsgingey
Ah Muzen Cab
21,910
7,604
0
6,020
13,188
5,897
6,582
1,395
11,793
0
102,169
W
Cu Chulainn
tiggurai
Cu Chulainn
13,091
589
0
5,696
19,308
17,873
1,057
6,430
12,878
6,232
85,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,953
Gold Earned
67,724
724
Minions Killed
630
0
Camps Cleared
0
2,444,357
Distance Traveled
2,481,941
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,938
498
144
6
0
508,494
6
L
Medusa
11,230
432
161
6
0
481,774
9
W
Merlin
10,942
421
105
4
0
461,635
2
W
Geb
13,781
530
62
2
0
499,357
4
L
Ah Muzen Cab
13,675
526
181
7
0
572,857
7
L
Zhong Kui
12,910
497
208
8
0
425,331
1
L
Sobek
10,200
392
30
1
0
455,901
3
W
Zhong Kui
14,412
554
162
6
0
487,457
9
W
Ah Muzen Cab
14,147
544
154
6
0
522,508
5
W
Cu Chulainn
14,442
555
147
6
0
510,984
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role