Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DarkAkuma96
Bellona
Level 66
God Stats
5W - 4L
1,207 SR
Queue Stats
45W - 58L
1,293 Elo+
Party 3
Hera
Hera
dnc22122
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,508 Elo+
Party 1
Loki
Loki
xIm_Crazy_-
Loki
Level 17
God Stats
4W - 0L
1,686 SR
Queue Stats
7W - 15L
1,145 Elo+
Party 3
Jing Wei
Jing Wei
xVanH1nten
Jing Wei
Level 29
God Stats
1W - 1L
1,220 SR
Queue Stats
51W - 51L
1,352 Elo+
Party 3
Team Averages
Level 49
1,423 SR
1,360 Elo+

VS

Team Averages
Level 48
1,532 SR
1,416 Elo+
Raijin
Raijin
 
Raijin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Buffonio
Izanami
Level 43
God Stats
10W - 9L
1,467 SR
Queue Stats
68W - 89L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
CheeseyLAD
Gilgamesh
Level 49
God Stats
1W - 1L
1,760 SR
Queue Stats
18W - 20L
1,437 Elo+
Solo
Bellona
Bellona
autoriko1986
Bellona
Level 39
God Stats
29W - 43L
1,372 SR
Queue Stats
35W - 60L
1,281 Elo+
Solo
Bacchus
Bacchus
weird JEG
Bacchus
Level 93
God Stats
89W - 89L
1,564 SR
Queue Stats
223W - 232L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 5 / 19
11,217
534
16,341
22,516
30,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DarkAkuma96
Bellona
19
8 / 2 / 13
12,453
593
11,998
15,399
19,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
16
4 / 5 / 6
10,544
502
8,090
8,387
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
12 / 1 / 13
11,927
568
11,237
11,871
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
xVanH1nten
Jing Wei
18
16 / 2 / 13
12,611
601
26,819
17,156
6,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
7 / 5 / 4
11,043
526
11,513
14,734
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Buffonio
Izanami
15
4 / 11 / 5
10,202
486
14,682
17,248
5,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
CheeseyLAD
Gilgamesh
13
1 / 8 / 5
8,131
387
5,412
18,063
7,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
autoriko1986
Bellona
13
1 / 12 / 3
8,229
392
7,997
17,472
11,080
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
weird JEG
Bacchus
11
2 / 8 / 7
8,566
408
7,484
23,089
18,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
39
44
Kills
15
15
Deaths
44
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
5
19
2.7
L
Raijin
 
Raijin
7
5
4
1.8
L
Izanami
Buffonio
Izanami
4
11
5
0.59
L
Gilgamesh
CheeseyLAD
Gilgamesh
1
8
5
0.44
W
Bellona
DarkAkuma96
Bellona
8
2
13
7.25
L
Bellona
autoriko1986
Bellona
1
12
3
0.21
W
Hera
4
5
6
1.4
L
Bacchus
weird JEG
Bacchus
2
8
7
0.69
W
12
1
13
18.5
W
Jing Wei
xVanH1nten
Jing Wei
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,485
Damage
47,088
75,329
Taken
90,606
64,103
Mitigated
48,790
24,529
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
16,341
1,534
538
6,147
22,516
30,462
533
7,485
15,031
40,015
0
L
Raijin
 
Raijin
11,513
1,251
697
1,961
14,734
6,125
0
5,481
9,253
60,671
0
L
Izanami
Buffonio
Izanami
14,682
11,771
0
661
17,248
5,393
1,092
3,889
13,359
0
66,743
L
Gilgamesh
CheeseyLAD
Gilgamesh
5,412
1,269
0
4,962
18,063
7,199
0
2,801
15,262
0
49,673
W
Bellona
DarkAkuma96
Bellona
11,998
2,565
0
3,169
15,399
19,606
3,079
1,433
13,966
6,389
83,233
L
Bellona
autoriko1986
Bellona
7,997
1,881
801
764
17,472
11,080
0
5,651
11,821
0
32,890
W
Hera
8,090
2,483
0
1,391
8,387
2,930
2,746
4,028
4,359
59,106
0
L
Bacchus
weird JEG
Bacchus
7,484
1,522
235
5,229
23,089
18,993
0
7,675
15,414
21,474
0
W
11,237
3,064
0
4,054
11,871
4,295
1,761
2,489
9,382
0
58,313
W
Jing Wei
xVanH1nten
Jing Wei
26,819
23,811
0
9,230
17,156
6,810
5,022
3,562
13,594
0
94,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,752
Gold Earned
46,171
517
Minions Killed
388
0
Camps Cleared
0
2,031,310
Distance Traveled
1,837,584
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,217
534
33
2
0
401,943
3
L
Raijin
11,043
526
106
5
0
345,746
6
L
Izanami
10,202
486
119
6
0
335,906
3
L
Gilgamesh
8,131
387
72
3
0
373,185
5
W
Bellona
12,453
593
159
8
0
398,949
2
L
Bellona
8,229
392
63
3
0
375,836
4
W
Hera
10,544
502
118
6
0
347,929
1
L
Bacchus
8,566
408
28
1
0
406,911
5
W
Loki
11,927
568
86
4
0
483,782
1
W
Jing Wei
12,611
601
121
6
0
398,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role