Player Matchup

Kukulkan
Kukulkan
Holeybadboy
Kukulkan
Level 80
God Stats
5W - 4L
1,623 SR
Queue Stats
295W - 306L
1,446 Elo+
Party 2
Geb
Geb
Schrudel
Geb
Level 88
God Stats
2W - 1L
1,669 SR
Queue Stats
63W - 58L
1,436 Elo+
Solo
Rama
Rama
homlepun
Rama
Level 109
God Stats
3W - 1L
1,799 SR
Queue Stats
367W - 401L
1,448 Elo+
Party 2
Team Averages
Level 92
1,697 SR
1,443 Elo+

VS

Team Averages
Level 38
1,409 SR
1,299 Elo+
Cernunnos
Cernunnos
MLX_Borja_ADL
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,264 Elo+
Party 1
Jormungandr
Jormungandr
gnl-francisco
Jormungandr
Level 62
God Stats
0W - 2L
1,226 SR
Queue Stats
18W - 18L
1,317 Elo+
Party 1
Ra
Ra
goyevon
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Holeybadboy
Kukulkan
15
3 / 2 / 6
10,442
653
13,425
7,407
3,019
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 12
11,718
732
10,667
17,185
20,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
16
9 / 1 / 3
11,797
737
17,066
13,605
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MLX_Borja_ADL
Cernunnos
13
1 / 4 / 3
9,063
566
7,810
14,154
5,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
gnl-francisco
Jormungandr
13
2 / 4 / 3
9,577
599
9,694
17,322
16,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 2
9,533
596
9,335
12,895
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
5
5
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Holeybadboy
Kukulkan
3
2
6
3
L
Cernunnos
MLX_Borja_ADL
Cernunnos
1
4
3
0.63
W
1
2
12
3.5
L
Jormungandr
gnl-francisco
Jormungandr
2
4
3
0.88
L
2
5
2
0.6
W
Rama
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,158
Damage
26,839
38,197
Taken
44,371
29,605
Mitigated
27,785
16,249
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Holeybadboy
Kukulkan
13,425
782
0
1,933
7,407
3,019
489
4,171
3,236
48,602
0
L
Cernunnos
MLX_Borja_ADL
Cernunnos
7,810
3,327
620
1,579
14,154
5,451
0
8,806
5,348
0
25,936
W
10,667
727
406
6,036
17,185
20,637
315
6,140
11,045
29,069
0
L
Jormungandr
gnl-francisco
Jormungandr
9,694
1,015
0
16
17,322
16,934
0
7,790
9,532
25,700
0
L
9,335
0
2,634
3,164
12,895
5,400
0
7,885
5,010
40,220
0
W
Rama
17,066
11,948
606
7,268
13,605
5,949
1,674
9,000
4,605
0
58,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,957
Gold Earned
28,173
194
Minions Killed
156
9
Camps Cleared
4
878,834
Distance Traveled
820,030
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,442
653
100
6
2
268,925
3
L
Cernunnos
9,063
566
33
2
1
274,135
1
W
Geb
11,718
732
16
1
0
330,456
0
L
Jormungandr
9,577
599
35
2
0
260,130
4
L
Ra
9,533
596
88
6
3
285,765
3
W
Rama
11,797
737
78
5
7
279,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role