Player Matchup

Thanatos
Thanatos
DerLock_BY
Thanatos
Level 82
God Stats
4W - 2L
1,598 SR
Queue Stats
83W - 81L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Fairytale024
Cthulhu
Level 94
God Stats
61W - 38L
1,642 SR
Queue Stats
207W - 193L
1,482 Elo+
Party 2
Charybdis
Charybdis
JazzTendency
Charybdis
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 151L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
Teslablucoop
Nu Wa
Level 78
God Stats
4W - 4L
1,727 SR
Queue Stats
18W - 26L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
pooya612
Gilgamesh
Level 86
God Stats
34W - 40L
1,450 SR
Queue Stats
483W - 465L
1,458 Elo+
Solo
Team Averages
Level 89
1,583 SR
1,446 Elo+

VS

Team Averages
Level 86
1,460 SR
1,441 Elo+
Sol
Sol
 
Sol
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Swagolf_Drippler
Atlas
Level 105
God Stats
2W - 3L
1,306 SR
Queue Stats
80W - 90L
1,443 Elo+
Party 3
Agni
Agni
TheSaVeStYle
Agni
Level 89
God Stats
3W - 2L
1,745 SR
Queue Stats
292W - 365L
1,443 Elo+
Party 1
Ullr
Ullr
TyPe_MoVe-
Ullr
Level 98
God Stats
2W - 6L
1,248 SR
Queue Stats
322W - 417L
1,387 Elo+
Party 1
Loki
Loki
Xenukai
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 101L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DerLock_BY
Thanatos
13
4 / 2 / 3
8,261
516
5,329
12,776
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Fairytale024
Cthulhu
12
2 / 0 / 6
8,010
501
6,991
13,419
10,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
JazzTendency
Charybdis
13
3 / 0 / 3
7,437
465
8,067
13,534
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 0 / 8
8,992
562
14,532
5,931
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gilgamesh
pooya612
Gilgamesh
16
4 / 2 / 4
9,284
580
6,042
11,482
6,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 0
6,441
403
11,298
9,017
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 0
7,082
443
6,772
15,600
8,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 1
7,455
466
4,804
8,589
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 2
8,320
520
5,926
9,974
2,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Xenukai
Loki
13
1 / 5 / 0
7,831
489
5,801
11,702
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
20
Kills
4
4
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
W
Thanatos
DerLock_BY
Thanatos
4
2
3
2.75
W
Cthulhu
Fairytale024
Cthulhu
2
0
6
5
W
Charybdis
JazzTendency
Charybdis
3
0
3
4.5
L
1
4
0
0.25
W
7
0
8
11
L
0
4
1
0.13
L
1
5
2
0.4
L
Loki
Xenukai
Loki
1
5
0
0.2
W
Gilgamesh
pooya612
Gilgamesh
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,961
Damage
34,601
57,142
Taken
54,882
27,119
Mitigated
18,867
27,192
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,298
2,724
354
3,332
9,017
2,002
0
4,378
4,417
35,599
0
W
Thanatos
DerLock_BY
Thanatos
5,329
1,334
0
11,523
12,776
4,314
0
2,676
9,932
0
47,654
W
Cthulhu
Fairytale024
Cthulhu
6,991
353
2,418
3,755
13,419
10,307
0
7,338
5,499
24,374
0
W
Charybdis
JazzTendency
Charybdis
8,067
4,411
0
5,644
13,534
4,300
888
7,031
6,079
0
40,656
L
6,772
1,942
1,559
1,814
15,600
8,642
0
7,575
7,690
23,750
0
W
14,532
2,262
86
1,222
5,931
1,975
252
2,720
2,983
50,448
0
L
4,804
121
0
472
8,589
2,134
0
2,710
5,663
49,412
0
L
5,926
1,580
0
1,049
9,974
2,880
352
2,259
7,559
0
53,208
L
Loki
Xenukai
Loki
5,801
1,007
0
4,752
11,702
3,209
0
3,468
8,030
0
59,939
W
Gilgamesh
pooya612
Gilgamesh
6,042
827
0
2,544
11,482
6,223
816
1,639
9,775
0
55,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
37,129
386
Minions Killed
387
0
Camps Cleared
0
1,649,897
Distance Traveled
1,577,491
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,441
403
62
4
0
311,699
6
W
Thanatos
8,261
516
91
6
0
345,495
4
W
Cthulhu
8,010
501
27
2
0
338,429
8
W
Charybdis
7,437
465
71
4
0
309,401
4
L
Atlas
7,082
443
20
1
0
290,659
7
W
Nu Wa
8,992
562
82
5
0
338,170
8
L
Agni
7,455
466
106
7
0
329,876
3
L
Ullr
8,320
520
102
6
0
284,443
2
L
Loki
7,831
489
97
6
0
360,814
2
W
Gilgamesh
9,284
580
115
7
0
318,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role