Player Matchup

Neith
Neith
BushidoFP
Neith
Level 5
God Stats
1W - 0L
1,731 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Wallker
Gilgamesh
Level 46
God Stats
1W - 2L
1,634 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sol
Sol
wolfiluna88
Sol
Level 88
God Stats
3W - 2L
1,573 SR
Queue Stats
37W - 47L
1,301 Elo+
Solo
Team Averages
Level 46
1,646 SR
1,434 Elo+

VS

Team Averages
Level 105
1,414 SR
1,408 Elo+
Olorun
Olorun
InOte BE
Olorun
Level 115
God Stats
0W - 1L
1,339 SR
Queue Stats
5W - 6L
1,459 Elo+
Party 1
Medusa
Medusa
Saangel
Medusa
Level 101
God Stats
1W - 2L
1,401 SR
Queue Stats
25W - 36L
1,384 Elo+
Party 1
Geb
Geb
samdu12
Geb
Level 100
God Stats
0W - 1L
1,501 SR
Queue Stats
22W - 31L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BushidoFP
Neith
17
9 / 3 / 10
13,456
708
30,831
17,325
6,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
Wallker
Gilgamesh
16
6 / 1 / 11
13,684
720
11,963
16,318
24,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 0 / 13
12,253
645
9,680
8,175
3,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
InOte BE
Olorun
15
1 / 6 / 2
11,184
589
16,073
15,204
5,974
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Saangel
Medusa
13
2 / 8 / 1
10,418
548
9,704
15,901
4,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
14
1 / 5 / 3
11,565
609
8,333
29,289
25,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
4
4
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
BushidoFP
Neith
9
3
10
4.67
L
Olorun
InOte BE
Olorun
1
6
2
0.33
L
Medusa
Saangel
Medusa
2
8
1
0.31
W
Gilgamesh
Wallker
Gilgamesh
6
1
11
11.5
L
Geb
1
5
3
0.5
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,474
Damage
34,110
41,818
Taken
60,394
34,433
Mitigated
36,238
14,215
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BushidoFP
Neith
30,831
9,931
235
7,058
17,325
6,884
2,640
8,818
8,507
0
88,147
L
Olorun
InOte BE
Olorun
16,073
7,667
940
2,796
15,204
5,974
455
2,369
12,835
57,989
0
L
Medusa
Saangel
Medusa
9,704
3,514
0
790
15,901
4,526
792
1,898
14,003
0
38,023
W
Gilgamesh
Wallker
Gilgamesh
11,963
2,287
665
2,993
16,318
24,297
50
11,078
5,240
850
29,963
L
Geb
8,333
1,032
0
5,534
29,289
25,738
0
6,075
23,214
18,868
0
W
9,680
3,063
0
3,264
8,175
3,252
0
4,987
3,188
32,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,393
Gold Earned
33,167
190
Minions Killed
178
7
Camps Cleared
5
1,049,735
Distance Traveled
952,221
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,456
708
108
6
5
323,384
6
L
Olorun
11,184
589
105
6
2
300,772
4
L
Medusa
10,418
548
57
3
3
314,800
12
W
Gilgamesh
13,684
720
38
2
1
379,643
0
L
Geb
11,565
609
16
1
0
336,649
5
W
Sol
12,253
645
44
2
1
346,708
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role