Player Matchup

Ravana
Ravana
 
Ravana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CoxieNormus
Thanatos
Level 54
God Stats
31W - 22L
1,664 SR
Queue Stats
154W - 149L
1,561 Elo+
Party 4
Olorun
Olorun
DingleMyWingle
Olorun
Level 86
God Stats
11W - 13L
1,523 SR
Queue Stats
203W - 173L
1,587 Elo+
Party 4
Discordia
Discordia
KeilanHybrid
Discordia
Level 149
God Stats
2W - 3L
1,701 SR
Queue Stats
29W - 25L
1,618 Elo+
Solo
Team Averages
Level 120
1,577 SR
1,553 Elo+

VS

Team Averages
Level 121
1,627 SR
1,512 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
VVB13
Sun Wukong
Level 101
God Stats
2W - 0L
1,737 SR
Queue Stats
472W - 451L
1,536 Elo+
Party 1
Hel
Hel
oЯRo
Hel
Level 122
God Stats
4W - 1L
1,899 SR
Queue Stats
220W - 224L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 1 / 1
6,636
603
5,710
5,613
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
 
Athena
8
1 / 4 / 2
5,647
513
3,326
8,526
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
CoxieNormus
Thanatos
8
0 / 4 / 0
5,121
466
3,275
7,168
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 1
5,876
534
4,559
3,940
1,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
KeilanHybrid
Discordia
10
1 / 4 / 1
5,871
534
2,891
5,110
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
5 / 0 / 4
6,533
594
4,270
5,534
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
 
Baron Samedi
11
4 / 1 / 3
6,296
572
5,549
6,081
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
9
3 / 1 / 2
5,977
543
4,833
8,241
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
VVB13
Sun Wukong
10
1 / 2 / 1
5,948
541
3,921
6,854
2,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
oЯRo
Hel
9
1 / 1 / 4
5,348
486
1,871
6,335
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
14
14
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
1
1
3.5
L
Athena
 
Athena
1
4
2
0.5
W
Cliodhna
 
Cliodhna
5
0
4
7
W
Baron Samedi
 
Baron Samedi
4
1
3
5.5
W
Charybdis
 
Charybdis
3
1
2
4
L
Thanatos
CoxieNormus
Thanatos
0
4
0
0
L
0
1
1
0.5
L
Discordia
KeilanHybrid
Discordia
1
4
1
0.38
W
Sun Wukong
VVB13
Sun Wukong
1
2
1
0.75
W
Hel
oЯRo
Hel
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,761
Damage
20,444
30,357
Taken
33,045
13,141
Mitigated
13,185
10,460
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,710
2,164
0
2,935
5,613
2,950
473
160
5,407
0
37,160
L
Athena
 
Athena
3,326
890
0
1,522
8,526
5,136
46
1,805
6,407
9,226
0
W
Cliodhna
 
Cliodhna
4,270
648
0
3,216
5,534
1,577
0
778
4,717
0
34,172
W
Baron Samedi
 
Baron Samedi
5,549
608
51
2,375
6,081
2,711
0
2,779
3,302
33,530
0
W
Charybdis
 
Charybdis
4,833
3,126
0
4,735
8,241
2,421
313
3,876
4,365
0
37,917
L
Thanatos
CoxieNormus
Thanatos
3,275
686
0
3,941
7,168
2,366
0
2,030
4,978
0
23,562
L
4,559
1,971
0
1,312
3,940
1,244
0
417
3,481
37,458
6,281
L
Discordia
KeilanHybrid
Discordia
2,891
272
0
750
5,110
1,445
0
2,240
2,664
30,297
0
W
Sun Wukong
VVB13
Sun Wukong
3,921
614
0
3,220
6,854
2,747
0
177
6,343
0
29,179
W
Hel
oЯRo
Hel
1,871
293
1,851
3,313
6,335
3,729
0
2,576
3,717
13,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
30,102
309
Minions Killed
311
0
Camps Cleared
0
1,062,161
Distance Traveled
1,104,657
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,636
603
83
8
0
218,332
3
L
Athena
5,647
513
19
2
0
207,582
5
W
Cliodhna
6,533
594
65
6
0
253,058
1
W
Baron Samedi
6,296
572
67
6
0
204,377
3
W
Charybdis
5,977
543
67
6
0
201,054
2
L
Thanatos
5,121
466
54
5
0
234,646
2
L
Olorun
5,876
534
83
8
0
204,571
3
L
Discordia
5,871
534
70
6
0
197,030
2
W
Sun Wukong
5,948
541
80
7
0
240,983
4
W
Hel
5,348
486
32
3
0
205,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role