Player Matchup

Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DLC_White-_-Boy
Heimdallr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 140L
1,330 Elo+
Solo
Terra
Terra
RobotNyck
Terra
Level 109
God Stats
2W - 3L
1,507 SR
Queue Stats
165W - 155L
1,502 Elo+
Solo
Ra
Ra
VinixXxX
Ra
Level 48
God Stats
0W - 1L
1,467 SR
Queue Stats
28W - 34L
1,463 Elo+
Solo
Team Averages
Level 86
1,495 SR
1,459 Elo+

VS

Team Averages
Level 61
1,449 SR
1,421 Elo+
Nemesis
Nemesis
DinhoT2K
Nemesis
Level 89
God Stats
17W - 10L
1,629 SR
Queue Stats
163W - 169L
1,483 Elo+
Solo
Bellona
Bellona
Dixzyon
Bellona
Level 19
God Stats
4W - 3L
1,581 SR
Queue Stats
9W - 17L
1,344 Elo+
Party 1
Medusa
Medusa
FiLthy YounG
Medusa
Level 108
God Stats
2W - 5L
1,239 SR
Queue Stats
409W - 415L
1,391 Elo+
Solo
Horus
Horus
haladines
Horus
Level 45
God Stats
5W - 1L
1,598 SR
Queue Stats
92W - 95L
1,412 Elo+
Solo
Chronos
Chronos
rpaez25112005
Chronos
Level 44
God Stats
1W - 3L
1,198 SR
Queue Stats
35W - 35L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
1 / 0 / 1
4,300
717
2,110
3,776
1,172
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
 
Bastet
6
3 / 1 / 1
4,198
700
1,552
3,233
737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
DLC_White-_-Boy
Heimdallr
4
0 / 5 / 0
3,187
531
1,628
4,161
437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
RobotNyck
Terra
2
0 / 3 / 0
2,853
476
1,168
3,521
1,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 2
3,695
616
2,120
2,801
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DinhoT2K
Nemesis
6
1 / 2 / 1
3,772
629
2,614
3,723
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
Dixzyon
Bellona
6
0 / 1 / 1
3,669
612
1,572
3,450
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
7
6 / 0 / 4
4,734
789
4,499
2,330
662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Horus
haladines
Horus
6
2 / 0 / 8
4,460
743
2,499
4,566
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
8
3 / 1 / 1
4,598
766
1,787
1,882
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
0
1
1.5
L
Bastet
 
Bastet
3
1
1
3.5
L
Heimdallr
DLC_White-_-Boy
Heimdallr
0
5
0
0
W
Nemesis
DinhoT2K
Nemesis
1
2
1
0.75
W
Bellona
Dixzyon
Bellona
0
1
1
0.5
W
Medusa
6
0
4
8
L
Terra
RobotNyck
Terra
0
3
0
0
L
0
3
2
0.33
W
Horus
haladines
Horus
2
0
8
6
W
Chronos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,578
Damage
12,971
17,492
Taken
15,951
4,195
Mitigated
7,143
4,854
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,110
1,289
0
1,677
3,776
1,172
0
0
3,776
0
20,578
L
Bastet
 
Bastet
1,552
460
0
1,872
3,233
737
0
191
3,042
0
13,390
L
Heimdallr
DLC_White-_-Boy
Heimdallr
1,628
1,062
0
140
4,161
437
0
0
4,161
0
8,156
W
Nemesis
DinhoT2K
Nemesis
2,614
1,422
0
952
3,723
1,303
0
216
3,469
0
16,950
W
Bellona
Dixzyon
Bellona
1,572
341
0
1,404
3,450
2,565
0
0
3,450
0
14,005
W
Medusa
4,499
2,641
118
694
2,330
662
0
1,042
1,236
0
18,785
L
Terra
RobotNyck
Terra
1,168
934
86
503
3,521
1,055
0
141
3,380
3,047
0
L
2,120
611
60
516
2,801
794
0
1,455
1,346
12,244
0
W
Horus
haladines
Horus
2,499
1,288
210
2,302
4,566
2,186
0
1,527
2,987
0
8,021
W
Chronos
1,787
501
0
550
1,882
427
241
273
1,521
20,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,233
Gold Earned
21,233
124
Minions Killed
181
0
Camps Cleared
0
522,502
Distance Traveled
582,981
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,300
717
42
7
0
112,131
0
L
Bastet
4,198
700
37
6
0
130,671
1
L
Heimdallr
3,187
531
14
2
0
109,840
0
W
Nemesis
3,772
629
36
6
0
111,834
1
W
Bellona
3,669
612
36
6
0
110,762
1
W
Medusa
4,734
789
41
7
0
106,510
0
L
Terra
2,853
476
7
1
0
64,863
0
L
Ra
3,695
616
24
4
0
104,997
1
W
Horus
4,460
743
15
3
0
128,668
1
W
Chronos
4,598
766
53
9
0
125,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role