Player Matchup

Merlin
Merlin
F1N1AY666
Merlin
Level 83
God Stats
1W - 1L
1,202 SR
Queue Stats
36W - 33L
1,490 Elo+
Solo
Chang'e
Chang'e
Gαrrα
Chang'e
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,420 Elo+
Party 1
Agni
Agni
Jakegoos
Agni
Level 142
God Stats
2W - 1L
1,486 SR
Queue Stats
67W - 77L
1,475 Elo+
Solo
Fafnir
Fafnir
OSoznanie
Fafnir
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
131W - 108L
1,513 Elo+
Solo
Zeus
Zeus
fervalot
Zeus
Level 66
God Stats
2W - 0L
1,963 SR
Queue Stats
10W - 11L
1,449 Elo+
Party 1
Team Averages
Level 113
1,573 SR
1,469 Elo+

VS

Team Averages
Level 99
1,430 SR
1,513 Elo+
Erlang Shen
Erlang Shen
Chronic6
Erlang Shen
Level 104
God Stats
2W - 2L
1,603 SR
Queue Stats
169W - 150L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Dominator89
Cthulhu
Level 76
God Stats
1W - 2L
1,514 SR
Queue Stats
321W - 323L
1,501 Elo+
Solo
Bellona
Bellona
WypijeCiMleko
Bellona
Level 66
God Stats
0W - 2L
1,377 SR
Queue Stats
50W - 32L
1,585 Elo+
Solo
Janus
Janus
hamid_btc
Janus
Level 142
God Stats
0W - 1L
1,479 SR
Queue Stats
61W - 54L
1,492 Elo+
Solo
Guan Yu
Guan Yu
kinky-chicken69
Guan Yu
Level 105
God Stats
0W - 3L
1,176 SR
Queue Stats
222W - 236L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
F1N1AY666
Merlin
18
11 / 1 / 15
10,600
964
16,605
10,663
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Gαrrα
Chang'e
15
2 / 2 / 19
8,809
801
10,387
13,302
12,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
15
8 / 3 / 16
9,609
874
11,545
10,010
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
OSoznanie
Fafnir
15
0 / 1 / 25
8,974
816
8,598
17,478
23,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
16
9 / 4 / 12
9,752
887
16,552
10,886
4,950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chronic6
Erlang Shen
12
1 / 6 / 6
7,668
697
8,151
12,062
12,211
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Dominator89
Cthulhu
16
5 / 5 / 4
9,505
864
16,556
17,684
27,244
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
15
1 / 7 / 6
9,372
852
11,766
18,699
21,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
hamid_btc
Janus
15
3 / 4 / 3
8,956
814
9,718
7,985
3,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 5
7,722
702
7,286
16,283
16,798
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
35
30
Kills
11
11
Deaths
30
87
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chronic6
Erlang Shen
1
6
6
0.67
L
Cthulhu
Dominator89
Cthulhu
5
5
4
1.4
W
Merlin
F1N1AY666
Merlin
11
1
15
18.5
W
Chang'e
Gαrrα
Chang'e
2
2
19
5.75
W
Agni
8
3
16
5.33
W
Fafnir
OSoznanie
Fafnir
0
1
25
12.5
L
Bellona
1
7
6
0.57
W
Zeus
9
4
12
3.75
L
Janus
hamid_btc
Janus
3
4
3
1.13
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,687
Damage
53,477
62,339
Taken
72,713
50,297
Mitigated
81,461
27,895
Healing
20,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chronic6
Erlang Shen
8,151
2,958
1,714
1,839
12,062
12,211
497
11,076
986
0
11,728
L
Cthulhu
Dominator89
Cthulhu
16,556
1,000
1,964
4,366
17,684
27,244
178
15,672
2,012
29,728
0
W
Merlin
F1N1AY666
Merlin
16,605
2,386
1,633
2,313
10,663
5,686
636
3,260
7,403
36,718
0
W
Chang'e
Gαrrα
Chang'e
10,387
1,246
8,016
5,221
13,302
12,404
656
6,294
7,008
20,019
0
W
Agni
11,545
1,896
1,685
1,106
10,010
4,221
1,230
5,681
4,329
20,620
0
W
Fafnir
OSoznanie
Fafnir
8,598
3,954
1,224
4,394
17,478
23,036
235
5,880
11,598
11,561
0
L
Bellona
11,766
2,822
886
1,484
18,699
21,631
949
16,772
1,927
0
17,997
W
Zeus
16,552
2,190
925
1,378
10,886
4,950
832
5,307
5,579
23,829
0
L
Janus
hamid_btc
Janus
9,718
412
66
1,330
7,985
3,577
648
7,507
478
27,211
0
L
7,286
1,225
4,017
2,930
16,283
16,798
750
12,660
3,623
148
10,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,744
Gold Earned
43,223
115
Minions Killed
91
0
Camps Cleared
0
1,073,894
Distance Traveled
1,018,345
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,668
697
6
1
0
191,706
0
L
Cthulhu
9,505
864
24
2
0
227,545
0
W
Merlin
10,600
964
50
5
0
218,189
3
W
Chang'e
8,809
801
16
1
0
224,832
0
W
Agni
9,609
874
25
2
0
212,732
1
W
Fafnir
8,974
816
5
0
0
217,070
0
L
Bellona
9,372
852
11
1
0
194,187
0
W
Zeus
9,752
887
19
2
0
201,071
1
L
Janus
8,956
814
45
4
0
214,496
3
L
Guan Yu
7,722
702
5
0
0
190,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role