Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold IV
Porz21
Cerberus
Gold IV
Level 159
God Stats
1W - 0L
1,365 SR
Queue Stats
122W - 126L
1,345 MMR
Party 2
Susano
Susano
Gold IV
暗幽影幻
Susano
Gold IV
Level 127
God Stats
478W - 374L
1,689 SR
Queue Stats
835W - 856L
1,355 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,511 SR
1,440 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,549 SR
1,374 MMR
King Arthur
King Arthur
Bronze III
Arethin
King Arthur
Bronze III
Level 83
God Stats
0W - 1L
1,392 SR
Queue Stats
3W - 5L
1,357 MMR
Party 3
Ra
Ra
Silver IV
Cerseis
Ra
Silver IV
Level 105
God Stats
1W - 1L
1,688 SR
Queue Stats
4W - 6L
1,413 MMR
Party 3
Serqet
Serqet
Gold V
DeadlyDark
Serqet
Gold V
Level 147
God Stats
9W - 14L
1,466 SR
Queue Stats
152W - 159L
1,355 MMR
Solo
Sylvanus
Sylvanus
Gold V
TNThijs
Sylvanus
Gold V
Level 59
God Stats
0W - 2L
1,494 SR
Queue Stats
24W - 28L
1,405 MMR
Solo
Izanami
Izanami
Gold V
matgoeshero
Izanami
Gold V
Level 140
God Stats
14W - 10L
1,706 SR
Queue Stats
69W - 74L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 1 / 4
11,243
562
9,770
14,563
11,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
 
Chang'e
19
4 / 2 / 10
11,162
558
11,928
10,284
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
 
Chiron
18
2 / 3 / 2
10,944
547
6,466
12,884
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Porz21
Cerberus
17
4 / 1 / 12
11,086
554
10,259
19,882
16,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
19
12 / 3 / 7
12,244
612
21,035
14,050
5,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AresMulanCliodhnaThanatos

VS

Bans
AthenaBastetDiscordiaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arethin
King Arthur
14
0 / 7 / 0
8,425
421
5,385
15,630
11,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 8 / 0
10,092
505
9,109
14,040
8,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
DeadlyDark
Serqet
15
2 / 6 / 2
9,199
460
11,150
18,787
6,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
TNThijs
Sylvanus
14
0 / 4 / 3
9,093
455
6,992
17,785
18,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
matgoeshero
Izanami
15
2 / 3 / 1
9,621
481
9,943
12,021
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
28
Kills
9
10
Deaths
28
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
4
8
W
Chang'e
 
Chang'e
4
2
10
4.5
W
Chiron
 
Chiron
2
3
2
1
L
King Arthur
Arethin
King Arthur
0
7
0
0
L
5
8
0
0.63
L
Serqet
DeadlyDark
Serqet
2
6
2
0.5
W
Cerberus
Porz21
Cerberus
4
1
12
10
L
Sylvanus
TNThijs
Sylvanus
0
4
3
0.38
L
Izanami
matgoeshero
Izanami
2
3
1
0.83
W
Susano
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,458
Damage
42,579
71,663
Taken
78,263
42,637
Mitigated
49,909
31,190
Healing
22,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,770
1,770
189
7,151
14,563
11,992
1,642
2,397
11,938
0
50,183
W
Chang'e
 
Chang'e
11,928
1,473
4,548
5,744
10,284
4,103
1,635
4,176
5,983
95,578
0
W
Chiron
 
Chiron
6,466
2,218
845
5,363
12,884
3,627
3,446
333
12,176
0
97,424
L
King Arthur
Arethin
King Arthur
5,385
728
0
1,909
15,630
11,204
0
1,292
13,602
8,867
38,621
L
9,109
904
828
2,287
14,040
8,584
0
5,547
8,450
64,126
0
L
Serqet
DeadlyDark
Serqet
11,150
1,540
0
3,881
18,787
6,787
0
5,225
13,522
0
63,469
W
Cerberus
Porz21
Cerberus
10,259
608
0
6,190
19,882
16,940
544
5,930
13,178
41,579
0
L
Sylvanus
TNThijs
Sylvanus
6,992
1,197
3,288
7,290
17,785
18,475
434
8,957
8,779
27,150
0
L
Izanami
matgoeshero
Izanami
9,943
5,900
0
3,276
12,021
4,859
1,138
1,240
10,736
0
76,119
W
Susano
21,035
6,868
0
1,160
14,050
5,975
0
4,298
9,752
0
83,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,679
Gold Earned
46,430
597
Minions Killed
511
0
Camps Cleared
0
1,991,713
Distance Traveled
1,914,316
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,243
562
94
5
0
413,635
5
W
Chang'e
11,162
558
166
8
0
373,280
5
W
Chiron
10,944
547
162
8
0
362,368
6
L
King Arthur
8,425
421
103
5
0
381,313
5
L
Ra
10,092
505
113
6
0
383,841
3
L
Serqet
9,199
460
104
5
0
408,971
6
W
Cerberus
11,086
554
54
3
0
419,978
9
L
Sylvanus
9,093
455
44
2
0
367,476
0
L
Izanami
9,621
481
147
7
0
372,715
8
W
Susano
12,244
612
121
6
0
422,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role