Player Matchup

Susano
Susano
CPJ_C4rr3zz
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
CombatQueen25
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,404 Elo+
Solo
Odin
Odin
Guayabo_HC
Odin
Level 36
God Stats
6W - 13L
1,310 SR
Queue Stats
14W - 41L
1,165 Elo+
Party 2
Izanami
Izanami
Vallemss
Izanami
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 17L
989 Elo+
Party 2
Guan Yu
Guan Yu
ecabgt
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,093 Elo+
Party 2
Team Averages
Level 28
1,462 SR
1,206 Elo+

VS

Team Averages
Level 46
1,478 SR
1,405 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
SnIPeZ_RaPtX
Set
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 170L
1,388 Elo+
Party 1
Ymir
Ymir
domi__2112
Ymir
Level 22
God Stats
8W - 4L
1,624 SR
Queue Stats
36W - 55L
1,285 Elo+
Party 1
Ullr
Ullr
xXstiffxX
Ullr
Level 69
God Stats
5W - 14L
1,268 SR
Queue Stats
244W - 313L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
5
0 / 4 / 0
4,148
415
706
5,878
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
CombatQueen25
Kukulkan
3
0 / 5 / 0
3,555
356
87
3,034
487
7
1 / 3 / 3
5,317
532
3,536
7,546
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Vallemss
Izanami
8
3 / 3 / 1
5,473
547
5,043
5,522
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ecabgt
Guan Yu
7
0 / 6 / 0
4,377
438
1,948
8,847
4,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
7 / 0 / 1
6,223
622
5,496
4,742
2,279
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
 
Ah Puch
10
2 / 0 / 2
5,885
589
2,573
3,605
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 4
6,018
602
5,608
5,901
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 8
5,134
513
2,543
6,074
4,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
9
5 / 2 / 4
6,062
606
4,289
5,940
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
19
21
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
0
1
7.5
W
Ah Puch
 
Ah Puch
2
0
2
3
L
Susano
0
4
0
0
L
Kukulkan
CombatQueen25
Kukulkan
0
5
0
0
L
1
3
3
0.83
W
4
0
4
6
L
Izanami
Vallemss
Izanami
3
3
1
1.17
W
1
2
8
2.5
L
Guan Yu
ecabgt
Guan Yu
0
6
0
0
W
Ullr
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,320
Damage
20,509
30,827
Taken
26,262
9,901
Mitigated
11,205
3,090
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,496
1,317
0
1,014
4,742
2,279
237
58
4,684
0
28,655
W
Ah Puch
 
Ah Puch
2,573
122
0
1,495
3,605
1,113
980
0
3,605
25,463
0
L
Susano
706
184
0
1,280
5,878
1,409
0
1,351
4,527
0
14,029
L
Kukulkan
CombatQueen25
Kukulkan
87
87
0
0
3,034
487
0
36
2,998
1,525
0
L
3,536
504
170
938
7,546
2,566
0
1,504
6,042
0
15,433
W
5,608
2,637
322
2,646
5,901
1,816
0
29
5,872
0
29,526
L
Izanami
Vallemss
Izanami
5,043
4,324
0
0
5,522
1,244
0
1,054
4,468
0
22,277
W
2,543
1,146
192
845
6,074
4,429
122
0
6,074
9,434
0
L
Guan Yu
ecabgt
Guan Yu
1,948
213
0
702
8,847
4,195
0
1,171
7,676
0
14,944
W
Ullr
4,289
1,828
407
1,626
5,940
1,568
212
0
5,940
0
25,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,870
Gold Earned
29,322
147
Minions Killed
222
0
Camps Cleared
0
908,465
Distance Traveled
936,749
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,223
622
49
5
0
191,779
2
W
Ah Puch
5,885
589
57
6
0
180,822
3
L
Susano
4,148
415
34
3
0
183,766
0
L
Kukulkan
3,555
356
5
1
0
143,084
0
L
Odin
5,317
532
19
2
0
200,813
0
W
Set
6,018
602
55
6
0
208,815
0
L
Izanami
5,473
547
55
6
0
178,872
0
W
Ymir
5,134
513
13
1
0
175,537
0
L
Guan Yu
4,377
438
34
3
0
201,930
0
W
Ullr
6,062
606
48
5
0
179,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role