Player Matchup

Chiron
Chiron
Sergio01091
Chiron
Level 129
God Stats
12W - 15L
1,565 SR
Queue Stats
326W - 327L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
Sir Salazar
Gilgamesh
Level 132
God Stats
4W - 6L
1,477 SR
Queue Stats
144W - 118L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
nnff666
Aphrodite
Level 107
God Stats
0W - 2L
1,346 SR
Queue Stats
4W - 8L
1,400 Elo+
Party 1
Team Averages
Level 123
1,463 SR
1,462 Elo+

VS

Team Averages
Level 115
1,501 SR
1,460 Elo+
Bastet
Bastet
AF-Threads_Com
Bastet
Level 101
God Stats
24W - 8L
1,705 SR
Queue Stats
68W - 51L
1,549 Elo+
Solo
Achilles
Achilles
Greed the Godly
Achilles
Level 148
God Stats
1W - 4L
1,476 SR
Queue Stats
368W - 375L
1,603 Elo+
Solo
Chang'e
Chang'e
RotiVTR07
Chang'e
Level 97
God Stats
2W - 2L
1,323 SR
Queue Stats
59W - 123L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 6 / 2
11,514
606
13,683
15,005
3,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Sir Salazar
Gilgamesh
14
3 / 6 / 2
10,992
579
16,044
25,127
20,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
nnff666
Aphrodite
14
1 / 7 / 3
10,602
558
10,216
13,871
10,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 9
13,153
692
21,019
23,254
9,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
16
6 / 1 / 13
12,652
666
13,142
20,349
27,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
RotiVTR07
Chang'e
16
4 / 2 / 13
12,482
657
13,538
13,850
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
19
19
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
W
Achilles
6
1
13
12.5
W
Chang'e
RotiVTR07
Chang'e
4
2
13
5.25
L
Chiron
2
6
2
0.5
L
Gilgamesh
Sir Salazar
Gilgamesh
3
6
2
0.67
L
Aphrodite
nnff666
Aphrodite
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,943
Damage
47,699
54,003
Taken
57,453
35,387
Mitigated
42,280
16,587
Healing
32,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,019
4,432
1,130
9,910
23,254
9,636
2,127
6,792
16,462
0
59,531
W
Achilles
13,142
4,025
1,019
6,424
20,349
27,698
539
4,584
15,765
0
39,494
W
Chang'e
RotiVTR07
Chang'e
13,538
729
6,339
7,509
13,850
4,946
813
3,157
10,693
52,137
0
L
Chiron
13,683
3,864
472
2,483
15,005
3,995
0
4,845
9,930
0
59,397
L
Gilgamesh
Sir Salazar
Gilgamesh
16,044
2,821
206
1,512
25,127
20,647
0
5,366
18,999
8,735
29,774
L
Aphrodite
nnff666
Aphrodite
10,216
869
7,025
4,889
13,871
10,745
0
3,597
9,851
31,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
38,287
206
Minions Killed
196
7
Camps Cleared
9
978,871
Distance Traveled
1,081,919
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,153
692
58
3
5
377,828
1
W
Achilles
12,652
666
42
2
1
363,697
2
W
Chang'e
12,482
657
96
5
3
340,394
6
L
Chiron
11,514
606
102
5
4
317,107
3
L
Gilgamesh
10,992
579
53
3
3
334,067
2
L
Aphrodite
10,602
558
51
3
0
327,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role