Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Marcelmonsoon
Anubis
Level 58
God Stats
1W - 1L
1,328 SR
Queue Stats
25W - 16L
1,492 Elo+
Solo
Awilix
Awilix
fbnhfr
Awilix
Level 108
God Stats
7W - 8L
1,508 SR
Queue Stats
231W - 247L
1,409 Elo+
Party 1
Zeus
Zeus
kathloon
Zeus
Level 104
God Stats
2W - 1L
1,268 SR
Queue Stats
45W - 80L
1,265 Elo+
Solo
Horus
Horus
stern2107
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,548 Elo+
Party 1
Team Averages
Level 87
1,421 SR
1,443 Elo+

VS

Team Averages
Level 116
1,558 SR
1,409 Elo+
Cliodhna
Cliodhna
Chafer22
Cliodhna
Level 63
God Stats
1W - 1L
1,730 SR
Queue Stats
45W - 56L
1,423 Elo+
Party 2
Sol
Sol
Heinzzwei 3
Sol
Level 154
God Stats
11W - 8L
1,548 SR
Queue Stats
704W - 714L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Kotiko4321
Nu Wa
Level 105
God Stats
1W - 3L
1,242 SR
Queue Stats
54W - 57L
1,419 Elo+
Party 2
Chaac
Chaac
baby urban
Chaac
Level 115
God Stats
4W - 10L
1,384 SR
Queue Stats
283W - 327L
1,371 Elo+
Solo
Terra
Terra
sac59
Terra
Level 145
God Stats
3W - 1L
1,887 SR
Queue Stats
410W - 442L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 3 / 12
9,292
715
15,969
10,201
3,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 2 / 11
11,679
898
22,400
17,910
9,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
fbnhfr
Awilix
15
3 / 3 / 11
9,354
720
5,450
10,061
4,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
17
6 / 3 / 9
10,135
780
20,550
8,243
3,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
stern2107
Horus
16
2 / 3 / 14
10,369
798
7,235
19,907
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chafer22
Cliodhna
16
3 / 4 / 5
9,355
720
12,139
13,056
5,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 5 / 7
9,693
746
16,228
18,301
7,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
16
4 / 4 / 5
9,596
738
14,907
12,775
4,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
4 / 3 / 2
9,550
735
11,139
16,178
13,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
sac59
Terra
14
0 / 4 / 7
9,122
702
2,647
19,746
16,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
20
Kills
14
14
Deaths
20
57
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
3
12
2.33
L
Cliodhna
Chafer22
Cliodhna
3
4
5
1.38
L
3
5
7
1.3
L
Nu Wa
4
4
5
1.63
W
8
2
11
6.75
L
Chaac
4
3
2
1.67
W
Awilix
fbnhfr
Awilix
3
3
11
2.83
W
Zeus
6
3
9
3.5
L
Terra
sac59
Terra
0
4
7
0.88
W
Horus
stern2107
Horus
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,604
Damage
57,060
66,322
Taken
80,056
35,076
Mitigated
47,742
36,987
Healing
36,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,969
2,080
1,622
3,755
10,201
3,943
1,435
6,568
3,633
0
34,045
L
Cliodhna
Chafer22
Cliodhna
12,139
585
1,966
1,984
13,056
5,176
452
7,363
5,693
0
23,758
L
16,228
1,799
1,499
6,361
18,301
7,802
1,025
8,320
9,981
32,444
0
L
Nu Wa
14,907
4,370
1,552
1,743
12,775
4,384
43
6,891
5,884
29,411
0
W
22,400
2,009
1,797
11,854
17,910
9,431
880
7,836
10,074
54,016
0
L
Chaac
11,139
1,599
1,363
5,152
16,178
13,623
0
10,576
5,602
0
26,262
W
Awilix
fbnhfr
Awilix
5,450
2,056
1,191
1,809
10,061
4,384
1,235
4,983
5,078
0
10,688
W
Zeus
20,550
1,775
1,722
1,329
8,243
3,117
1,213
3,802
4,441
34,245
0
L
Terra
sac59
Terra
2,647
315
9,330
6,014
19,746
16,757
260
9,800
9,946
8,382
0
W
Horus
stern2107
Horus
7,235
2,914
4,772
7,136
19,907
14,201
1,159
10,593
9,314
0
15,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,829
Gold Earned
47,316
168
Minions Killed
151
0
Camps Cleared
0
1,284,819
Distance Traveled
1,194,899
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,292
715
44
3
0
260,253
0
L
Cliodhna
9,355
720
31
2
0
241,299
1
L
Sol
9,693
746
50
4
0
229,739
3
L
Nu Wa
9,596
738
22
2
0
219,562
0
W
Anubis
11,679
898
72
6
0
226,007
0
L
Chaac
9,550
735
38
3
0
247,455
2
W
Awilix
9,354
720
4
0
0
282,872
0
W
Zeus
10,135
780
35
3
0
252,840
0
L
Terra
9,122
702
10
1
0
256,844
4
W
Horus
10,369
798
13
1
0
262,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role