Player Matchup

Xing Tian
Xing Tian
Shadowe_Fighter
Xing Tian
Level 61
God Stats
0W - 2L
1,264 SR
Queue Stats
38W - 58L
1,356 Elo+
Party 2
Xbalanque
Xbalanque
Zrshadow96
Xbalanque
Level 73
God Stats
0W - 1L
1,538 SR
Queue Stats
37W - 40L
1,391 Elo+
Solo
Bellona
Bellona
jrdnfsn
Bellona
Level 68
God Stats
3W - 7L
1,336 SR
Queue Stats
148W - 162L
1,417 Elo+
Party 1
Nemesis
Nemesis
luci643fer
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Izanami
Izanami
wuetender_Ninja1
Izanami
Level 105
God Stats
5W - 4L
1,566 SR
Queue Stats
113W - 97L
1,508 Elo+
Party 2
Team Averages
Level 63
1,441 SR
1,463 Elo+

VS

Team Averages
Level 76
1,351 SR
1,339 Elo+
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
EhvertSohn
Merlin
Level 138
God Stats
4W - 7L
1,453 SR
Queue Stats
190W - 236L
1,373 Elo+
Party 3
Neith
Neith
ShanD297
Neith
Level 16
God Stats
6W - 17L
1,273 SR
Queue Stats
7W - 20L
1,208 Elo+
Party 3
Fenrir
Fenrir
lDarthPotatol
Fenrir
Level 89
God Stats
3W - 3L
1,340 SR
Queue Stats
80W - 86L
1,395 Elo+
Solo
Nike
Nike
redsoxaua
Nike
Level 8
God Stats
2W - 9L
1,191 SR
Queue Stats
4W - 11L
1,219 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Shadowe_Fighter
Xing Tian
7
0 / 1 / 0
6,009
316
276
2,981
2,123
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Zrshadow96
Xbalanque
16
2 / 3 / 0
9,457
498
12,929
11,768
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
jrdnfsn
Bellona
16
4 / 1 / 0
10,336
544
11,019
12,480
10,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
luci643fer
Nemesis
9
0 / 4 / 0
6,714
353
1,082
10,946
3,076
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
3 / 3 / 0
9,443
497
5,827
11,541
4,058
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 0 / 4
9,179
483
6,004
13,000
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
EhvertSohn
Merlin
17
3 / 3 / 2
10,523
554
10,271
9,653
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ShanD297
Neith
14
2 / 2 / 2
8,278
436
1,365
7,198
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 2
8,941
471
5,687
13,087
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
16
1 / 3 / 0
9,289
489
5,094
12,725
7,560
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
9
Kills
11
12
Deaths
9
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
4
4
W
Merlin
EhvertSohn
Merlin
3
3
2
1.33
L
Xing Tian
Shadowe_Fighter
Xing Tian
0
1
0
0
W
Neith
ShanD297
Neith
2
2
2
1.5
L
Xbalanque
Zrshadow96
Xbalanque
2
3
0
0.67
L
Bellona
jrdnfsn
Bellona
4
1
0
4
W
3
1
2
4
L
Nemesis
luci643fer
Nemesis
0
4
0
0
W
Nike
1
3
0
0.33
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,133
Damage
28,421
49,716
Taken
55,663
23,826
Mitigated
32,403
7,136
Healing
22,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,004
1,176
3,186
4,933
13,000
11,887
646
276
12,724
40,311
0
W
Merlin
EhvertSohn
Merlin
10,271
142
59
2,778
9,653
4,099
645
0
9,653
83,078
0
L
Xing Tian
Shadowe_Fighter
Xing Tian
276
0
306
238
2,981
2,123
0
1,336
1,645
8,102
0
W
Neith
ShanD297
Neith
1,365
698
0
569
7,198
3,741
1,349
0
7,198
0
40,576
L
Xbalanque
Zrshadow96
Xbalanque
12,929
4,760
0
2,630
11,768
3,716
0
4,345
7,383
0
80,180
L
Bellona
jrdnfsn
Bellona
11,019
2,646
0
1,965
12,480
10,853
126
2,493
9,969
0
68,757
W
5,687
1,201
358
6,802
13,087
5,116
0
0
13,087
0
55,300
L
Nemesis
luci643fer
Nemesis
1,082
866
0
0
10,946
3,076
0
1,521
9,381
0
31,309
W
Nike
5,094
472
478
3,518
12,725
7,560
594
0
12,725
9,556
44,198
L
5,827
3,427
0
1,997
11,541
4,058
186
7,665
3,394
0
67,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,959
Gold Earned
46,210
484
Minions Killed
528
0
Camps Cleared
0
1,482,971
Distance Traveled
1,737,952
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,179
483
50
3
0
327,537
5
W
Merlin
10,523
554
169
9
0
360,336
6
L
Xing Tian
6,009
316
10
1
0
175,346
2
W
Neith
8,278
436
103
5
0
293,932
0
L
Xbalanque
9,457
498
145
8
0
296,468
3
L
Bellona
10,336
544
143
8
0
389,186
0
W
Fenrir
8,941
471
93
5
0
412,875
2
L
Nemesis
6,714
353
47
2
0
296,215
0
W
Nike
9,289
489
113
6
0
343,272
0
L
Izanami
9,443
497
139
7
0
325,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role