Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
TliftIcCwievet
Atlas
Level 155
God Stats
0W - 2L
1,587 SR
Queue Stats
154W - 152L
1,507 Elo+
Solo
Neith
Neith
Velkh
Neith
Level 147
God Stats
5W - 4L
1,665 SR
Queue Stats
38W - 33L
1,501 Elo+
Party 1
Hercules
Hercules
White_lis666
Hercules
Level 88
God Stats
0W - 1L
1,438 SR
Queue Stats
6W - 8L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
Yann66570
Ah Puch
Level 68
God Stats
3W - 3L
1,623 SR
Queue Stats
151W - 149L
1,489 Elo+
Solo
Team Averages
Level 117
1,562 SR
1,490 Elo+

VS

Team Averages
Level 134
1,577 SR
1,483 Elo+
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Enstergard
Gilgamesh
Level 147
God Stats
4W - 4L
1,542 SR
Queue Stats
142W - 146L
1,506 Elo+
Solo
Hachiman
Hachiman
ZH1VCH1K
Hachiman
Level 129
God Stats
1W - 0L
1,720 SR
Queue Stats
5W - 5L
1,429 Elo+
Solo
Bastet
Bastet
gegedu02
Bastet
Level 116
God Stats
2W - 1L
1,466 SR
Queue Stats
12W - 8L
1,521 Elo+
Solo
Kukulkan
Kukulkan
supermund7
Kukulkan
Level 126
God Stats
4W - 1L
1,659 SR
Queue Stats
65W - 69L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
6 / 9 / 9
12,676
792
15,615
16,296
7,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 5 / 3
12,210
763
14,822
22,802
35,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Velkh
Neith
17
2 / 9 / 9
11,135
696
16,883
16,552
7,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
White_lis666
Hercules
18
3 / 4 / 9
11,206
700
11,432
26,641
28,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Yann66570
Ah Puch
15
1 / 2 / 4
9,856
616
4,604
6,739
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
8 / 2 / 10
13,584
849
15,884
20,042
25,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Enstergard
Gilgamesh
18
4 / 5 / 11
13,811
863
17,375
24,354
20,881
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
ZH1VCH1K
Hachiman
20
10 / 4 / 10
14,409
901
14,396
14,122
6,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
gegedu02
Bastet
18
5 / 6 / 10
12,246
765
9,959
15,727
8,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
supermund7
Kukulkan
19
2 / 1 / 14
12,081
755
22,159
8,831
3,797
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
18
Kills
29
29
Deaths
18
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
9
9
1.17
W
Ares
 
Ares
8
2
10
6.5
W
Gilgamesh
Enstergard
Gilgamesh
4
5
11
1.9
L
6
5
3
1.5
L
Neith
Velkh
Neith
2
9
9
0.72
L
Hercules
White_lis666
Hercules
3
4
9
1.88
L
Ah Puch
Yann66570
Ah Puch
1
2
4
1.5
W
Hachiman
ZH1VCH1K
Hachiman
10
4
10
3.75
W
Bastet
gegedu02
Bastet
5
6
10
1.67
W
Kukulkan
supermund7
Kukulkan
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,356
Damage
79,773
89,030
Taken
83,076
80,451
Mitigated
64,321
17,143
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,615
301
103
1,353
16,296
7,111
86
5,031
11,193
44,195
0
W
Ares
 
Ares
15,884
411
0
2,664
20,042
25,018
0
7,660
11,348
31,399
0
W
Gilgamesh
Enstergard
Gilgamesh
17,375
7,376
1,125
2,711
24,354
20,881
1,953
9,439
13,690
0
38,871
L
14,822
3,968
0
2,467
22,802
35,551
1
10,034
12,544
35,099
0
L
Neith
Velkh
Neith
16,883
9,851
0
2,987
16,552
7,476
478
6,771
9,736
0
38,921
L
Hercules
White_lis666
Hercules
11,432
1,934
431
9,310
26,641
28,057
218
14,842
11,589
0
38,724
L
Ah Puch
Yann66570
Ah Puch
4,604
66
0
492
6,739
2,256
1
1,283
5,416
25,964
0
W
Hachiman
ZH1VCH1K
Hachiman
14,396
7,970
0
2,243
14,122
6,514
4,716
3,864
8,213
0
63,940
W
Bastet
gegedu02
Bastet
9,959
2,447
0
3,108
15,727
8,111
829
8,685
6,245
0
25,340
W
Kukulkan
supermund7
Kukulkan
22,159
3,017
0
1,541
8,831
3,797
1,342
3,372
4,198
63,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,083
Gold Earned
66,131
325
Minions Killed
349
8
Camps Cleared
7
1,271,207
Distance Traveled
1,463,829
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,676
792
93
6
1
267,471
2
W
Ares
13,584
849
25
2
1
306,020
4
W
Gilgamesh
13,811
863
36
2
2
290,011
5
L
Atlas
12,210
763
53
3
1
283,913
4
L
Neith
11,135
696
61
4
1
255,502
5
L
Hercules
11,206
700
65
4
2
302,325
0
L
Ah Puch
9,856
616
53
3
3
161,996
3
W
Hachiman
14,409
901
123
8
3
268,005
2
W
Bastet
12,246
765
26
2
0
300,834
4
W
Kukulkan
12,081
755
139
9
1
298,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role