Player Matchup

Fenrir
Fenrir
CRiTTeRS NL
Fenrir
Level 44
God Stats
11W - 6L
1,810 SR
Queue Stats
150W - 149L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fruit_Individual
Morgan Le Fay
Level 45
God Stats
11W - 5L
1,765 SR
Queue Stats
169W - 188L
1,403 Elo+
Solo
Hun Batz
Hun Batz
NoMercy_1348
Hun Batz
Level 124
God Stats
19W - 15L
1,523 SR
Queue Stats
328W - 275L
1,535 Elo+
Party 1
Neith
Neith
Twerk4Life12
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,481 Elo+
Party 1
Ymir
Ymir
weishalu
Ymir
Level 139
God Stats
5W - 7L
1,543 SR
Queue Stats
350W - 314L
1,484 Elo+
Party 1
Team Averages
Level 72
1,628 SR
1,463 Elo+

VS

Team Averages
Level 77
1,598 SR
1,520 Elo+
Cthulhu
Cthulhu
Bernz118
Cthulhu
Level 138
God Stats
1W - 3L
1,630 SR
Queue Stats
227W - 187L
1,463 Elo+
Party 2
King Arthur
King Arthur
Dominasie
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,722 Elo+
Party 2
Poseidon
Poseidon
XDivine-GodZ
Poseidon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 138L
1,479 Elo+
Solo
Izanami
Izanami
jetmatrix00
Izanami
Level 36
God Stats
1W - 1L
1,863 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Thanatos
Thanatos
surviver91210
Thanatos
Level 156
God Stats
5W - 5L
1,495 SR
Queue Stats
209W - 195L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 4 / 6
12,733
606
16,074
15,099
13,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Fruit_Individual
Morgan Le Fay
18
4 / 1 / 9
11,503
548
15,076
10,636
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
NoMercy_1348
Hun Batz
18
5 / 1 / 9
11,570
551
7,645
14,089
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 2 / 8
12,102
576
12,067
11,276
4,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
2 / 2 / 9
10,711
510
4,013
18,202
18,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bernz118
Cthulhu
14
1 / 2 / 3
9,323
444
7,896
15,256
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Dominasie
King Arthur
16
4 / 5 / 1
10,237
487
11,013
17,220
13,707
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
XDivine-GodZ
Poseidon
15
1 / 4 / 0
9,121
434
5,783
12,927
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
jetmatrix00
Izanami
15
2 / 6 / 4
9,288
442
6,010
13,533
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
surviver91210
Thanatos
15
2 / 7 / 4
9,318
444
7,626
17,874
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
24
Kills
10
10
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bernz118
Cthulhu
1
2
3
1.25
W
Fenrir
6
4
6
2.25
L
King Arthur
Dominasie
King Arthur
4
5
1
0.9
W
Morgan Le Fay
Fruit_Individual
Morgan Le Fay
4
1
9
8.5
W
Hun Batz
NoMercy_1348
Hun Batz
5
1
9
9.5
W
7
2
8
5.5
L
Poseidon
XDivine-GodZ
Poseidon
1
4
0
0.25
L
Izanami
jetmatrix00
Izanami
2
6
4
0.67
L
Thanatos
surviver91210
Thanatos
2
7
4
0.57
W
Ymir
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,875
Damage
38,328
69,302
Taken
76,810
46,557
Mitigated
36,753
28,028
Healing
20,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bernz118
Cthulhu
7,896
101
0
1,401
15,256
10,616
149
6,687
8,226
49,404
0
W
Fenrir
16,074
2,377
0
5,844
15,099
13,323
585
1,739
13,360
15,845
65,766
L
King Arthur
Dominasie
King Arthur
11,013
1,438
0
3,810
17,220
13,707
0
3,827
12,606
833
61,364
W
Morgan Le Fay
Fruit_Individual
Morgan Le Fay
15,076
1,494
0
3,106
10,636
4,732
715
5,322
5,314
80,913
0
W
Hun Batz
NoMercy_1348
Hun Batz
7,645
2,144
0
5,169
14,089
5,162
3,017
1,760
12,329
0
88,508
W
12,067
5,327
0
5,438
11,276
4,444
2,889
2,326
8,950
0
84,417
L
Poseidon
XDivine-GodZ
Poseidon
5,783
479
0
3,624
12,927
3,050
106
5,789
6,833
58,126
0
L
Izanami
jetmatrix00
Izanami
6,010
3,019
0
2,134
13,533
3,676
881
2,706
10,597
0
60,019
L
Thanatos
surviver91210
Thanatos
7,626
2,331
0
9,874
17,874
5,704
0
3,197
14,307
0
57,129
W
Ymir
4,013
1,188
3,494
4,977
18,202
18,896
279
5,889
12,313
25,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,619
Gold Earned
47,287
600
Minions Killed
516
0
Camps Cleared
0
1,999,773
Distance Traveled
1,887,852
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,323
444
92
4
0
402,573
4
W
Fenrir
12,733
606
155
7
0
365,349
3
L
King Arthur
10,237
487
128
6
0
364,181
2
W
Morgan Le Fay
11,503
548
146
7
0
406,826
11
W
Hun Batz
11,570
551
124
6
0
443,570
7
W
Neith
12,102
576
147
7
0
382,452
2
L
Poseidon
9,121
434
88
4
0
378,174
5
L
Izanami
9,288
442
116
6
0
330,666
2
L
Thanatos
9,318
444
92
4
0
412,258
5
W
Ymir
10,711
510
28
1
0
401,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role