Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Tisky07
Kukulkan
Level 64
God Stats
1W - 6L
1,269 SR
Queue Stats
5W - 17L
1,138 Elo+
Solo
Cthulhu
Cthulhu
chrisbakos
Cthulhu
Level 97
God Stats
0W - 1L
1,368 SR
Queue Stats
20W - 42L
1,280 Elo+
Party 1
Team Averages
Level 102
1,379 SR
1,306 Elo+

VS

Team Averages
Level 115
1,504 SR
1,420 Elo+
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Kalibanandurmom
Thor
Level 105
God Stats
36W - 42L
1,524 SR
Queue Stats
596W - 815L
1,456 Elo+
Party 2
Bacchus
Bacchus
Slobruh
Bacchus
Level 97
God Stats
82W - 90L
1,489 SR
Queue Stats
270W - 442L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 8 / 4
7,234
556
8,181
9,872
3,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Tisky07
Kukulkan
11
1 / 4 / 2
7,657
589
4,707
9,426
3,178
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
chrisbakos
Cthulhu
11
3 / 4 / 1
8,081
622
9,522
20,971
15,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 0 / 8
9,319
717
12,243
5,777
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 1 / 7
9,494
730
12,729
9,996
3,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Slobruh
Bacchus
13
6 / 3 / 9
10,308
793
9,901
15,976
18,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
16
16
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
8
4
0.25
W
Discordia
 
Discordia
3
0
8
7
W
7
1
7
10.5
W
Bacchus
Slobruh
Bacchus
6
3
9
3.5
L
Kukulkan
Tisky07
Kukulkan
1
4
2
0.5
L
Cthulhu
chrisbakos
Cthulhu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,410
Damage
34,873
40,269
Taken
31,749
21,331
Mitigated
23,626
6,978
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,181
4,234
0
848
9,872
3,020
0
3,940
5,778
0
17,595
W
Discordia
 
Discordia
12,243
1,530
188
2,118
5,777
1,990
1,009
3,085
2,438
48,619
0
W
12,729
1,434
0
2,555
9,996
3,481
472
4,513
5,190
0
27,919
W
Bacchus
Slobruh
Bacchus
9,901
1,114
610
5,361
15,976
18,155
47
6,302
9,055
26,235
0
L
Kukulkan
Tisky07
Kukulkan
4,707
820
81
1,292
9,426
3,178
0
5,878
3,276
22,836
0
L
Cthulhu
chrisbakos
Cthulhu
9,522
1,220
157
4,600
20,971
15,133
0
11,516
8,967
21,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,972
Gold Earned
29,121
105
Minions Killed
156
1
Camps Cleared
8
634,975
Distance Traveled
684,414
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,234
556
33
3
0
173,599
3
W
Discordia
9,319
717
114
9
6
226,753
5
W
Thor
9,494
730
15
1
2
212,723
3
W
Bacchus
10,308
793
27
2
0
244,938
2
L
Kukulkan
7,657
589
52
4
0
224,207
4
L
Cthulhu
8,081
622
20
2
1
237,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role