Player Matchup

Hercules
Hercules
Cr_gless
Hercules
Level 103
God Stats
3W - 8L
1,376 SR
Queue Stats
282W - 383L
1,422 Elo+
Party 1
Bellona
Bellona
JACUBRO
Bellona
Level 32
God Stats
4W - 8L
1,180 SR
Queue Stats
73W - 91L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
NotAValveGame
Erlang Shen
Level 160
God Stats
4W - 3L
1,655 SR
Queue Stats
296W - 216L
1,716 Elo+
Solo
Olorun
Olorun
Yakakushy
Olorun
Level 154
God Stats
0W - 2L
1,279 SR
Queue Stats
81W - 77L
1,355 Elo+
Solo
Ah Puch
Ah Puch
l3ost_yt
Ah Puch
Level 68
God Stats
1W - 2L
1,232 SR
Queue Stats
226W - 264L
1,421 Elo+
Solo
Team Averages
Level 103
1,344 SR
1,455 Elo+

VS

Team Averages
Level 114
1,623 SR
1,567 Elo+
Cliodhna
Cliodhna
AncientArcher
Cliodhna
Level 146
God Stats
16W - 4L
1,842 SR
Queue Stats
241W - 217L
1,602 Elo+
Solo
Bellona
Bellona
Firestarter1138
Bellona
Level 155
God Stats
7W - 3L
1,731 SR
Queue Stats
132W - 136L
1,603 Elo+
Solo
Fenrir
Fenrir
Sprixit
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
dove4
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hera
Hera
estivenrxn
Hera
Level 158
God Stats
7W - 1L
1,541 SR
Queue Stats
260W - 265L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cr_gless
Hercules
18
0 / 2 / 0
10,881
495
10,484
21,924
24,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
JACUBRO
Bellona
18
3 / 3 / 2
10,824
492
5,547
15,573
10,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
NotAValveGame
Erlang Shen
17
8 / 4 / 3
11,800
536
12,489
26,764
24,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Yakakushy
Olorun
18
4 / 3 / 4
11,277
513
7,104
10,261
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
l3ost_yt
Ah Puch
14
0 / 10 / 1
8,715
396
7,903
16,525
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AncientArcher
Cliodhna
20
8 / 2 / 9
13,622
619
23,081
20,110
8,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 0 / 2
13,173
599
15,419
19,010
19,650
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Sprixit
Fenrir
13
1 / 4 / 4
10,064
457
3,587
11,015
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
dove4
Izanami
18
4 / 7 / 2
12,415
564
8,320
12,888
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 6
13,592
618
14,268
12,085
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
15
Kills
22
22
Deaths
15
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AncientArcher
Cliodhna
8
2
9
6.25
L
Hercules
Cr_gless
Hercules
0
2
0
0
W
2
0
2
3
L
Bellona
JACUBRO
Bellona
3
3
2
1.33
L
Erlang Shen
NotAValveGame
Erlang Shen
8
4
3
2.38
W
Fenrir
Sprixit
Fenrir
1
4
4
0.75
L
Olorun
Yakakushy
Olorun
4
3
4
2
W
Izanami
dove4
Izanami
4
7
2
0.71
W
7
2
6
5
L
Ah Puch
l3ost_yt
Ah Puch
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,527
Damage
64,675
91,047
Taken
75,108
69,267
Mitigated
39,981
29,681
Healing
26,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AncientArcher
Cliodhna
23,081
6,520
0
5,441
20,110
8,253
4,283
3,634
16,243
0
117,168
L
Hercules
Cr_gless
Hercules
10,484
2,930
0
9,260
21,924
24,288
0
884
21,040
274
74,934
W
15,419
9,060
240
10,200
19,010
19,650
864
1,009
16,913
0
89,546
L
Bellona
JACUBRO
Bellona
5,547
1,047
131
5,015
15,573
10,990
548
2,920
12,653
0
78,196
L
Erlang Shen
NotAValveGame
Erlang Shen
12,489
5,807
1,727
6,696
26,764
24,986
801
5,107
21,657
0
71,489
W
Fenrir
Sprixit
Fenrir
3,587
762
0
2,733
11,015
4,727
56
4,132
6,833
0
21,662
L
Olorun
Yakakushy
Olorun
7,104
2,496
161
3,990
10,261
4,036
3,833
626
9,635
72,524
0
W
Izanami
dove4
Izanami
8,320
5,578
0
2,621
12,888
3,570
3,145
6,231
6,643
0
90,420
W
14,268
4,015
81
4,892
12,085
3,781
1,642
2,369
9,372
102,802
0
L
Ah Puch
l3ost_yt
Ah Puch
7,903
188
0
2,701
16,525
4,967
342
4,731
11,794
55,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
62,866
666
Minions Killed
645
0
Camps Cleared
0
1,993,454
Distance Traveled
2,250,365
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,622
619
162
7
0
516,541
11
L
Hercules
10,881
495
183
8
0
378,671
2
W
Bellona
13,173
599
130
6
0
501,407
5
L
Bellona
10,824
492
133
6
0
454,736
0
L
Erlang Shen
11,800
536
105
5
0
437,272
4
W
Fenrir
10,064
457
40
2
0
416,193
0
L
Olorun
11,277
513
148
7
0
358,855
7
W
Izanami
12,415
564
137
6
0
378,726
1
W
Hera
13,592
618
176
8
0
437,498
2
L
Ah Puch
8,715
396
97
4
0
363,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role