Player Matchup

Cthulhu
Cthulhu
Detroit313
Cthulhu
Level 159
God Stats
1W - 1L
1,442 SR
Queue Stats
380W - 405L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
KhaosD4Immortal
Sun Wukong
Level 120
God Stats
6W - 2L
1,721 SR
Queue Stats
84W - 98L
1,394 Elo+
Solo
Bastet
Bastet
Moosê
Bastet
Level 67
God Stats
4W - 2L
1,945 SR
Queue Stats
33W - 36L
1,415 Elo+
Solo
Danzaburou
Danzaburou
RidiculousRicky
Danzaburou
Level 83
God Stats
47W - 49L
1,474 SR
Queue Stats
262W - 318L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
egothederp
Baron Samedi
Level 77
God Stats
23W - 26L
1,446 SR
Queue Stats
92W - 101L
1,409 Elo+
Solo
Team Averages
Level 101
1,606 SR
1,421 Elo+

VS

Team Averages
Level 38
1,429 SR
1,379 Elo+
Chaac
Chaac
Gigqnotosaurus
Chaac
Level 33
God Stats
2W - 4L
1,428 SR
Queue Stats
8W - 17L
1,322 Elo+
Party 1
Zhong Kui
Zhong Kui
OhioTurnPyke
Zhong Kui
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 93L
1,441 Elo+
Solo
Hachiman
Hachiman
Penguinsoldire
Hachiman
Level 32
God Stats
0W - 2L
1,305 SR
Queue Stats
56W - 63L
1,391 Elo+
Party 1
Mulan
Mulan
Sokohakatonai
Mulan
Level 25
God Stats
0W - 2L
1,272 SR
Queue Stats
41W - 49L
1,387 Elo+
Party 1
Athena
Athena
sidou223
Athena
Level 49
God Stats
1W - 1L
1,640 SR
Queue Stats
35W - 53L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Detroit313
Cthulhu
10
4 / 1 / 5
6,813
568
6,436
6,608
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
KhaosD4Immortal
Sun Wukong
12
4 / 0 / 1
7,462
622
6,171
7,024
4,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
Moosê
Bastet
11
7 / 1 / 5
7,202
600
7,729
8,027
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
RidiculousRicky
Danzaburou
11
2 / 1 / 3
6,735
561
3,228
5,369
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
egothederp
Baron Samedi
13
6 / 1 / 2
7,974
665
9,096
6,021
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,281
440
3,135
8,277
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
OhioTurnPyke
Zhong Kui
8
0 / 7 / 1
5,210
434
3,269
8,113
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
9
0 / 5 / 0
5,131
428
2,641
9,604
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

11
3 / 4 / 0
6,457
538
4,817
10,302
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
sidou223
Athena
8
0 / 4 / 2
5,289
441
2,504
10,809
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
23
Kills
3
4
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Detroit313
Cthulhu
4
1
5
6.5
L
0
3
0
0
W
Sun Wukong
KhaosD4Immortal
Sun Wukong
4
0
1
4.5
W
Bastet
Moosê
Bastet
7
1
5
9.5
L
Zhong Kui
OhioTurnPyke
Zhong Kui
0
7
1
0.07
L
Hachiman
0
5
0
0
W
Danzaburou
RidiculousRicky
Danzaburou
2
1
3
3.5
L
3
4
0
0.75
W
Baron Samedi
egothederp
Baron Samedi
6
1
2
7
L
Athena
sidou223
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,660
Damage
16,366
33,049
Taken
47,105
15,917
Mitigated
22,651
14,397
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Detroit313
Cthulhu
6,436
551
369
2,256
6,608
5,762
0
1,149
5,420
25,036
0
L
3,135
151
199
3,164
8,277
4,413
0
0
8,277
0
26,234
W
Sun Wukong
KhaosD4Immortal
Sun Wukong
6,171
1,183
0
1,207
7,024
4,570
84
71
6,599
0
39,399
W
Bastet
Moosê
Bastet
7,729
1,639
184
4,395
8,027
2,078
0
1,375
6,616
0
35,779
L
Zhong Kui
OhioTurnPyke
Zhong Kui
3,269
614
0
706
8,113
5,054
0
6,085
1,676
19,805
2,047
L
Hachiman
2,641
1,119
0
2,222
9,604
2,333
0
2,375
7,195
0
29,869
W
Danzaburou
RidiculousRicky
Danzaburou
3,228
1,603
0
2,685
5,369
1,422
2,359
788
4,581
0
37,491
L
4,817
1,250
0
2,852
10,302
3,923
0
2,473
7,705
0
36,052
W
Baron Samedi
egothederp
Baron Samedi
9,096
1,102
0
3,301
6,021
2,085
404
2,310
3,711
44,909
0
L
Athena
sidou223
Athena
2,504
310
292
2,177
10,809
6,928
0
4,077
6,720
12,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
27,368
344
Minions Killed
267
0
Camps Cleared
0
1,088,506
Distance Traveled
1,098,569
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,813
568
35
3
0
228,411
3
L
Chaac
5,281
440
51
4
0
229,417
3
W
Sun Wukong
7,462
622
89
7
0
223,866
2
W
Bastet
7,202
600
65
5
0
244,889
2
L
Zhong Kui
5,210
434
53
4
0
190,665
2
L
Hachiman
5,131
428
60
5
0
208,987
1
W
Danzaburou
6,735
561
69
6
0
218,621
1
L
Mulan
6,457
538
77
6
0
234,309
1
W
Baron Samedi
7,974
665
86
7
0
172,719
3
L
Athena
5,289
441
26
2
0
235,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role