Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
DaM1anooo
Vamana
Level 105
God Stats
1W - 2L
1,523 SR
Queue Stats
184W - 169L
1,601 Elo+
Solo
Hachiman
Hachiman
DaniMP
Hachiman
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,570 Elo+
Solo
Nemesis
Nemesis
Samaеl
Nemesis
Level 160
God Stats
1W - 1L
1,558 SR
Queue Stats
248W - 214L
1,642 Elo+
Party 1
Team Averages
Level 134
1,516 SR
1,563 Elo+

VS

Team Averages
Level 146
1,553 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KOKALOPOUTSAS
Anubis
Level 154
God Stats
5W - 6L
1,465 SR
Queue Stats
310W - 348L
1,557 Elo+
Solo
Chaac
Chaac
ShydyNight
Chaac
Level 138
God Stats
2W - 0L
1,673 SR
Queue Stats
99W - 83L
1,588 Elo+
Solo
Sobek
Sobek
Yotar
Sobek
Level 159
God Stats
2W - 0L
1,506 SR
Queue Stats
106W - 110L
1,502 Elo+
Solo
Danzaburou
Danzaburou
misterobobo
Danzaburou
Level 125
God Stats
2W - 0L
1,619 SR
Queue Stats
55W - 52L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 6 / 6
10,037
772
19,648
12,494
6,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
 
Izanami
15
1 / 7 / 5
8,889
684
14,522
14,390
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
DaM1anooo
Vamana
16
2 / 3 / 8
9,765
751
11,661
23,755
25,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
DaniMP
Hachiman
15
3 / 5 / 6
9,512
732
13,120
13,423
5,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Samaеl
Nemesis
16
6 / 9 / 5
9,776
752
13,875
14,841
8,977
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 2 / 19
10,271
790
14,902
11,304
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 13
8,782
676
7,167
10,579
4,281
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
2 / 3 / 18
9,544
734
16,589
26,535
19,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
Yotar
Sobek
17
5 / 3 / 18
11,398
877
9,480
22,410
29,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
misterobobo
Danzaburou
20
18 / 4 / 9
13,035
1,003
22,306
20,505
10,415
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
15
Kills
30
30
Deaths
15
30
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
6
6
1
L
Izanami
 
Izanami
1
7
5
0.5
W
Morgan Le Fay
 
Morgan Le Fay
4
2
19
6.75
L
Vamana
DaM1anooo
Vamana
2
3
8
2
L
Hachiman
DaniMP
Hachiman
3
5
6
1.2
W
1
3
13
2.5
L
Nemesis
Samaеl
Nemesis
6
9
5
0.94
W
Chaac
2
3
18
3.67
W
Sobek
Yotar
Sobek
5
3
18
4.67
W
Danzaburou
misterobobo
Danzaburou
18
4
9
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,826
Damage
70,444
78,903
Taken
91,333
53,287
Mitigated
69,566
28,530
Healing
41,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,648
583
2,729
2,963
12,494
6,508
228
3,630
8,519
43,272
0
L
Izanami
 
Izanami
14,522
7,817
1,854
2,482
14,390
6,565
1,310
6,092
8,051
0
27,062
W
Morgan Le Fay
 
Morgan Le Fay
14,902
2,268
2,038
1,729
11,304
5,022
1,254
3,218
7,852
23,171
0
L
Vamana
DaM1anooo
Vamana
11,661
4,587
1,141
10,823
23,755
25,406
174
8,831
14,415
0
19,849
L
Hachiman
DaniMP
Hachiman
13,120
10,071
805
2,745
13,423
5,831
829
6,900
6,189
0
22,180
W
7,167
699
1,943
2,703
10,579
4,281
814
3,023
7,320
19,759
0
L
Nemesis
Samaеl
Nemesis
13,875
7,532
1,469
1,519
14,841
8,977
374
5,549
8,913
0
16,865
W
Chaac
16,589
2,393
1,054
11,182
26,535
19,982
497
4,312
21,801
0
30,568
W
Sobek
Yotar
Sobek
9,480
233
3,847
6,334
22,410
29,866
363
3,608
18,327
16,691
0
W
Danzaburou
misterobobo
Danzaburou
22,306
10,257
2,089
8,205
20,505
10,415
2,241
3,892
16,385
0
45,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,979
Gold Earned
53,030
135
Minions Killed
143
0
Camps Cleared
0
1,087,744
Distance Traveled
1,211,974
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,037
772
48
4
0
227,079
1
L
Izanami
8,889
684
38
3
0
178,153
0
W
Morgan Le Fay
10,271
790
21
2
0
235,425
1
L
Vamana
9,765
751
8
1
0
275,628
0
L
Hachiman
9,512
732
35
3
0
203,670
1
W
Anubis
8,782
676
29
2
0
220,006
1
L
Nemesis
9,776
752
6
0
0
203,214
0
W
Chaac
9,544
734
25
2
0
252,683
0
W
Sobek
11,398
877
18
1
0
276,023
1
W
Danzaburou
13,035
1,003
50
4
0
227,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role