Player Matchup

Morgan Le Fay
Morgan Le Fay
AncientArcher
Morgan Le Fay
Level 146
God Stats
5W - 4L
1,505 SR
Queue Stats
241W - 217L
1,591 Elo+
Solo
Sol
Sol
ChernoCCuDDa
Sol
Level 159
God Stats
4W - 0L
1,704 SR
Queue Stats
80W - 60L
1,657 Elo+
Party 2
Mulan
Mulan
GuillotineCrown
Mulan
Level 128
God Stats
15W - 12L
1,610 SR
Queue Stats
625W - 610L
1,571 Elo+
Solo
Ravana
Ravana
pizzabrain29
Ravana
Level 146
God Stats
1W - 0L
1,510 SR
Queue Stats
57W - 61L
1,588 Elo+
Solo
Cerberus
Cerberus
xXxKaijuSlayer
Cerberus
Level 142
God Stats
4W - 0L
1,915 SR
Queue Stats
49W - 54L
1,564 Elo+
Party 2
Team Averages
Level 144
1,649 SR
1,594 Elo+

VS

Team Averages
Level 131
1,636 SR
1,571 Elo+
Chiron
Chiron
HRGrendel
Chiron
Level 158
God Stats
0W - 1L
1,813 SR
Queue Stats
135W - 135L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shakazenn
Kumbhakarna
Level 109
God Stats
1W - 5L
1,433 SR
Queue Stats
85W - 83L
1,544 Elo+
Solo
Susano
Susano
digtr
Susano
Level 141
God Stats
0W - 1L
1,724 SR
Queue Stats
62W - 62L
1,502 Elo+
Solo
Poseidon
Poseidon
hogbreath
Poseidon
Level 87
God Stats
25W - 20L
1,616 SR
Queue Stats
175W - 166L
1,583 Elo+
Party 1
King Arthur
King Arthur
kixzem
King Arthur
Level 158
God Stats
3W - 3L
1,591 SR
Queue Stats
157W - 129L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AncientArcher
Morgan Le Fay
12
9 / 1 / 2
7,883
788
8,129
5,671
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 0
6,653
665
5,780
3,999
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 0 / 2
7,464
746
7,264
8,521
6,689
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
10
3 / 1 / 5
6,463
646
3,326
4,097
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
11
1 / 1 / 4
6,120
612
2,452
7,334
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HRGrendel
Chiron
8
0 / 2 / 2
4,955
496
3,293
5,291
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
Shakazenn
Kumbhakarna
8
0 / 1 / 2
5,113
511
1,023
7,832
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
digtr
Susano
8
1 / 5 / 1
5,056
506
3,496
7,211
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
hogbreath
Poseidon
9
0 / 7 / 0
4,828
483
2,497
5,798
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
kixzem
King Arthur
11
2 / 6 / 0
6,383
638
7,627
12,021
4,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
20
Kills
3
3
Deaths
21
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AncientArcher
Morgan Le Fay
9
1
2
10
W
2
0
0
2
W
5
0
2
6
L
Chiron
HRGrendel
Chiron
0
2
2
0.5
L
Kumbhakarna
Shakazenn
Kumbhakarna
0
1
2
1
L
Susano
digtr
Susano
1
5
1
0.3
L
Poseidon
hogbreath
Poseidon
0
7
0
0
L
King Arthur
kixzem
King Arthur
2
6
0
0.33
W
Ravana
3
1
5
5.5
W
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
17,936
29,622
Taken
38,153
15,162
Mitigated
13,512
13,502
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AncientArcher
Morgan Le Fay
8,129
725
131
2,308
5,671
2,141
102
859
4,812
43,091
0
W
5,780
3,357
0
2,292
3,999
903
746
195
3,804
49,819
0
W
7,264
646
0
4,031
8,521
6,689
596
605
7,916
0
43,298
L
Chiron
HRGrendel
Chiron
3,293
1,502
397
2,090
5,291
1,392
0
4,384
861
0
29,094
L
Kumbhakarna
Shakazenn
Kumbhakarna
1,023
56
0
1,674
7,832
3,822
0
4,498
3,318
8,149
0
L
Susano
digtr
Susano
3,496
709
0
1,860
7,211
1,883
0
2,944
4,127
0
22,269
L
Poseidon
hogbreath
Poseidon
2,497
569
0
406
5,798
1,431
0
2,385
3,245
26,427
0
L
King Arthur
kixzem
King Arthur
7,627
1,291
0
1,890
12,021
4,984
0
1,737
10,241
771
36,479
W
Ravana
3,326
1,136
0
1,802
4,097
1,628
0
1,116
2,981
0
27,445
W
Cerberus
2,452
141
362
2,576
7,334
3,801
0
1,321
6,013
17,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
26,335
393
Minions Killed
233
0
Camps Cleared
0
1,054,514
Distance Traveled
1,028,454
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,883
788
77
8
0
220,404
5
W
Sol
6,653
665
117
12
0
201,553
4
W
Mulan
7,464
746
94
9
0
219,836
2
L
Chiron
4,955
496
68
7
0
186,845
2
L
Kumbhakarna
5,113
511
17
2
0
212,361
4
L
Susano
5,056
506
46
5
0
222,991
4
L
Poseidon
4,828
483
41
4
0
202,000
2
L
King Arthur
6,383
638
61
6
0
204,257
1
W
Ravana
6,463
646
62
6
0
209,003
2
W
Cerberus
6,120
612
43
4
0
203,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role