Player Matchup

Xing Tian
Xing Tian
Albarpin
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,262 Elo+
Party 2
Hou Yi
Hou Yi
MashirOP
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,295 Elo+
Party 2
Scylla
Scylla
Renfrid
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,260 Elo+
Party 2
Cerberus
Cerberus
TheNiqhtWiis
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,069 Elo+
Party 2
Osiris
Osiris
Ultraren
Osiris
Level 68
God Stats
6W - 5L
1,587 SR
Queue Stats
49W - 46L
1,484 Elo+
Party 2
Team Averages
Level 22
1,517 SR
1,274 Elo+

VS

Team Averages
Level 42
1,420 SR
1,374 Elo+
Danzaburou
Danzaburou
Arjalainen
Danzaburou
Level 28
God Stats
5W - 5L
1,388 SR
Queue Stats
54W - 73L
1,333 Elo+
Party 1
Pele
Pele
MGPFS
Pele
Level 51
God Stats
19W - 25L
1,359 SR
Queue Stats
97W - 129L
1,317 Elo+
Party 1
Jormungandr
Jormungandr
Mafi14
Jormungandr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 124L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
Nakeau
Nu Wa
Level 39
God Stats
5W - 7L
1,424 SR
Queue Stats
51W - 67L
1,380 Elo+
Solo
Hercules
Hercules
juanobanano19
Hercules
Level 34
God Stats
4W - 4L
1,430 SR
Queue Stats
19W - 23L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Albarpin
Xing Tian
9
1 / 2 / 2
5,222
402
2,460
6,185
3,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
MashirOP
Hou Yi
10
2 / 3 / 2
6,079
468
3,238
7,256
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Renfrid
Scylla
9
2 / 5 / 2
5,988
461
4,723
7,978
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
TheNiqhtWiis
Cerberus
9
0 / 4 / 6
5,407
416
2,848
8,961
4,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Ultraren
Osiris
12
4 / 5 / 2
6,944
534
7,953
10,880
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arjalainen
Danzaburou
11
2 / 4 / 5
6,638
511
4,229
5,865
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
MGPFS
Pele
12
6 / 1 / 9
7,991
615
8,392
8,035
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Mafi14
Jormungandr
11
2 / 3 / 3
6,694
515
4,380
7,456
3,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Nakeau
Nu Wa
12
8 / 0 / 3
7,790
599
9,750
5,524
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
juanobanano19
Hercules
13
1 / 1 / 1
7,753
596
3,203
7,366
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
9
Kills
19
19
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Albarpin
Xing Tian
1
2
2
1
W
Danzaburou
Arjalainen
Danzaburou
2
4
5
1.13
W
Pele
MGPFS
Pele
6
1
9
10.5
W
Jormungandr
Mafi14
Jormungandr
2
3
3
1.17
L
Hou Yi
MashirOP
Hou Yi
2
3
2
1
W
Nu Wa
Nakeau
Nu Wa
8
0
3
9.5
L
Scylla
Renfrid
Scylla
2
5
2
0.6
L
Cerberus
TheNiqhtWiis
Cerberus
0
4
6
0.75
L
Osiris
Ultraren
Osiris
4
5
2
1
W
Hercules
juanobanano19
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,222
Damage
29,954
41,260
Taken
34,246
17,506
Mitigated
13,205
9,339
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Albarpin
Xing Tian
2,460
527
0
729
6,185
3,646
0
852
4,898
13,527
0
W
Danzaburou
Arjalainen
Danzaburou
4,229
1,531
0
1,058
5,865
1,723
598
1,160
4,705
0
29,791
W
Pele
MGPFS
Pele
8,392
2,144
0
3,225
8,035
2,316
0
2,973
4,916
0
38,994
W
Jormungandr
Mafi14
Jormungandr
4,380
1,853
0
1,319
7,456
3,692
496
2,367
4,932
30,564
0
L
Hou Yi
MashirOP
Hou Yi
3,238
1,285
0
2,400
7,256
1,780
901
3,018
4,029
0
30,232
W
Nu Wa
Nakeau
Nu Wa
9,750
1,421
0
737
5,524
1,483
463
1,124
4,354
31,533
0
L
Scylla
Renfrid
Scylla
4,723
1,107
0
2,036
7,978
1,728
0
3,924
3,771
22,073
0
L
Cerberus
TheNiqhtWiis
Cerberus
2,848
464
0
1,188
8,961
4,955
0
2,702
6,093
9,452
0
L
Osiris
Ultraren
Osiris
7,953
3,874
0
2,986
10,880
5,397
0
2,774
7,884
0
42,186
W
Hercules
juanobanano19
Hercules
3,203
1,294
0
2,194
7,366
3,991
26
2,022
5,058
0
46,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
36,866
237
Minions Killed
305
0
Camps Cleared
0
1,120,590
Distance Traveled
1,300,869
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,222
402
28
2
0
187,249
4
W
Danzaburou
6,638
511
45
3
0
252,027
1
W
Pele
7,991
615
64
5
0
285,089
2
W
Jormungandr
6,694
515
53
4
0
254,104
2
L
Hou Yi
6,079
468
67
5
0
209,827
0
W
Nu Wa
7,790
599
46
4
0
261,283
5
L
Scylla
5,988
461
42
3
0
236,744
0
L
Cerberus
5,407
416
13
1
0
219,278
1
L
Osiris
6,944
534
87
7
0
267,492
0
W
Hercules
7,753
596
97
7
0
248,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role