Player Matchup

Scylla
Scylla
Ic3plant03
Scylla
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,337 Elo+
Party 1
Horus
Horus
aguablant
Horus
Level 121
God Stats
5W - 1L
1,701 SR
Queue Stats
75W - 84L
1,490 Elo+
Party 1
Skadi
Skadi
gamer250boy03
Skadi
Level 101
God Stats
7W - 2L
1,751 SR
Queue Stats
70W - 62L
1,500 Elo+
Party 1
Bellona
Bellona
lale2413
Bellona
Level 120
God Stats
3W - 2L
1,823 SR
Queue Stats
211W - 203L
1,497 Elo+
Party 1
Geb
Geb
nahkainen_komeus
Geb
Level 139
God Stats
1W - 0L
1,678 SR
Queue Stats
71W - 61L
1,538 Elo+
Party 1
Team Averages
Level 116
1,691 SR
1,472 Elo+

VS

Team Averages
Level 119
1,544 SR
1,540 Elo+
Ganesha
Ganesha
 
Ganesha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Alex_____Villa
Nox
Level 124
God Stats
14W - 16L
1,561 SR
Queue Stats
685W - 643L
1,580 Elo+
Party 3
Kali
Kali
RedSharkzxc
Kali
Level 123
God Stats
7W - 9L
1,582 SR
Queue Stats
902W - 857L
1,487 Elo+
Party 2
Izanami
Izanami
SeKeRiaN
Izanami
Level 100
God Stats
3W - 7L
1,502 SR
Queue Stats
497W - 458L
1,581 Elo+
Party 3
Neith
Neith
tedoiguerra
Neith
Level 107
God Stats
204W - 171L
1,577 SR
Queue Stats
495W - 474L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ic3plant03
Scylla
11
2 / 2 / 2
6,347
529
5,732
6,128
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
aguablant
Horus
11
0 / 1 / 9
6,437
536
3,094
7,840
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 1
7,037
586
7,569
6,039
1,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
lale2413
Bellona
13
3 / 1 / 0
7,904
659
6,228
7,773
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 1 / 1
7,540
628
4,529
9,688
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 2
5,581
465
2,879
9,041
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 2
5,769
481
2,727
6,567
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
6,462
539
2,833
10,195
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
SeKeRiaN
Izanami
12
4 / 3 / 1
6,939
578
8,301
7,723
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 0
6,295
525
4,363
6,143
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
5
5
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
2
1
L
0
5
2
0.2
W
Scylla
Ic3plant03
Scylla
2
2
2
1.5
L
0
2
1
0.25
L
Izanami
SeKeRiaN
Izanami
4
3
1
1.5
W
Horus
aguablant
Horus
0
1
9
4.5
W
3
0
1
3.5
W
Bellona
lale2413
Bellona
3
1
0
3
W
6
1
1
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,152
Damage
21,103
37,468
Taken
39,669
17,138
Mitigated
15,992
12,990
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,879
465
0
1,801
9,041
5,318
0
3,373
5,490
14,309
0
L
2,727
131
0
615
6,567
2,490
0
4,039
2,336
28,797
0
W
Scylla
Ic3plant03
Scylla
5,732
645
0
1,893
6,128
1,347
293
2,681
3,447
30,945
0
L
2,833
892
0
5,055
10,195
3,469
0
315
9,329
0
39,065
L
Izanami
SeKeRiaN
Izanami
8,301
4,317
0
2,413
7,723
2,387
0
1,638
5,924
0
49,881
W
Horus
aguablant
Horus
3,094
1,317
686
3,378
7,840
4,770
21
1,653
6,187
0
7,452
W
7,569
3,955
0
1,618
6,039
1,471
1,319
455
5,584
0
51,924
W
Bellona
lale2413
Bellona
6,228
1,550
0
1,958
7,773
5,619
814
0
7,773
5,576
45,314
W
4,529
869
0
3,457
9,688
3,931
0
817
8,871
40,499
0
L
4,363
1,492
0
1,501
6,143
2,328
0
710
5,433
0
38,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
31,046
369
Minions Killed
345
0
Camps Cleared
0
1,154,862
Distance Traveled
1,060,424
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,581
465
11
1
0
223,483
4
L
Nox
5,769
481
61
5
0
202,225
2
W
Scylla
6,347
529
64
5
0
213,436
4
L
Kali
6,462
539
98
8
0
222,331
4
L
Izanami
6,939
578
98
8
0
204,585
0
W
Horus
6,437
536
8
1
0
238,084
5
W
Skadi
7,037
586
92
8
0
230,807
6
W
Bellona
7,904
659
120
10
0
224,414
0
W
Geb
7,540
628
85
7
0
248,121
0
L
Neith
6,295
525
77
6
0
207,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role