Player Matchup

Anhur
Anhur
TheScoLanGames
Anhur
Level 121
God Stats
8W - 7L
1,631 SR
Queue Stats
535W - 407L
1,687 Elo+
Party 1
Chernobog
Chernobog
mnrthomas
Chernobog
Level 27
God Stats
14W - 11L
1,591 SR
Queue Stats
69W - 37L
1,593 Elo+
Party 1
Raijin
Raijin
zoloko13
Raijin
Level 119
God Stats
5W - 0L
2,083 SR
Queue Stats
413W - 294L
1,692 Elo+
Party 1
Team Averages
Level 89
1,768 SR
1,658 Elo+

VS

Team Averages
Level 59
1,475 SR
1,450 Elo+
Hercules
Hercules
 
Hercules
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Rex56
Apollo
Level 95
God Stats
13W - 17L
1,439 SR
Queue Stats
107W - 108L
1,466 Elo+
Solo
Hel
Hel
darknessdwells
Hel
Level 44
God Stats
4W - 7L
1,486 SR
Queue Stats
40W - 55L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
9,181
765
9,074
11,596
6,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
mnrthomas
Chernobog
13
2 / 2 / 9
8,533
711
5,386
6,670
2,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
zoloko13
Raijin
14
7 / 0 / 5
9,907
826
10,131
5,136
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 3 / 2
8,137
678
7,465
11,646
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Rex56
Apollo
12
2 / 4 / 3
8,034
670
7,379
8,787
2,382
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 7 / 3
7,664
639
2,890
8,929
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
5
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
2
1
L
Apollo
Rex56
Apollo
2
4
3
0.88
W
5
3
8
3
L
1
7
3
0.36
W
Chernobog
mnrthomas
Chernobog
2
2
9
3.25
W
Raijin
zoloko13
Raijin
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,591
Damage
17,734
23,402
Taken
29,362
10,816
Mitigated
13,230
3,121
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,465
1,590
74
3,113
11,646
8,709
0
3,520
7,913
6,226
14,588
L
Apollo
Rex56
Apollo
7,379
4,361
0
495
8,787
2,382
150
3,768
4,858
0
24,128
W
9,074
1,845
0
2,780
11,596
6,712
1,159
1,818
9,656
0
21,400
L
2,890
40
1,873
1,774
8,929
2,139
58
3,116
5,481
19,330
0
W
Chernobog
mnrthomas
Chernobog
5,386
3,805
0
66
6,670
2,379
575
1,376
5,196
0
31,048
W
Raijin
zoloko13
Raijin
10,131
622
0
275
5,136
1,725
537
1,547
3,513
39,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,621
Gold Earned
23,835
160
Minions Killed
125
6
Camps Cleared
6
699,563
Distance Traveled
634,343
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,137
678
33
3
1
191,171
4
L
Apollo
8,034
670
52
4
4
225,134
4
W
Anhur
9,181
765
23
2
0
224,405
2
L
Hel
7,664
639
40
3
1
218,038
4
W
Chernobog
8,533
711
64
5
2
236,921
1
W
Raijin
9,907
826
73
6
4
238,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role