Player Matchup

Nike
Nike
Borderofsanity
Nike
Level 122
God Stats
2W - 1L
1,808 SR
Queue Stats
389W - 357L
1,583 Elo+
Party 3
Cerberus
Cerberus
SaddamnInsane
Cerberus
Level 113
God Stats
7W - 2L
1,759 SR
Queue Stats
251W - 228L
1,536 Elo+
Party 3
Jormungandr
Jormungandr
SoarFairy
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WhiteChocoMuffin
Ah Muzen Cab
Level 85
God Stats
3W - 5L
1,472 SR
Queue Stats
208W - 189L
1,485 Elo+
Party 3
Neith
Neith
tacoman8611
Neith
Level 27
God Stats
1W - 1L
1,772 SR
Queue Stats
35W - 43L
1,415 Elo+
Solo
Team Averages
Level 73
1,662 SR
1,504 Elo+

VS

Team Averages
Level 80
1,502 SR
1,526 Elo+
Janus
Janus
AGough96
Janus
Level 46
God Stats
2W - 2L
1,637 SR
Queue Stats
86W - 53L
1,605 Elo+
Party 2
Bellona
Bellona
Mpx_BuckerZz
Bellona
Level 27
God Stats
2W - 1L
1,481 SR
Queue Stats
7W - 6L
1,517 Elo+
Party 2
Da Ji
Da Ji
Ser0lf
Da Ji
Level 144
God Stats
1W - 1L
1,301 SR
Queue Stats
50W - 54L
1,491 Elo+
Party 1
Eset
Eset
Serazia
Eset
Level 156
God Stats
8W - 5L
1,590 SR
Queue Stats
700W - 660L
1,557 Elo+
Party 1
Kuzenbo
Kuzenbo
Sousige
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 12
12,553
628
19,557
28,506
38,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
SaddamnInsane
Cerberus
20
5 / 3 / 10
14,201
710
18,079
36,399
50,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
SoarFairy
Jormungandr
19
0 / 5 / 13
13,038
652
17,296
30,427
46,509
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
WhiteChocoMuffin
Ah Muzen Cab
20
4 / 5 / 12
13,507
675
23,283
23,059
12,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 8 / 7
12,905
645
31,138
22,770
12,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AGough96
Janus
20
2 / 5 / 14
14,391
720
31,855
19,158
8,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Mpx_BuckerZz
Bellona
20
9 / 3 / 8
13,828
691
26,937
28,917
31,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Ser0lf
Da Ji
20
7 / 6 / 12
13,881
694
31,206
22,421
10,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
Serazia
Eset
20
3 / 2 / 15
12,934
647
25,110
22,065
10,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Sousige
Kuzenbo
20
3 / 4 / 13
12,771
639
14,375
30,736
42,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
86
20
Kills
24
24
Deaths
20
54
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Janus
AGough96
Janus
2
5
14
1.8
L
4
3
12
3.33
W
Bellona
Mpx_BuckerZz
Bellona
9
3
8
4.33
L
Cerberus
SaddamnInsane
Cerberus
5
3
10
3.33
W
Da Ji
Ser0lf
Da Ji
7
6
12
2.17
W
Eset
Serazia
Eset
3
2
15
5.25
L
Jormungandr
SoarFairy
Jormungandr
0
5
13
1.3
W
Kuzenbo
Sousige
Kuzenbo
3
4
13
2.38
L
Ah Muzen Cab
WhiteChocoMuffin
Ah Muzen Cab
4
5
12
2
L
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,353
Damage
129,483
141,161
Taken
123,297
159,977
Mitigated
103,261
52,029
Healing
50,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AGough96
Janus
31,855
2,289
2,627
3,853
19,158
8,234
1,672
7,015
11,758
87,351
0
L
19,557
1,724
3,525
6,115
28,506
38,046
444
14,193
13,175
0
32,612
W
Bellona
Mpx_BuckerZz
Bellona
26,937
4,645
4,907
8,425
28,917
31,139
850
7,087
21,133
327
34,098
L
Cerberus
SaddamnInsane
Cerberus
18,079
665
6,636
14,920
36,399
50,417
150
18,290
16,898
30,911
0
W
Da Ji
Ser0lf
Da Ji
31,206
6,270
3,151
5,156
22,421
10,755
1,137
8,138
13,842
0
45,556
W
Eset
Serazia
Eset
25,110
940
7,709
6,684
22,065
10,693
447
6,940
14,751
43,061
0
L
Jormungandr
SoarFairy
Jormungandr
17,296
2,078
839
5,269
30,427
46,509
353
14,918
14,521
42,479
0
W
Kuzenbo
Sousige
Kuzenbo
14,375
4,247
3,346
4,445
30,736
42,440
991
6,195
23,889
22,492
0
L
Ah Muzen Cab
WhiteChocoMuffin
Ah Muzen Cab
23,283
9,855
3,232
7,272
23,059
12,368
3,305
11,835
10,795
0
57,430
L
31,138
10,116
360
3,861
22,770
12,637
911
10,145
12,218
0
60,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,204
Gold Earned
67,805
280
Minions Killed
248
0
Camps Cleared
0
1,775,676
Distance Traveled
1,884,800
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,391
720
118
6
0
349,828
0
L
Nike
12,553
628
25
1
0
414,474
1
W
Bellona
13,828
691
19
1
0
355,559
1
L
Cerberus
14,201
710
57
3
0
356,438
1
W
Da Ji
13,881
694
41
2
0
377,684
4
W
Eset
12,934
647
45
2
0
411,608
0
L
Jormungandr
13,038
652
42
2
0
354,440
2
W
Kuzenbo
12,771
639
25
1
0
390,121
1
L
Ah Muzen Cab
13,507
675
90
5
0
349,396
2
L
Neith
12,905
645
66
3
0
300,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role