Player Matchup

Loki
Loki
Silver II
 
Loki
Silver II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
Decoy_141
Merlin
Silver II
Level 59
God Stats
3W - 1L
1,954 SR
Queue Stats
8W - 16L
1,406 MMR
Party 2
Terra
Terra
Silver I
Listo 667
Terra
Silver I
Level 66
God Stats
1W - 1L
1,107 SR
Queue Stats
42W - 49L
1,324 MMR
Solo
Sol
Sol
Gold V
Tucano_hp
Sol
Gold V
Level 125
God Stats
8W - 6L
1,577 SR
Queue Stats
41W - 43L
1,305 MMR
Solo
Bellona
Bellona
Silver II
chelleybum
Bellona
Silver II
Level 64
God Stats
1W - 2L
1,673 SR
Queue Stats
7W - 16L
1,406 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,562 SR
1,388 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,630 SR
1,374 MMR
Hou Yi
Hou Yi
Gold IV
LgoGetSomeMoney
Hou Yi
Gold IV
Level 142
God Stats
3W - 4L
1,765 SR
Queue Stats
49W - 57L
1,456 MMR
Party 3
Osiris
Osiris
Gold V
Madix_62740
Osiris
Gold V
Level 105
God Stats
4W - 5L
1,527 SR
Queue Stats
163W - 165L
1,294 MMR
Solo
Bastet
Bastet
Gold I
ZZ385i
Bastet
Gold I
Level 158
God Stats
6W - 4L
1,644 SR
Queue Stats
556W - 566L
1,504 MMR
Party 3
Fenrir
Fenrir
Silver II
hurricanefly11
Fenrir
Silver II
Level 66
God Stats
2W - 3L
1,481 SR
Queue Stats
26W - 33L
1,103 MMR
Party 1
The Morrigan
The Morrigan
Gold III
jam3465
The Morrigan
Gold III
Level 138
God Stats
1W - 0L
1,735 SR
Queue Stats
32W - 28L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 0 / 0
5,971
543
2,561
5,704
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Decoy_141
Merlin
9
0 / 2 / 0
5,412
492
1,556
5,461
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Listo 667
Terra
8
0 / 2 / 2
5,439
494
1,472
5,975
2,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 4 / 0
6,265
570
6,084
6,375
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
chelleybum
Bellona
10
0 / 3 / 0
5,825
530
4,836
9,138
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Da JiGebScylla

VS

Bans
UllrArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,451
586
4,050
5,517
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
12
2 / 0 / 0
6,671
606
5,935
7,193
4,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
ZZ385i
Bastet
11
3 / 0 / 4
6,395
581
5,688
5,296
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 2 / 0
5,301
482
2,308
7,175
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
jam3465
The Morrigan
11
2 / 1 / 3
6,282
571
4,297
4,591
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
0
1
L
Merlin
Decoy_141
Merlin
0
2
0
0
W
2
0
2
3
L
Terra
Listo 667
Terra
0
2
2
0.5
W
Osiris
2
0
0
2
L
2
4
0
0.5
W
Bastet
ZZ385i
Bastet
3
0
4
5
L
Bellona
chelleybum
Bellona
0
3
0
0
W
2
2
0
1
W
The Morrigan
jam3465
The Morrigan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,509
Damage
22,278
32,653
Taken
29,772
11,861
Mitigated
12,438
14,050
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,561
632
0
3,814
5,704
1,690
0
303
5,367
0
33,674
L
Merlin
Decoy_141
Merlin
1,556
123
0
2,061
5,461
1,232
0
1,413
3,962
30,587
0
W
4,050
2,212
0
2,734
5,517
1,720
156
3,059
2,458
0
38,199
L
Terra
Listo 667
Terra
1,472
262
1,207
1,437
5,975
2,280
0
646
5,249
9,512
0
W
Osiris
5,935
2,336
0
2,292
7,193
4,710
0
0
7,193
0
39,988
L
6,084
2,500
0
1,647
6,375
1,763
288
0
6,375
37,067
4,777
W
Bastet
ZZ385i
Bastet
5,688
1,359
0
3,078
5,296
1,523
0
1,088
4,090
0
32,731
L
Bellona
chelleybum
Bellona
4,836
2,137
0
3,884
9,138
4,896
0
0
8,364
0
35,195
W
2,308
221
0
1,209
7,175
3,026
0
2,581
4,572
0
15,379
W
The Morrigan
jam3465
The Morrigan
4,297
1,096
0
674
4,591
1,459
0
1,368
3,115
38,079
3,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
31,100
349
Minions Killed
335
0
Camps Cleared
0
1,103,285
Distance Traveled
1,146,911
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,971
543
70
6
0
266,822
4
L
Merlin
5,412
492
89
8
0
207,691
3
W
Hou Yi
6,451
586
78
7
0
206,231
5
L
Terra
5,439
494
21
2
0
212,872
7
W
Osiris
6,671
606
89
8
0
221,557
2
L
Sol
6,265
570
83
8
0
189,818
1
W
Bastet
6,395
581
62
6
0
271,900
1
L
Bellona
5,825
530
86
8
0
226,082
1
W
Fenrir
5,301
482
28
3
0
224,863
0
W
The Morrigan
6,282
571
78
7
0
222,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role