Player Matchup

Ares
Ares
Defender4506399
Ares
Level 17
God Stats
0W - 2L
1,158 SR
Queue Stats
3W - 19L
1,066 Elo+
Party 2
Agni
Agni
ElderB00bs
Agni
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Anhur
Anhur
Mrmordor69
Anhur
Level 101
God Stats
2W - 1L
1,342 SR
Queue Stats
28W - 42L
1,416 Elo+
Party 2
Team Averages
Level 53
1,333 SR
1,327 Elo+

VS

Team Averages
Level 81
1,512 SR
1,558 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Mitchalien
Chaac
Level 54
God Stats
3W - 1L
1,695 SR
Queue Stats
81W - 78L
1,495 Elo+
Solo
Bastet
Bastet
sai1930
Bastet
Level 66
God Stats
1W - 0L
1,342 SR
Queue Stats
3W - 0L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
6,089
677
1,549
12,107
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 7 / 1
7,908
879
6,818
8,351
3,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
10
1 / 7 / 3
6,539
727
5,702
11,256
4,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 2 / 11
8,654
962
12,037
9,746
2,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
13
10 / 1 / 7
8,683
965
9,910
9,284
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
sai1930
Bastet
12
4 / 1 / 12
8,167
907
4,294
7,800
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
22
22
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
11
6.75
L
0
8
2
0.13
L
3
7
1
0.5
W
Chaac
10
1
7
13.5
L
Anhur
1
7
3
0.36
W
Bastet
sai1930
Bastet
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,069
Damage
26,241
31,714
Taken
26,830
15,992
Mitigated
12,543
837
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,037
5,229
0
5,743
9,746
2,918
1,515
2,780
6,966
39,039
4,817
L
1,549
59
0
564
12,107
8,754
0
3,179
8,559
4,813
0
L
6,818
1,132
0
0
8,351
3,020
0
2,627
5,453
23,916
0
W
Chaac
9,910
1,526
0
3,668
9,284
7,344
225
3,392
5,892
0
25,682
L
Anhur
5,702
1,361
0
273
11,256
4,218
0
5,034
6,013
0
17,727
W
Bastet
sai1930
Bastet
4,294
1,835
0
2,687
7,800
2,281
899
2,547
5,253
0
10,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,536
Gold Earned
25,504
70
Minions Killed
107
2
Camps Cleared
7
438,679
Distance Traveled
577,064
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,654
962
53
6
5
173,896
2
L
Ares
6,089
677
6
1
0
165,647
0
L
Agni
7,908
879
37
4
2
135,852
3
W
Chaac
8,683
965
34
4
1
197,623
2
L
Anhur
6,539
727
27
3
0
137,180
1
W
Bastet
8,167
907
20
2
1
205,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role