Player Matchup

Athena
Athena
EliteDelly
Athena
Level 57
God Stats
1W - 6L
1,224 SR
Queue Stats
84W - 114L
1,284 Elo+
Solo
Ne Zha
Ne Zha
Joelyplops
Ne Zha
Level 109
God Stats
20W - 28L
1,524 SR
Queue Stats
631W - 700L
1,531 Elo+
Party 2
Artemis
Artemis
aussiee
Artemis
Level 89
God Stats
187W - 167L
1,556 SR
Queue Stats
268W - 284L
1,517 Elo+
Party 2
Zeus
Zeus
umaaad15
Zeus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 241L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yezziriitzjoee
Morgan Le Fay
Level 43
God Stats
1W - 5L
1,353 SR
Queue Stats
36W - 72L
1,210 Elo+
Solo
Team Averages
Level 83
1,431 SR
1,407 Elo+

VS

Team Averages
Level 74
1,400 SR
1,387 Elo+
Sol
Sol
 
Sol
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Lawkss
Poseidon
Level 89
God Stats
1W - 1L
1,242 SR
Queue Stats
153W - 130L
1,482 Elo+
Solo
Achilles
Achilles
SpinyFanatic521
Achilles
Level 83
God Stats
1W - 0L
1,179 SR
Queue Stats
1W - 2L
1,135 Elo+
Solo
Izanami
Izanami
WorstSmiteUser
Izanami
Level 68
God Stats
11W - 11L
1,599 SR
Queue Stats
56W - 71L
1,431 Elo+
Party 1
Ao Kuang
Ao Kuang
o timotay o
Ao Kuang
Level 88
God Stats
5W - 2L
1,480 SR
Queue Stats
73W - 76L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EliteDelly
Athena
5
0 / 3 / 1
3,379
563
1,156
5,241
1,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Joelyplops
Ne Zha
7
2 / 1 / 0
3,988
665
1,487
3,473
800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
aussiee
Artemis
6
0 / 1 / 2
3,393
566
2,544
2,324
268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
6
0 / 2 / 0
3,674
612
2,101
2,981
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
yezziriitzjoee
Morgan Le Fay
5
0 / 2 / 0
3,235
539
389
2,186
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 0 / 1
4,528
755
1,183
2,368
779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Lawkss
Poseidon
8
1 / 0 / 0
4,228
705
695
2,339
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
6
2 / 2 / 2
4,286
714
2,591
5,016
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
2 / 1 / 2
4,248
708
3,489
3,963
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
o timotay o
Ao Kuang
6
3 / 1 / 1
4,113
686
2,364
3,648
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
L
Athena
EliteDelly
Athena
0
3
1
0.17
L
Ne Zha
Joelyplops
Ne Zha
2
1
0
2
W
Poseidon
Lawkss
Poseidon
1
0
0
1
W
Achilles
2
2
2
1.5
W
2
1
2
3
L
Artemis
aussiee
Artemis
0
1
2
1
W
Ao Kuang
o timotay o
Ao Kuang
3
1
1
3.5
L
Zeus
0
2
0
0
L
Morgan Le Fay
yezziriitzjoee
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,677
Damage
10,322
16,205
Taken
17,334
4,105
Mitigated
5,650
3,722
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,183
373
0
1,383
2,368
779
2,529
389
1,979
20,344
4,004
L
Athena
EliteDelly
Athena
1,156
369
181
1,183
5,241
1,570
0
0
5,241
6,151
0
L
Ne Zha
Joelyplops
Ne Zha
1,487
229
0
299
3,473
800
0
634
2,807
0
15,217
W
Poseidon
Lawkss
Poseidon
695
42
0
1,375
2,339
540
76
787
1,552
20,978
0
W
Achilles
2,591
463
282
1,379
5,016
2,238
0
563
4,453
0
9,301
W
3,489
2,360
0
1,202
3,963
1,086
18
593
3,370
0
20,106
L
Artemis
aussiee
Artemis
2,544
942
0
750
2,324
268
0
0
2,324
0
12,849
W
Ao Kuang
o timotay o
Ao Kuang
2,364
608
0
1,314
3,648
1,007
160
1,314
2,334
9,141
0
L
Zeus
2,101
762
0
745
2,981
833
0
2,050
869
17,660
0
L
Morgan Le Fay
yezziriitzjoee
Morgan Le Fay
389
128
0
564
2,186
634
0
1,412
774
7,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,669
Gold Earned
21,403
113
Minions Killed
174
0
Camps Cleared
0
531,315
Distance Traveled
594,123
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,528
755
50
8
0
104,359
2
L
Athena
3,379
563
9
2
0
117,944
1
L
Ne Zha
3,988
665
37
6
0
130,486
1
W
Poseidon
4,228
705
49
8
0
114,417
2
W
Achilles
4,286
714
10
2
0
121,736
0
W
Izanami
4,248
708
39
7
0
114,328
1
L
Artemis
3,393
566
20
3
0
105,214
1
W
Ao Kuang
4,113
686
26
4
0
139,283
2
L
Zeus
3,674
612
34
6
0
117,090
4
L
Morgan Le Fay
3,235
539
13
2
0
60,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role