Player Matchup

Sylvanus
Sylvanus
Falcon_aniki
Sylvanus
Level 128
God Stats
5W - 8L
1,480 SR
Queue Stats
750W - 840L
1,435 Elo+
Party 1
Izanami
Izanami
IgnisInLux
Izanami
Level 79
God Stats
0W - 2L
1,311 SR
Queue Stats
166W - 163L
1,514 Elo+
Solo
Kukulkan
Kukulkan
LUCKY-395963
Kukulkan
Level 80
God Stats
23W - 25L
1,509 SR
Queue Stats
316W - 435L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
okki_jp-og
Kuzenbo
Level 86
God Stats
24W - 26L
1,538 SR
Queue Stats
294W - 359L
1,414 Elo+
Party 1
Hun Batz
Hun Batz
yamadaaaman
Hun Batz
Level 87
God Stats
5W - 4L
1,590 SR
Queue Stats
204W - 263L
1,379 Elo+
Party 1
Team Averages
Level 92
1,485 SR
1,430 Elo+

VS

Team Averages
Level 99
1,480 SR
1,454 Elo+
Bellona
Bellona
Hordenary
Bellona
Level 122
God Stats
2W - 1L
1,578 SR
Queue Stats
14W - 21L
1,427 Elo+
Solo
Danzaburou
Danzaburou
LobaOneTrick
Danzaburou
Level 103
God Stats
24W - 14L
1,600 SR
Queue Stats
367W - 360L
1,563 Elo+
Solo
Olorun
Olorun
ShadowClaw05
Olorun
Level 62
God Stats
2W - 1L
1,547 SR
Queue Stats
45W - 44L
1,516 Elo+
Solo
Atlas
Atlas
SweetChinMusiq
Atlas
Level 62
God Stats
5W - 9L
1,253 SR
Queue Stats
68W - 76L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
ady_adryan
Gilgamesh
Level 145
God Stats
11W - 13L
1,419 SR
Queue Stats
322W - 350L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Falcon_aniki
Sylvanus
8
0 / 4 / 2
5,282
480
2,729
10,535
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
IgnisInLux
Izanami
11
2 / 3 / 0
6,408
583
6,215
8,819
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LUCKY-395963
Kukulkan
8
0 / 4 / 0
5,062
460
920
4,759
817
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
okki_jp-og
Kuzenbo
9
0 / 3 / 0
5,365
488
3,725
6,388
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
yamadaaaman
Hun Batz
10
1 / 2 / 0
5,836
531
2,422
8,571
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hordenary
Bellona
12
3 / 0 / 2
7,185
653
3,508
4,209
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
LobaOneTrick
Danzaburou
14
7 / 0 / 0
8,217
747
10,354
6,194
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
9
4 / 3 / 1
6,194
563
7,626
6,587
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 0 / 5
5,747
522
2,144
5,844
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
ady_adryan
Gilgamesh
10
2 / 0 / 4
6,494
590
3,455
6,019
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
16
16
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Falcon_aniki
Sylvanus
0
4
2
0.25
W
Bellona
Hordenary
Bellona
3
0
2
4
L
Izanami
IgnisInLux
Izanami
2
3
0
0.67
L
Kukulkan
LUCKY-395963
Kukulkan
0
4
0
0
W
Danzaburou
LobaOneTrick
Danzaburou
7
0
0
7
W
Olorun
4
3
1
1.5
W
0
0
5
2.5
W
Gilgamesh
ady_adryan
Gilgamesh
2
0
4
4
L
Kuzenbo
okki_jp-og
Kuzenbo
0
3
0
0
L
Hun Batz
yamadaaaman
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,011
Damage
27,087
39,072
Taken
28,853
20,691
Mitigated
11,884
11,537
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Falcon_aniki
Sylvanus
2,729
760
435
2,949
10,535
8,006
0
2,989
7,546
14,141
0
W
Bellona
Hordenary
Bellona
3,508
1,349
0
1,213
4,209
3,220
351
1,300
2,624
0
38,134
L
Izanami
IgnisInLux
Izanami
6,215
4,114
0
3,042
8,819
2,829
0
4,998
3,821
0
49,443
L
Kukulkan
LUCKY-395963
Kukulkan
920
0
0
400
4,759
817
0
0
4,759
22,518
0
W
Danzaburou
LobaOneTrick
Danzaburou
10,354
4,580
0
2,899
6,194
2,195
438
1,836
4,358
0
60,075
W
Olorun
7,626
3,537
231
1,577
6,587
1,702
0
799
5,788
29,866
3,626
W
2,144
970
0
2,125
5,844
2,251
0
1,014
4,830
10,565
0
W
Gilgamesh
ady_adryan
Gilgamesh
3,455
1,018
310
2,823
6,019
2,516
104
1,903
3,879
0
32,757
L
Kuzenbo
okki_jp-og
Kuzenbo
3,725
1,033
0
1,464
6,388
6,544
0
0
6,388
21,534
0
L
Hun Batz
yamadaaaman
Hun Batz
2,422
527
0
3,247
8,571
2,495
0
585
7,986
0
32,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
33,837
291
Minions Killed
360
0
Camps Cleared
0
1,108,558
Distance Traveled
1,079,482
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,282
480
22
2
0
219,774
5
W
Bellona
7,185
653
91
8
0
207,815
2
L
Izanami
6,408
583
101
9
0
206,204
4
L
Kukulkan
5,062
460
52
5
0
204,325
3
W
Danzaburou
8,217
747
120
11
0
213,504
3
W
Olorun
6,194
563
80
7
0
212,050
3
W
Atlas
5,747
522
8
1
0
202,402
3
W
Gilgamesh
6,494
590
61
6
0
243,711
0
L
Kuzenbo
5,365
488
40
4
0
224,655
1
L
Hun Batz
5,836
531
76
7
0
253,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role