Player Matchup

Vulcan
Vulcan
Bronze III
Squirręł
Vulcan
Bronze III
Level 30
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 8L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,304 SR
1,400 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,603 SR
1,060 MMR
Chaac
Chaac
Bronze III
RamaaP99
Chaac
Bronze III
Level 90
God Stats
2W - 4L
1,603 SR
Queue Stats
2W - 6L
1,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Squirręł
Vulcan
15
1 / 6 / 0
10,777
634
4,009
12,336
4,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
RaBastetHorusAchillesMedusa

VS

Bans
KuzenboArtemisZeusLokiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RamaaP99
Chaac
19
6 / 1 / 0
13,855
815
11,125
22,976
18,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
6
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
RamaaP99
Chaac
6
1
0
6
L
Vulcan
Squirręł
Vulcan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,009
Damage
11,125
12,336
Taken
22,976
4,896
Mitigated
18,495
883
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
RamaaP99
Chaac
11,125
2,686
0
12,271
22,976
18,495
1,013
4,676
18,300
0
93,600
L
Vulcan
Squirręł
Vulcan
4,009
2,370
0
883
12,336
4,896
0
386
11,246
39,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,777
Gold Earned
13,855
76
Minions Killed
178
1
Camps Cleared
12
306,650
Distance Traveled
330,846
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,855
815
178
10
12
330,846
1
L
Vulcan
10,777
634
76
4
1
306,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role