Player Matchup

Xing Tian
Xing Tian
Feruen
Xing Tian
Level 119
God Stats
8W - 5L
1,714 SR
Queue Stats
331W - 228L
1,579 Elo+
Party 1
Zeus
Zeus
JaBrosly
Zeus
Level 141
God Stats
4W - 3L
1,653 SR
Queue Stats
153W - 130L
1,594 Elo+
Party 1
Odin
Odin
thekovenant18
Odin
Level 155
God Stats
15W - 8L
1,643 SR
Queue Stats
387W - 432L
1,450 Elo+
Solo
Team Averages
Level 138
1,670 SR
1,541 Elo+

VS

Team Averages
Level 66
1,553 SR
1,663 Elo+
Thoth
Thoth
F0rtyOne
Thoth
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 23L
1,596 Elo+
Party 2
Mercury
Mercury
IvanDawsome
Mercury
Level 88
God Stats
1W - 1L
1,267 SR
Queue Stats
114W - 52L
1,629 Elo+
Party 2
Gilgamesh
Gilgamesh
Sezyn
Gilgamesh
Level 85
God Stats
1W - 1L
1,893 SR
Queue Stats
32W - 12L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Feruen
Xing Tian
11
2 / 1 / 12
7,733
773
6,897
11,465
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
13
9 / 2 / 6
8,666
867
14,716
5,140
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 9
7,787
779
4,434
7,815
6,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
F0rtyOne
Thoth
10
0 / 5 / 4
6,229
623
7,734
8,093
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
IvanDawsome
Mercury
11
3 / 6 / 1
7,388
739
3,667
9,902
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sezyn
Gilgamesh
9
1 / 5 / 3
6,283
628
8,167
13,010
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
4
4
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
F0rtyOne
Thoth
0
5
4
0.4
W
Xing Tian
Feruen
Xing Tian
2
1
12
8
L
Mercury
IvanDawsome
Mercury
3
6
1
0.58
W
Zeus
9
2
6
6
L
Gilgamesh
Sezyn
Gilgamesh
1
5
3
0.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
19,568
24,420
Taken
31,005
17,577
Mitigated
14,257
7,562
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
F0rtyOne
Thoth
7,734
630
0
1,776
8,093
2,441
0
4,706
3,019
18,954
0
W
Xing Tian
Feruen
Xing Tian
6,897
1,002
439
2,903
11,465
9,775
480
3,874
6,835
12,254
0
L
Mercury
IvanDawsome
Mercury
3,667
1,389
0
670
9,902
3,435
0
7,044
2,492
0
17,048
W
Zeus
14,716
1,164
39
1,421
5,140
1,466
404
826
4,090
35,329
0
L
Gilgamesh
Sezyn
Gilgamesh
8,167
2,281
0
2,948
13,010
8,381
0
9,181
3,463
0
11,543
W
4,434
1,442
0
2,760
7,815
6,336
128
2,613
4,542
0
24,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,186
Gold Earned
19,900
112
Minions Killed
73
6
Camps Cleared
3
602,556
Distance Traveled
552,068
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,229
623
35
4
0
159,228
0
W
Xing Tian
7,733
773
10
1
0
202,746
2
L
Mercury
7,388
739
27
3
3
200,075
1
W
Zeus
8,666
867
58
6
6
189,982
4
L
Gilgamesh
6,283
628
11
1
0
192,765
1
W
Odin
7,787
779
44
4
0
209,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role