Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Dopeytoni1996
Anhur
Level 148
God Stats
3W - 1L
1,563 SR
Queue Stats
308W - 287L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
X1ScaryHen1X
Baron Samedi
Level 147
God Stats
3W - 0L
1,532 SR
Queue Stats
114W - 102L
1,501 Elo+
Party 1
Artio
Artio
benji67220
Artio
Level 127
God Stats
3W - 0L
1,628 SR
Queue Stats
101W - 65L
1,559 Elo+
Party 1
Ratatoskr
Ratatoskr
liigh
Ratatoskr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 75L
1,460 Elo+
Party 1
Team Averages
Level 142
1,545 SR
1,505 Elo+

VS

Team Averages
Level 89
1,587 SR
1,538 Elo+
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Camusutra
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
Chiodo23
Baron Samedi
Level 48
God Stats
1W - 1L
1,931 SR
Queue Stats
25W - 19L
1,584 Elo+
Party 2
Set
Set
HitsuNabe
Set
Level 82
God Stats
0W - 2L
1,242 SR
Queue Stats
92W - 105L
1,517 Elo+
Solo
Xing Tian
Xing Tian
LeberkäsLarry
Xing Tian
Level 86
God Stats
5W - 1L
1,762 SR
Queue Stats
154W - 154L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
8 / 3 / 11
11,282
806
19,201
18,314
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
5 / 3 / 13
11,239
803
15,146
8,237
4,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
X1ScaryHen1X
Baron Samedi
19
7 / 3 / 18
11,657
833
20,087
14,750
9,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
16
2 / 6 / 25
11,165
798
9,445
26,850
37,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
liigh
Ratatoskr
18
9 / 5 / 15
11,688
835
13,354
17,626
11,029
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
2 / 6 / 11
9,676
691
14,899
19,661
17,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
Camusutra
Awilix
17
5 / 8 / 7
10,234
731
7,045
13,836
6,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Chiodo23
Baron Samedi
18
4 / 4 / 12
10,431
745
19,951
13,598
8,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 7 / 7
11,219
801
13,363
17,829
10,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
LeberkäsLarry
Xing Tian
15
2 / 6 / 11
9,422
673
9,993
22,304
28,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
68
31
Kills
20
20
Deaths
31
82
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
3
11
4.5
L
Osiris
 
Osiris
2
6
11
1.25
L
Awilix
Camusutra
Awilix
5
8
7
1.06
L
Baron Samedi
Chiodo23
Baron Samedi
4
4
12
2.5
W
5
3
13
3.83
L
7
7
7
1.5
L
Xing Tian
LeberkäsLarry
Xing Tian
2
6
11
1.25
W
Baron Samedi
X1ScaryHen1X
Baron Samedi
7
3
18
5.33
W
Artio
2
6
25
2.42
W
Ratatoskr
liigh
Ratatoskr
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,233
Damage
65,251
85,777
Taken
87,228
72,796
Mitigated
71,458
35,707
Healing
25,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
19,201
4,647
2,098
5,874
18,314
11,169
857
5,745
11,803
0
30,672
L
Osiris
 
Osiris
14,899
3,274
589
3,200
19,661
17,664
361
6,367
12,936
4,067
25,541
L
Awilix
Camusutra
Awilix
7,045
2,279
310
847
13,836
6,775
527
5,612
8,054
0
18,930
L
Baron Samedi
Chiodo23
Baron Samedi
19,951
1,947
7,412
5,443
13,598
8,469
552
4,283
9,133
36,488
0
W
15,146
8,460
66
440
8,237
4,123
1,356
2,447
5,565
0
36,286
L
13,363
5,271
1,590
3,085
17,829
10,048
396
5,202
12,465
0
19,721
L
Xing Tian
LeberkäsLarry
Xing Tian
9,993
856
1,363
2,145
22,304
28,502
52
8,068
13,943
16,283
0
W
Baron Samedi
X1ScaryHen1X
Baron Samedi
20,087
846
8,338
6,257
14,750
9,458
1,205
5,866
8,462
38,646
0
W
Artio
9,445
441
3,150
6,275
26,850
37,017
375
9,606
16,678
16,331
0
W
Ratatoskr
liigh
Ratatoskr
13,354
2,200
525
2,684
17,626
11,029
1,736
8,719
8,564
0
24,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,031
Gold Earned
50,982
138
Minions Killed
118
0
Camps Cleared
0
1,320,954
Distance Traveled
1,213,962
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,282
806
24
2
0
268,328
0
L
Osiris
9,676
691
25
2
0
268,656
1
L
Awilix
10,234
731
26
2
0
228,665
0
L
Baron Samedi
10,431
745
40
3
0
255,266
0
W
Anhur
11,239
803
50
4
0
246,037
3
L
Set
11,219
801
15
1
0
238,298
0
L
Xing Tian
9,422
673
12
1
0
223,077
0
W
Baron Samedi
11,657
833
44
3
0
270,884
1
W
Artio
11,165
798
5
0
0
258,759
1
W
Ratatoskr
11,688
835
15
1
0
276,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role