Player Matchup

Merlin
Merlin
Sebdlu974
Merlin
Level 102
God Stats
16W - 14L
1,521 SR
Queue Stats
498W - 450L
1,492 Elo+
Party 1
Neith
Neith
antip174ru
Neith
Level 59
God Stats
22W - 26L
1,465 SR
Queue Stats
66W - 94L
1,395 Elo+
Party 2
Hel
Hel
mizu1610
Hel
Level 122
God Stats
12W - 7L
1,483 SR
Queue Stats
69W - 64L
1,415 Elo+
Solo
Apollo
Apollo
ti fou Oci
Apollo
Level 156
God Stats
28W - 17L
1,692 SR
Queue Stats
445W - 402L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
zverev174
Gilgamesh
Level 66
God Stats
0W - 2L
1,230 SR
Queue Stats
118W - 149L
1,426 Elo+
Party 2
Team Averages
Level 101
1,478 SR
1,460 Elo+

VS

Team Averages
Level 109
1,548 SR
1,423 Elo+
Kukulkan
Kukulkan
ActiveToaster01
Kukulkan
Level 89
God Stats
5W - 2L
1,701 SR
Queue Stats
194W - 207L
1,405 Elo+
Solo
Sobek
Sobek
Apofius
Sobek
Level 123
God Stats
17W - 15L
1,487 SR
Queue Stats
822W - 861L
1,373 Elo+
Solo
Terra
Terra
Boyar_MM
Terra
Level 127
God Stats
66W - 50L
1,539 SR
Queue Stats
645W - 674L
1,439 Elo+
Solo
Charybdis
Charybdis
GauthierVdb
Charybdis
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 133L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
sergog200315
Gilgamesh
Level 67
God Stats
4W - 4L
1,512 SR
Queue Stats
161W - 174L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sebdlu974
Merlin
10
0 / 1 / 0
5,502
550
2,424
4,297
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
1 / 1 / 0
4,868
487
4,877
5,511
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
4,484
448
1,882
4,848
1,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
ti fou Oci
Apollo
9
1 / 1 / 0
5,340
534
2,855
5,874
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
zverev174
Gilgamesh
10
0 / 2 / 0
5,229
523
3,009
8,579
3,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 1 / 0
5,719
572
2,676
5,055
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Apofius
Sobek
9
2 / 1 / 2
5,903
590
2,548
9,095
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Terra
Boyar_MM
Terra
11
1 / 0 / 1
6,029
603
4,956
6,149
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
GauthierVdb
Charybdis
9
2 / 0 / 2
5,357
536
5,278
5,348
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
sergog200315
Gilgamesh
10
2 / 0 / 1
5,673
567
2,156
5,602
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
1
0
1
W
Sobek
Apofius
Sobek
2
1
2
3
W
Terra
Boyar_MM
Terra
1
0
1
1.5
W
Charybdis
GauthierVdb
Charybdis
2
0
2
3
L
Merlin
Sebdlu974
Merlin
0
1
0
0
L
Neith
1
1
0
1
L
0
3
0
0
W
Gilgamesh
sergog200315
Gilgamesh
2
0
1
2.5
L
Apollo
ti fou Oci
Apollo
1
1
0
1
L
Gilgamesh
zverev174
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
17,614
29,109
Taken
31,249
9,946
Mitigated
14,729
8,530
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,676
103
0
2,132
5,055
1,296
0
1,223
3,666
35,198
0
W
Sobek
Apofius
Sobek
2,548
325
301
4,865
9,095
5,832
0
479
8,560
12,595
0
W
Terra
Boyar_MM
Terra
4,956
706
147
3,504
6,149
4,381
0
0
6,149
27,579
0
W
Charybdis
GauthierVdb
Charybdis
5,278
2,584
0
3,738
5,348
1,224
0
1,217
4,001
0
33,940
L
Merlin
Sebdlu974
Merlin
2,424
501
0
1,211
4,297
1,308
0
1,806
2,491
29,419
0
L
Neith
4,877
2,390
0
1,791
5,511
1,699
0
1,145
4,366
0
24,953
L
1,882
0
1,251
1,903
4,848
1,227
0
764
4,084
18,298
0
W
Gilgamesh
sergog200315
Gilgamesh
2,156
303
0
3,062
5,602
1,996
0
863
4,567
0
24,819
L
Apollo
ti fou Oci
Apollo
2,855
1,415
0
277
5,874
1,741
0
1,509
4,365
0
26,886
L
Gilgamesh
zverev174
Gilgamesh
3,009
1,172
0
2,097
8,579
3,971
0
4,161
3,623
0
23,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,423
Gold Earned
28,681
272
Minions Killed
296
0
Camps Cleared
0
986,436
Distance Traveled
1,025,470
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,719
572
82
8
0
192,342
4
W
Sobek
5,903
590
12
1
0
196,517
4
W
Terra
6,029
603
67
7
0
211,870
1
W
Charybdis
5,357
536
78
8
0
183,394
3
L
Merlin
5,502
550
72
7
0
185,270
4
L
Neith
4,868
487
43
4
0
195,912
2
L
Hel
4,484
448
40
4
0
205,857
0
W
Gilgamesh
5,673
567
57
6
0
241,347
4
L
Apollo
5,340
534
65
7
0
221,889
1
L
Gilgamesh
5,229
523
52
5
0
177,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role