Player Matchup

Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
Ecovour
Discordia
Gold II
Level 148
God Stats
1W - 2L
1,654 SR
Queue Stats
143W - 148L
1,299 MMR
Solo
Bacchus
Bacchus
Silver I
Grazuoliukas
Bacchus
Silver I
Level 126
God Stats
0W - 1L
1,184 SR
Queue Stats
81W - 86L
1,242 MMR
Solo
Fenrir
Fenrir
Gold V
Zyriax555
Fenrir
Gold V
Level 155
God Stats
14W - 12L
1,605 SR
Queue Stats
175W - 183L
1,303 MMR
Solo
Odin
Odin
Silver I
afinafia
Odin
Silver I
Level 145
God Stats
20W - 13L
1,661 SR
Queue Stats
617W - 619L
1,274 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,521 SR
1,324 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,640 SR
1,302 MMR
Hou Yi
Hou Yi
Silver I
Abbe9806
Hou Yi
Silver I
Level 147
God Stats
7W - 6L
1,590 SR
Queue Stats
113W - 114L
1,235 MMR
Solo
Khepri
Khepri
Silver V
Alkiras
Khepri
Silver V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,267 MMR
Solo
Olorun
Olorun
Silver I
JAFREXX
Olorun
Silver I
Level 126
God Stats
5W - 0L
1,959 SR
Queue Stats
355W - 362L
1,218 MMR
Solo
Anubis
Anubis
Gold III
TheSerqet
Anubis
Gold III
Level 159
God Stats
18W - 17L
1,592 SR
Queue Stats
735W - 733L
1,391 MMR
Solo
Arachne
Arachne
Gold V
hazzabey
Arachne
Gold V
Level 72
God Stats
4W - 4L
1,562 SR
Queue Stats
132W - 139L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
5 / 4 / 1
10,736
511
11,455
17,729
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Ecovour
Discordia
19
4 / 4 / 3
11,542
550
17,647
12,829
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Grazuoliukas
Bacchus
14
0 / 4 / 8
9,126
435
9,006
18,060
17,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Zyriax555
Fenrir
17
3 / 10 / 1
10,363
493
9,435
21,292
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Odin
14
2 / 4 / 3
9,113
434
7,030
18,579
18,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaGebAnhurGilgameshMulan

VS

Bans
TiamatSolKaliBastetHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Abbe9806
Hou Yi
18
7 / 5 / 7
12,449
593
16,431
13,164
5,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
Alkiras
Khepri
15
2 / 1 / 14
11,230
535
5,879
17,603
24,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
JAFREXX
Olorun
20
3 / 2 / 6
13,363
636
14,158
17,248
9,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
TheSerqet
Anubis
18
5 / 3 / 8
12,226
582
12,833
17,441
9,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
hazzabey
Arachne
20
9 / 3 / 8
12,829
611
15,294
17,221
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
14
Kills
26
26
Deaths
14
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
4
1
1.38
W
Hou Yi
Abbe9806
Hou Yi
7
5
7
2.1
W
Khepri
Alkiras
Khepri
2
1
14
9
L
Discordia
Ecovour
Discordia
4
4
3
1.38
L
Bacchus
Grazuoliukas
Bacchus
0
4
8
1
W
Olorun
JAFREXX
Olorun
3
2
6
3
W
Anubis
TheSerqet
Anubis
5
3
8
3
L
Fenrir
Zyriax555
Fenrir
3
10
1
0.35
L
Odin
2
4
3
0.88
W
Arachne
hazzabey
Arachne
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,573
Damage
64,595
88,489
Taken
82,677
54,318
Mitigated
57,859
19,749
Healing
35,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,455
5,927
0
5,797
17,729
6,273
474
4,897
12,832
0
76,192
W
Hou Yi
Abbe9806
Hou Yi
16,431
7,598
0
1,868
13,164
5,058
2,285
2,902
10,165
0
89,880
W
Khepri
Alkiras
Khepri
5,879
1,272
0
2,691
17,603
24,723
0
6,966
10,182
24,803
0
L
Discordia
Ecovour
Discordia
17,647
797
0
1,868
12,829
4,498
0
5,523
7,306
96,392
0
L
Bacchus
Grazuoliukas
Bacchus
9,006
1,618
269
3,922
18,060
17,765
0
6,264
11,796
31,898
0
W
Olorun
JAFREXX
Olorun
14,158
5,916
2,846
10,980
17,248
9,809
3,676
3,931
12,745
107,813
9,892
W
Anubis
TheSerqet
Anubis
12,833
1,282
0
10,543
17,441
9,257
1,880
7,545
9,454
96,384
0
L
Fenrir
Zyriax555
Fenrir
9,435
2,613
0
6,556
21,292
7,280
0
7,541
13,751
0
77,260
L
Odin
7,030
1,089
0
1,337
18,579
18,502
0
7,128
11,451
468
43,274
W
Arachne
hazzabey
Arachne
15,294
10,128
0
6,486
17,221
9,012
3,173
4,301
12,642
0
80,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,880
Gold Earned
62,097
584
Minions Killed
605
0
Camps Cleared
0
1,937,714
Distance Traveled
1,944,369
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,736
511
149
7
0
387,824
2
W
Hou Yi
12,449
593
132
6
0
357,511
4
W
Khepri
11,230
535
23
1
0
409,276
6
L
Discordia
11,542
550
185
9
0
377,866
7
L
Bacchus
9,126
435
31
1
0
398,318
10
W
Olorun
13,363
636
186
9
0
384,725
6
W
Anubis
12,226
582
158
8
0
333,290
12
L
Fenrir
10,363
493
143
7
0
378,970
3
L
Odin
9,113
434
76
4
0
394,736
2
W
Arachne
12,829
611
106
5
0
459,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role