Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KamiNoArashi
Izanami
Level 64
God Stats
4W - 4L
1,424 SR
Queue Stats
7W - 16L
1,259 Elo+
Solo
Team Averages
Level 112
1,475 SR
1,420 Elo+

VS

Team Averages
Level 100
1,515 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jacobdkdk
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Sikhiu
Ymir
Level 125
God Stats
4W - 7L
1,503 SR
Queue Stats
165W - 167L
1,463 Elo+
Party 1
Persephone
Persephone
SirLagginton
Persephone
Level 126
God Stats
14W - 8L
1,544 SR
Queue Stats
89W - 81L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 6 / 4
9,420
725
4,798
16,832
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
 
Baron Samedi
11
1 / 7 / 4
8,043
619
11,101
16,219
6,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
KamiNoArashi
Izanami
12
3 / 7 / 3
9,014
693
3,827
10,743
3,574
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jacobdkdk
Ah Muzen Cab
14
4 / 2 / 8
9,187
707
12,682
8,212
3,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Sikhiu
Ymir
13
5 / 5 / 7
9,052
696
6,588
11,676
10,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
SirLagginton
Persephone
14
10 / 1 / 8
10,804
831
17,564
10,360
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
19
20
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
6
4
0.83
L
Baron Samedi
 
Baron Samedi
1
7
4
0.43
W
Ah Muzen Cab
Jacobdkdk
Ah Muzen Cab
4
2
8
4
L
Izanami
KamiNoArashi
Izanami
3
7
3
0.64
W
Ymir
Sikhiu
Ymir
5
5
7
1.7
W
Persephone
SirLagginton
Persephone
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,726
Damage
36,834
43,794
Taken
30,248
23,535
Mitigated
17,828
9,643
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,798
721
0
2,725
16,832
13,437
144
5,581
11,251
18,442
0
L
Baron Samedi
 
Baron Samedi
11,101
1,069
706
5,327
16,219
6,524
0
11,573
4,646
25,024
0
W
Ah Muzen Cab
Jacobdkdk
Ah Muzen Cab
12,682
5,872
449
2,942
8,212
3,429
633
5,186
3,026
0
38,007
L
Izanami
KamiNoArashi
Izanami
3,827
2,609
0
885
10,743
3,574
1,650
7,104
3,639
0
20,195
W
Ymir
Sikhiu
Ymir
6,588
1,716
0
406
11,676
10,057
228
4,351
7,325
16,100
1,057
W
Persephone
SirLagginton
Persephone
17,564
802
136
4,473
10,360
4,342
130
6,922
3,437
39,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
29,043
115
Minions Killed
132
2
Camps Cleared
9
595,612
Distance Traveled
693,220
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,420
725
17
1
1
206,847
0
L
Baron Samedi
8,043
619
41
3
1
194,328
3
W
Ah Muzen Cab
9,187
707
51
4
3
230,458
0
L
Izanami
9,014
693
57
4
0
194,437
2
W
Ymir
9,052
696
28
2
4
219,158
2
W
Persephone
10,804
831
53
4
2
243,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role