Player Matchup

Tsukuyomi
Tsukuyomi
EaglePower123
Tsukuyomi
Level 86
God Stats
24W - 11L
1,733 SR
Queue Stats
64W - 50L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
OokamiRosi
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,290 Elo+
Party 2
Fenrir
Fenrir
ReiSabonis
Fenrir
Level 41
God Stats
6W - 3L
1,637 SR
Queue Stats
80W - 85L
1,445 Elo+
Solo
Charybdis
Charybdis
SpaskaBoi
Charybdis
Level 47
God Stats
2W - 1L
1,568 SR
Queue Stats
78W - 57L
1,626 Elo+
Party 2
Sol
Sol
Tonybgbg
Sol
Level 67
God Stats
12W - 8L
1,640 SR
Queue Stats
73W - 55L
1,601 Elo+
Party 2
Team Averages
Level 54
1,615 SR
1,511 Elo+

VS

Team Averages
Level 78
1,561 SR
1,475 Elo+
Olorun
Olorun
CaillouPentakill
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,681 Elo+
Party 1
Loki
Loki
CharlOlimpo
Loki
Level 141
God Stats
1W - 2L
1,507 SR
Queue Stats
10W - 16L
1,437 Elo+
Party 1
Ratatoskr
Ratatoskr
Cri4tur4
Ratatoskr
Level 29
God Stats
1W - 1L
1,576 SR
Queue Stats
3W - 12L
1,252 Elo+
Party 1
Neith
Neith
DriveTG
Neith
Level 146
God Stats
0W - 1L
1,669 SR
Queue Stats
62W - 54L
1,555 Elo+
Party 1
Hades
Hades
medy3101
Hades
Level 48
God Stats
3W - 5L
1,550 SR
Queue Stats
9W - 17L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EaglePower123
Tsukuyomi
20
14 / 4 / 6
13,565
646
27,265
17,694
8,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
OokamiRosi
Cthulhu
15
1 / 6 / 10
9,930
473
10,463
21,849
25,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
ReiSabonis
Fenrir
18
6 / 7 / 10
11,662
555
12,353
19,654
11,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
SpaskaBoi
Charybdis
18
5 / 7 / 3
11,116
529
9,345
18,497
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 4 / 8
12,434
592
19,229
21,560
7,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 9
9,663
460
15,859
16,075
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
7 / 7 / 5
10,593
504
11,415
18,435
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ratatoskr
Cri4tur4
Ratatoskr
14
4 / 5 / 6
8,687
414
4,914
21,848
8,629
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
DriveTG
Neith
17
8 / 9 / 3
11,489
547
18,605
18,344
5,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
medy3101
Hades
17
8 / 8 / 2
11,136
530
13,768
26,543
9,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
53
34
Kills
28
28
Deaths
34
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
L
7
7
5
1.36
L
Ratatoskr
Cri4tur4
Ratatoskr
4
5
6
1.4
L
Neith
DriveTG
Neith
8
9
3
1.06
W
Tsukuyomi
EaglePower123
Tsukuyomi
14
4
6
4.25
W
Cthulhu
OokamiRosi
Cthulhu
1
6
10
1
W
Fenrir
ReiSabonis
Fenrir
6
7
10
1.57
W
Charybdis
SpaskaBoi
Charybdis
5
7
3
0.93
W
8
4
8
3
L
Hades
medy3101
Hades
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,655
Damage
64,561
99,254
Taken
101,245
59,618
Mitigated
34,862
30,899
Healing
30,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,859
7,681
694
7,276
16,075
6,477
798
6,116
9,911
67,307
9,525
L
11,415
3,199
0
5,019
18,435
4,928
0
3,368
14,984
0
71,767
L
Ratatoskr
Cri4tur4
Ratatoskr
4,914
1,248
524
4,551
21,848
8,629
330
7,530
14,187
0
29,389
L
Neith
DriveTG
Neith
18,605
6,296
0
3,672
18,344
5,422
292
6,142
12,016
0
71,141
W
Tsukuyomi
EaglePower123
Tsukuyomi
27,265
5,694
0
4,781
17,694
8,263
2,111
4,096
13,598
0
102,200
W
Cthulhu
OokamiRosi
Cthulhu
10,463
929
804
4,805
21,849
25,530
240
8,385
13,464
21,742
0
W
Fenrir
ReiSabonis
Fenrir
12,353
1,959
0
5,130
19,654
11,326
768
6,091
13,563
0
77,967
W
Charybdis
SpaskaBoi
Charybdis
9,345
4,114
0
5,950
18,497
6,691
2,336
5,778
12,719
0
93,510
W
19,229
7,301
144
9,285
21,560
7,808
2,150
5,529
16,031
88,622
0
L
Hades
medy3101
Hades
13,768
1,650
102
8,318
26,543
9,406
123
5,980
20,455
51,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,707
Gold Earned
51,568
579
Minions Killed
491
0
Camps Cleared
0
1,926,841
Distance Traveled
1,743,888
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,663
460
124
6
0
351,053
5
L
Loki
10,593
504
101
5
0
385,773
0
L
Ratatoskr
8,687
414
47
2
0
377,104
4
L
Neith
11,489
547
114
5
0
325,547
4
W
Tsukuyomi
13,565
646
150
7
0
421,185
0
W
Cthulhu
9,930
473
21
1
0
390,847
0
W
Fenrir
11,662
555
107
5
0
381,958
5
W
Charybdis
11,116
529
164
8
0
350,264
2
W
Sol
12,434
592
137
7
0
382,587
1
L
Hades
11,136
530
105
5
0
304,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role