Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlkingOsama
Anubis
Level 97
God Stats
37W - 29L
1,535 SR
Queue Stats
242W - 282L
1,351 Elo+
Solo
Kukulkan
Kukulkan
Sprixit
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Party 1
Charybdis
Charybdis
Tatskun
Charybdis
Level 158
God Stats
0W - 3L
1,588 SR
Queue Stats
258W - 247L
1,596 Elo+
Solo
Thanatos
Thanatos
dove4
Thanatos
Level 49
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 1L
1,693 Elo+
Party 1
Team Averages
Level 104
1,486 SR
1,567 Elo+

VS

Team Averages
Level 116
1,633 SR
1,533 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
RomanJosi
Sol
Level 145
God Stats
5W - 2L
1,733 SR
Queue Stats
376W - 367L
1,488 Elo+
Solo
Izanami
Izanami
l3ost_yt
Izanami
Level 68
God Stats
3W - 3L
1,709 SR
Queue Stats
226W - 264L
1,414 Elo+
Solo
Cthulhu
Cthulhu
speedhash
Cthulhu
Level 159
God Stats
1W - 0L
1,724 SR
Queue Stats
4W - 1L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 1 / 1
6,256
626
5,030
8,001
5,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
9
1 / 3 / 3
5,312
531
4,946
6,902
2,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Sprixit
Kukulkan
5
0 / 3 / 1
4,143
414
1,579
4,477
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Tatskun
Charybdis
10
2 / 5 / 1
5,948
595
2,883
6,741
1,757
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
dove4
Thanatos
7
1 / 6 / 1
4,964
496
1,459
7,496
1,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
8 / 1 / 2
6,886
689
5,692
7,622
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
 
Charybdis
8
0 / 5 / 1
4,926
493
1,645
4,992
1,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 1 / 5
7,002
700
4,246
4,548
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
l3ost_yt
Izanami
11
3 / 2 / 1
6,390
639
3,872
5,115
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
speedhash
Cthulhu
8
4 / 1 / 3
5,694
569
5,286
7,484
4,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
18
18
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
1
1
4.5
W
Arachne
 
Arachne
8
1
2
9
W
Charybdis
 
Charybdis
0
5
1
0.1
L
Anubis
1
3
3
0.83
W
3
1
5
5.5
L
Kukulkan
Sprixit
Kukulkan
0
3
1
0.17
L
Charybdis
Tatskun
Charybdis
2
5
1
0.5
L
Thanatos
dove4
Thanatos
1
6
1
0.25
W
Izanami
l3ost_yt
Izanami
3
2
1
1.75
W
Cthulhu
speedhash
Cthulhu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,897
Damage
20,741
33,617
Taken
29,761
12,774
Mitigated
9,823
12,859
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,030
4,184
0
4,866
8,001
5,024
0
707
7,294
0
22,128
W
Arachne
 
Arachne
5,692
3,969
0
3,038
7,622
2,152
0
1,398
6,174
0
37,706
W
Charybdis
 
Charybdis
1,645
836
0
389
4,992
1,015
378
241
4,472
0
19,370
L
Anubis
4,946
40
0
2,441
6,902
2,876
58
1,773
5,129
26,336
0
W
4,246
1,672
0
2,659
4,548
1,290
96
342
4,206
40,456
6,419
L
Kukulkan
Sprixit
Kukulkan
1,579
84
0
750
4,477
1,266
0
2,833
1,644
9,118
0
L
Charybdis
Tatskun
Charybdis
2,883
1,627
0
946
6,741
1,757
0
2,703
4,038
0
30,733
L
Thanatos
dove4
Thanatos
1,459
221
0
3,856
7,496
1,851
0
1,098
6,398
0
18,908
W
Izanami
l3ost_yt
Izanami
3,872
2,761
0
1,806
5,115
1,295
310
2,479
2,636
0
39,516
W
Cthulhu
speedhash
Cthulhu
5,286
791
442
2,302
7,484
4,071
182
2,128
5,348
15,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,623
Gold Earned
30,898
245
Minions Killed
305
0
Camps Cleared
0
901,207
Distance Traveled
1,035,070
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,256
626
66
7
0
207,642
3
W
Arachne
6,886
689
71
7
0
237,180
1
W
Charybdis
4,926
493
34
3
0
159,108
0
L
Anubis
5,312
531
48
5
0
171,719
0
W
Sol
7,002
700
102
10
0
197,324
1
L
Kukulkan
4,143
414
14
1
0
178,963
0
L
Charybdis
5,948
595
68
7
0
183,220
2
L
Thanatos
4,964
496
49
5
0
159,663
1
W
Izanami
6,390
639
79
8
0
198,528
0
W
Cthulhu
5,694
569
19
2
0
242,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role