Player Matchup

Arachne
Arachne
BlueRanger_0605
Arachne
Level 66
God Stats
22W - 26L
1,478 SR
Queue Stats
219W - 242L
1,376 Elo+
Party 1
Ares
Ares
Demente_ricard
Ares
Level 68
God Stats
1W - 2L
1,223 SR
Queue Stats
254W - 283L
1,416 Elo+
Party 1
Skadi
Skadi
Mickey120489
Skadi
Level 68
God Stats
3W - 2L
1,438 SR
Queue Stats
213W - 231L
1,445 Elo+
Party 1
Nox
Nox
Seigan
Nox
Level 104
God Stats
26W - 19L
1,505 SR
Queue Stats
473W - 603L
1,378 Elo+
Solo
Xing Tian
Xing Tian
Speed Weede
Xing Tian
Level 115
God Stats
80W - 86L
1,490 SR
Queue Stats
323W - 312L
1,415 Elo+
Solo
Team Averages
Level 84
1,427 SR
1,406 Elo+

VS

Team Averages
Level 93
1,491 SR
1,394 Elo+
Tiamat
Tiamat
DrugStoreProphet
Tiamat
Level 148
God Stats
2W - 2L
1,660 SR
Queue Stats
79W - 82L
1,405 Elo+
Solo
Cliodhna
Cliodhna
Smiles_McNasty
Cliodhna
Level 89
God Stats
0W - 2L
1,256 SR
Queue Stats
7W - 10L
1,411 Elo+
Solo
Izanami
Izanami
Topsh0ttaz
Izanami
Level 54
God Stats
21W - 18L
1,563 SR
Queue Stats
71W - 72L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
kalebpl04
Amaterasu
Level 68
God Stats
1W - 4L
1,347 SR
Queue Stats
20W - 37L
1,339 Elo+
Solo
Cthulhu
Cthulhu
xDessi
Cthulhu
Level 105
God Stats
0W - 1L
1,627 SR
Queue Stats
14W - 29L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 5
6,882
626
5,184
6,509
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 4
5,068
461
3,024
7,570
5,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 2
5,587
508
4,703
6,091
2,217
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
Seigan
Nox
10
1 / 0 / 0
5,749
523
2,283
4,048
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Speed Weede
Xing Tian
12
6 / 0 / 7
7,288
663
6,454
8,573
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,824
529
3,111
5,067
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
8
1 / 5 / 0
5,236
476
4,108
8,229
2,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Topsh0ttaz
Izanami
8
1 / 3 / 1
5,110
465
3,409
5,637
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
kalebpl04
Amaterasu
10
0 / 4 / 0
5,752
523
1,031
9,224
3,259
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xDessi
Cthulhu
7
0 / 1 / 2
4,917
447
3,152
6,540
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
2
2
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
0
0
4
2
L
0
1
0
0
W
0
2
2
0.5
W
Nox
Seigan
Nox
1
0
0
1
L
Cliodhna
1
5
0
0.2
W
Xing Tian
Speed Weede
Xing Tian
6
0
7
9.5
L
Izanami
Topsh0ttaz
Izanami
1
3
1
0.5
L
Amaterasu
kalebpl04
Amaterasu
0
4
0
0
L
Cthulhu
xDessi
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
14,811
32,791
Taken
34,697
16,775
Mitigated
12,103
10,363
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,184
3,416
137
3,302
6,509
2,537
675
298
6,149
0
28,038
W
3,024
514
259
907
7,570
5,806
158
2,139
5,391
11,991
0
L
3,111
160
0
1,734
5,067
2,120
0
2,518
2,440
29,176
0
W
4,703
2,386
159
1,968
6,091
2,217
402
1,187
4,904
0
32,142
W
Nox
Seigan
Nox
2,283
0
54
2,082
4,048
1,387
0
1,129
2,744
22,418
0
L
Cliodhna
4,108
1,475
33
1,343
8,229
2,319
0
2,329
5,836
0
26,340
W
Xing Tian
Speed Weede
Xing Tian
6,454
561
275
1,220
8,573
4,828
536
1,167
7,340
32,634
0
L
Izanami
Topsh0ttaz
Izanami
3,409
2,894
0
830
5,637
1,144
0
1,464
4,173
0
24,595
L
Amaterasu
kalebpl04
Amaterasu
1,031
500
0
3,087
9,224
3,259
506
3,427
5,757
0
30,088
L
Cthulhu
xDessi
Cthulhu
3,152
335
42
428
6,540
3,261
78
1,810
4,730
8,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
26,839
246
Minions Killed
273
0
Camps Cleared
0
1,076,683
Distance Traveled
1,030,768
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,882
626
47
4
0
217,599
2
W
Ares
5,068
461
19
2
0
222,105
5
L
Tiamat
5,824
529
69
6
0
194,611
5
W
Skadi
5,587
508
57
5
0
184,533
3
W
Nox
5,749
523
54
5
0
220,369
1
L
Cliodhna
5,236
476
63
6
0
212,433
0
W
Xing Tian
7,288
663
69
6
0
232,077
4
L
Izanami
5,110
465
53
5
0
197,208
0
L
Amaterasu
5,752
523
69
6
0
208,060
6
L
Cthulhu
4,917
447
19
2
0
218,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role