Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DubstepNinja420
Danzaburou
Level 45
God Stats
2W - 3L
1,451 SR
Queue Stats
16W - 19L
1,431 Elo+
Party 2
Yemoja
Yemoja
EnTitledSlave
Yemoja
Level 26
God Stats
0W - 5L
1,195 SR
Queue Stats
8W - 18L
1,213 Elo+
Party 1
Ao Kuang
Ao Kuang
TheLastSpartan
Ao Kuang
Level 56
God Stats
11W - 13L
1,500 SR
Queue Stats
187W - 131L
1,529 Elo+
Party 1
Chronos
Chronos
narutogohard
Chronos
Level 51
God Stats
1W - 8L
1,500 SR
Queue Stats
7W - 18L
1,378 Elo+
Party 2
Team Averages
Level 65
1,429 SR
1,410 Elo+

VS

Team Averages
Level 71
1,532 SR
1,434 Elo+
Chang'e
Chang'e
AJ714799
Chang'e
Level 128
God Stats
6W - 1L
1,811 SR
Queue Stats
430W - 378L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
AldoFlowW
Sylvanus
Level 117
God Stats
2W - 4L
1,484 SR
Queue Stats
109W - 121L
1,428 Elo+
Solo
Loki
Loki
FIGULANDS
Loki
Level 66
God Stats
6W - 5L
1,363 SR
Queue Stats
158W - 188L
1,331 Elo+
Solo
Da Ji
Da Ji
WALSRU
Da Ji
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,436 Elo+
Solo
Chernobog
Chernobog
pruxlol
Chernobog
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 6 / 0
7,299
456
7,811
14,928
8,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DubstepNinja420
Danzaburou
11
3 / 5 / 2
7,494
468
8,125
9,751
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
6,705
419
1,939
8,917
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
12
3 / 6 / 1
7,281
455
5,445
15,601
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
narutogohard
Chronos
10
2 / 6 / 1
6,586
412
4,071
9,791
2,761
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJ714799
Chang'e
16
11 / 2 / 6
10,107
632
13,468
8,310
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
AldoFlowW
Sylvanus
12
3 / 1 / 5
7,911
494
5,687
11,537
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
15
7 / 1 / 2
9,374
586
10,401
9,005
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
WALSRU
Da Ji
13
4 / 2 / 8
8,236
515
8,691
10,969
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
pruxlol
Chernobog
11
2 / 4 / 2
7,217
451
3,373
7,741
2,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
10
Kills
27
27
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
0
0.33
W
Chang'e
AJ714799
Chang'e
11
2
6
7
W
Sylvanus
AldoFlowW
Sylvanus
3
1
5
5.5
L
Danzaburou
DubstepNinja420
Danzaburou
3
5
2
0.8
L
0
4
3
0.38
W
Loki
7
1
2
8
L
Ao Kuang
3
6
1
0.58
W
Da Ji
WALSRU
Da Ji
4
2
8
4
L
Chronos
narutogohard
Chronos
2
6
1
0.42
W
Chernobog
pruxlol
Chernobog
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,391
Damage
41,620
58,988
Taken
47,562
22,747
Mitigated
22,613
17,723
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,811
1,862
0
6,005
14,928
8,027
0
340
13,762
39,802
0
W
Chang'e
AJ714799
Chang'e
13,468
947
1,391
4,798
8,310
2,865
876
2,623
5,651
66,025
0
W
Sylvanus
AldoFlowW
Sylvanus
5,687
1,805
838
3,833
11,537
9,303
210
4,875
6,572
29,775
11,061
L
Danzaburou
DubstepNinja420
Danzaburou
8,125
3,309
0
1,834
9,751
2,719
0
3,872
5,879
0
37,223
L
1,939
429
499
733
8,917
4,700
0
2,615
6,302
19,236
0
W
Loki
10,401
2,480
0
3,027
9,005
4,208
870
6,453
2,512
0
52,221
L
Ao Kuang
5,445
1,220
0
6,167
15,601
4,540
0
4,613
10,863
39,875
0
W
Da Ji
WALSRU
Da Ji
8,691
1,879
0
3,772
10,969
4,032
0
3,228
7,661
0
45,225
L
Chronos
narutogohard
Chronos
4,071
803
139
2,346
9,791
2,761
0
7,129
2,622
22,975
0
W
Chernobog
pruxlol
Chernobog
3,373
1,409
0
810
7,741
2,205
766
2,192
5,549
0
32,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
42,845
302
Minions Killed
434
0
Camps Cleared
0
1,426,862
Distance Traveled
1,561,961
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,299
456
82
5
0
306,768
4
W
Chang'e
10,107
632
119
7
0
336,958
2
W
Sylvanus
7,911
494
57
4
0
276,058
7
L
Danzaburou
7,494
468
58
4
0
270,816
3
L
Yemoja
6,705
419
38
2
0
250,397
0
W
Loki
9,374
586
110
7
0
322,393
2
L
Ao Kuang
7,281
455
77
5
0
326,377
1
W
Da Ji
8,236
515
76
5
0
317,113
5
L
Chronos
6,586
412
47
3
0
272,504
5
W
Chernobog
7,217
451
72
5
0
309,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role