Player Matchup

Jormungandr
Jormungandr
Albarpin
Jormungandr
Level 8
God Stats
1W - 1L
1,798 SR
Queue Stats
2W - 9L
1,331 Elo+
Party 3
Apollo
Apollo
MashirOP
Apollo
Level 7
God Stats
3W - 4L
1,291 SR
Queue Stats
8W - 11L
1,374 Elo+
Party 3
Ratatoskr
Ratatoskr
Renfrid
Ratatoskr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,315 Elo+
Party 3
Ymir
Ymir
TheNiqhtWiis
Ymir
Level 11
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 12L
1,095 Elo+
Party 3
Ah Puch
Ah Puch
Ultraren
Ah Puch
Level 68
God Stats
2W - 3L
1,798 SR
Queue Stats
49W - 46L
1,498 Elo+
Party 3
Team Averages
Level 22
1,519 SR
1,322 Elo+

VS

Team Averages
Level 46
1,363 SR
1,403 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Arjalainen
Neith
Level 28
God Stats
2W - 6L
1,195 SR
Queue Stats
54W - 73L
1,323 Elo+
Party 2
Pele
Pele
MGPFS
Pele
Level 51
God Stats
19W - 25L
1,341 SR
Queue Stats
97W - 129L
1,306 Elo+
Party 2
Sun Wukong
Sun Wukong
Mafi14
Sun Wukong
Level 57
God Stats
2W - 3L
1,341 SR
Queue Stats
114W - 124L
1,408 Elo+
Party 2
Ares
Ares
无情的叶子
Ares
Level 66
God Stats
5W - 6L
1,437 SR
Queue Stats
200W - 212L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Albarpin
Jormungandr
12
0 / 2 / 0
6,921
461
4,579
8,461
6,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
MashirOP
Apollo
11
0 / 5 / 4
6,311
421
4,153
9,017
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Renfrid
Ratatoskr
11
3 / 5 / 3
7,332
489
4,313
10,496
3,287
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 4 / 3
6,089
406
2,355
12,246
5,223
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Ultraren
Ah Puch
12
2 / 8 / 0
7,134
476
5,573
10,492
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
6 / 1 / 6
9,410
627
11,118
6,857
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
11
2 / 2 / 7
6,653
444
5,558
4,380
1,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
MGPFS
Pele
13
3 / 0 / 4
7,886
526
4,334
5,556
2,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Mafi14
Sun Wukong
15
10 / 0 / 6
9,351
623
10,327
9,947
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 3 / 9
8,055
537
9,165
10,643
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
24
24
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
1
6
9
L
Jormungandr
Albarpin
Jormungandr
0
2
0
0
W
Neith
2
2
7
2.75
W
Pele
MGPFS
Pele
3
0
4
5
W
Sun Wukong
Mafi14
Sun Wukong
10
0
6
13
L
Apollo
MashirOP
Apollo
0
5
4
0.4
L
Ratatoskr
Renfrid
Ratatoskr
3
5
3
0.9
L
1
4
3
0.63
L
Ah Puch
Ultraren
Ah Puch
2
8
0
0.25
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,973
Damage
40,502
50,712
Taken
37,383
21,479
Mitigated
17,790
13,158
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,118
1,517
251
2,435
6,857
2,649
0
1,827
4,952
63,490
0
L
Jormungandr
Albarpin
Jormungandr
4,579
1,238
0
2,707
8,461
6,894
225
1,989
6,360
38,101
0
W
Neith
5,558
1,591
0
1,608
4,380
1,370
0
1,617
2,719
0
26,516
W
Pele
MGPFS
Pele
4,334
1,497
0
918
5,556
2,762
0
3,126
2,354
0
40,836
W
Sun Wukong
Mafi14
Sun Wukong
10,327
2,790
0
5,118
9,947
3,822
0
2,298
7,493
0
58,384
L
Apollo
MashirOP
Apollo
4,153
2,655
0
2,229
9,017
2,875
0
3,015
5,940
0
39,709
L
Ratatoskr
Renfrid
Ratatoskr
4,313
1,470
0
4,048
10,496
3,287
0
3,600
6,802
0
35,974
L
2,355
439
0
2,822
12,246
5,223
0
5,875
6,319
10,828
0
L
Ah Puch
Ultraren
Ah Puch
5,573
337
0
1,352
10,492
3,200
0
5,122
5,008
40,239
0
W
9,165
290
0
3,169
10,643
7,187
0
3,530
7,061
32,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
41,355
362
Minions Killed
429
0
Camps Cleared
0
1,343,672
Distance Traveled
1,482,914
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,410
627
125
8
0
283,634
4
L
Jormungandr
6,921
461
82
5
0
273,074
2
W
Neith
6,653
444
50
3
0
279,333
3
W
Pele
7,886
526
91
6
0
320,744
4
W
Sun Wukong
9,351
623
112
7
0
343,173
3
L
Apollo
6,311
421
98
7
0
250,334
0
L
Ratatoskr
7,332
489
79
5
0
319,709
0
L
Ymir
6,089
406
12
1
0
247,111
0
L
Ah Puch
7,134
476
91
6
0
253,444
0
W
Ares
8,055
537
51
3
0
256,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role